Gerrard
Arcane
- Joined
- Nov 5, 2007
- Messages
- 12,841
The card came out in February 1999, in September of the same year it was restricted in Type 1 and banned in type 1.5.if for "soon after" you mean "years later" then yes, you're right.
The card came out in February 1999, in September of the same year it was restricted in Type 1 and banned in type 1.5.if for "soon after" you mean "years later" then yes, you're right.
sealed?Magic was clearly intended to be played in best of 3 sealed for money like draw poker with titties. How it turned into a furfag whale pit boggles the mind
the least played and least cared for by players themselves formats. much fast. so ban. wow!Type 1 and banned in type 1.5
Complaining about netdecking but linking a netdeck? Curious. Most curious.ranked (and really all of the constructed formats) is all netdecks from bronze to highest mythic and it's always gonna be like that
mono-blue tempo is fun because you can just say no to all the 'good stuff' piles while beating them over the head with a flying creature
https://www.mtggoldfish.com/archetype/standard-mono-blue-tempo-mid#paper
deck is like 4-6 rares, you don't need the sideboard if you play bo1, and you can drop 'march of swirling mist' and replace it with anything really
you might like the jump-in format, I think it's pretty fun. you pick two halves of preconstructed decks and slam them together.
draft is usually p fun too
there's also Yu-Gi-Oh! and the new pokemon tcgl that I've been having fun with
Play MTGO vintagenot enough starting cards to tinker a bit with (no "tinker" either, which was my favourite card ever), no way to know which set to invest in without directly pestering some other human being, truly bad search engine and overall ui (despite the whole game being basically an eternal cg total conversion), extremely lacking in game modes, grindy as hell pass. and, of course, no trading and selling cards.
this thing is a receptacle of all mtg's downsides and issues, with all electronic ccgs' downsides and issues.
so, what are the viable strategies in standard (which, as i can tell, should be the new "type 2" name)? sleigh? green tide? white weenie? counterspell? land break? buried alive?
considered the absence of "tinker", the best card ever, i could fancy a black deck, maybe a black/blue control, or a red if it's cool and not goblin based (despite having noticed "goblin grenade" is now valid).
edit: never mind, i thought bot battles gave money instead it's probably only 1 per day (or, worst case, per season, which would mean tomorrow i'm uninstalling), no idea how to unlock more game modes and the only one available is with those ultraretarded bicolor decks made with the only purpose of irritating people to no end.
draft enables collusionsealed?Magic was clearly intended to be played in best of 3 sealed for money like draw poker with titties. How it turned into a furfag whale pit boggles the mind
disgusting
Karn TGC being playable in Vintage is hilarious. Everyone at WOTC should be firedPlay MTGO vintagenot enough starting cards to tinker a bit with (no "tinker" either, which was my favourite card ever), no way to know which set to invest in without directly pestering some other human being, truly bad search engine and overall ui (despite the whole game being basically an eternal cg total conversion), extremely lacking in game modes, grindy as hell pass. and, of course, no trading and selling cards.
this thing is a receptacle of all mtg's downsides and issues, with all electronic ccgs' downsides and issues.
so, what are the viable strategies in standard (which, as i can tell, should be the new "type 2" name)? sleigh? green tide? white weenie? counterspell? land break? buried alive?
considered the absence of "tinker", the best card ever, i could fancy a black deck, maybe a black/blue control, or a red if it's cool and not goblin based (despite having noticed "goblin grenade" is now valid).
edit: never mind, i thought bot battles gave money instead it's probably only 1 per day (or, worst case, per season, which would mean tomorrow i'm uninstalling), no idea how to unlock more game modes and the only one available is with those ultraretarded bicolor decks made with the only purpose of irritating people to no end.
Here's an example of a recent deck with tinker
It's a one-sided null rod that makes the game feel dumb when it resolves. Archon of Emeria is another one such card.draft enables collusionsealed?Magic was clearly intended to be played in best of 3 sealed for money like draw poker with titties. How it turned into a furfag whale pit boggles the mind
disgusting
Karn TGC being playable in Vintage is hilarious. Everyone at WOTC should be firedPlay MTGO vintagenot enough starting cards to tinker a bit with (no "tinker" either, which was my favourite card ever), no way to know which set to invest in without directly pestering some other human being, truly bad search engine and overall ui (despite the whole game being basically an eternal cg total conversion), extremely lacking in game modes, grindy as hell pass. and, of course, no trading and selling cards.
this thing is a receptacle of all mtg's downsides and issues, with all electronic ccgs' downsides and issues.
so, what are the viable strategies in standard (which, as i can tell, should be the new "type 2" name)? sleigh? green tide? white weenie? counterspell? land break? buried alive?
considered the absence of "tinker", the best card ever, i could fancy a black deck, maybe a black/blue control, or a red if it's cool and not goblin based (despite having noticed "goblin grenade" is now valid).
edit: never mind, i thought bot battles gave money instead it's probably only 1 per day (or, worst case, per season, which would mean tomorrow i'm uninstalling), no idea how to unlock more game modes and the only one available is with those ultraretarded bicolor decks made with the only purpose of irritating people to no end.
Here's an example of a recent deck with tinker
get blue djinn deckit's always lovely when your starting deck is matched against people who play nothing but rares.
embrace the timeout. it's proper etiquette to rope invoke despair players on every turntimeouting on losing turn should follow an automatic 1 week ban. how pathetic must you be? eternal was plagued by this too. humanity is plagued by this. i hope they all die.
I agree in sentiment but I tend to cut people slack since my internet's garbage and I often have to close the game and restart the program because MTGA is absolutely atrocious at recovering from an internet hiccup and I don't doubt there are people who think I'm fucking with them when I'm actually just cursing whoever the fuck made Arena. If they were really helpful they'd add a "Sorry I had to restart Arena" emote. Pisses me off a fair bit because a turn based card game shits itself when that happens and yet something that's more active like Diablo 4 just rolls with it and just did a little rubber banding at worst. Not to mention every other card game under the sun can recover from that smoothly.timeouting on losing turn should follow an automatic 1 week ban. how pathetic must you be? eternal was plagued by this too. humanity is plagued by this. i hope they all die.
shark nipples?Heavens, shark nipples are pretty stupid in limited.
typhoon is literally one of the worst-designed cards ever. the stupidity of control mirrors both holding up countermagic the entire game even though the bomb is a cycling effect that can't be absorbed is unfathomableshark nipples?Heavens, shark nipples are pretty stupid in limited.
I haven't played at all since the release of the new set, but I do miss this card
but..typhoon is literally one of the worst-designed cards ever. the stupidity of control mirrors both holding up countermagic the entire game even though the bomb is a cycling effect that can't be absorbed is unfathomable
shark nipples?