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Magic the Gathering Arena

Ranselknulf

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I wouldn't use tibalt's trickery for this type of deck tbh, I posted that card earlier as an example of how people go with turn 2 fast casting now.

I'd definitely throw in a full set of world tree's though to give me the "tap for any color mana option" while meeting my need for green lands.

The only way for this "combo" to work would be to hold onto the codex card until you're ready for it, or if ur getting butt-blasted just cast the codex and hope you can draw enough removal / damage cards fast enough to defeat your opponent.
 

John Keel

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Am I fucking crazy ?!

Did you notice the "exile instant or sorcery with lesser CMC" line?
 

Ranselknulf

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Ur persistent, but there are a ton of combos that could work with a big creature stomp deck.

How bout volcanic salvo to a free inescapable blaze for starters.
 

John Keel

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"Combos"

12 & 6 cmc do nothing spell in a big stomp somehow 5color permanent based Esika deck

:thumbsup:

You do you bro, have fun however you want, jank is life

Codex card is still utter garbo & made to replace rotating 5c general for brawl
 

Ranselknulf

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I wouldn't call inescapable blaze a do nothing card, and a big creature stomp deck would reduce the price of volcanic salvo to something in the 4 or 5 cmc cost range while still counting as a "big cost" card.

I'll let you know how it goes though bruh.
 

John Keel

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I ain't Nostradamus, but I can already predict you won't have any rare wildcards left to plunge into historic if you keep building decks like that :D
 

Jason Liang

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To be fair, Codex basically gives cascade, and cascade is used in Modern and Legacy to abuse stuff like Suspend spells. And there is a Pioneer deck that similarly uses Possibility Storm to abuse Adventures. However, abusable Suspend cards don't exist in Historic and Possibility Storm has a super annoying disruption effect in addition to being a combo piece. It would be like if Codex said "Players cannot cast non-permanent spells" instead of what it actually says.

858aa831-b491-4f1e-bb56-33eeca14771d.jpg
 

John Keel

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Except you can only cascade into instant/sorcery, huge limitation (on top of the non-permanent clause)
 

Jason Liang

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Except you can only cascade into instant/sorcery, huge limitation (on top of the non-permanent clause)
Well the Suspend spells you'd want to cascade into (Crashing Footfalls, Ancestral Visions, Living End) are instants and sorceries.

So to be fair to Codex, it's probably a better card than Maelstrom Nexus.
 

John Keel

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An artifact creature that does jackshit the turn it's played, with 2 bigass downside
vs
a blanket all-purpose garbage 5cmc cascade enabler

Both are terrible, but codex is way worse

It's all moot anyway there's no inst/sorc worth cascading into in histo at such low cmc
 

Jason Liang

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It could be janky in Modern. Think of it as a mana rock that also gives cascade, and you can still accelerate into it with a Mox idk, whatever acceleration is still left in Modern. Accelerate into it on turn 2, turn 3 you have 5 mana to cast into two suspend spells, that could be explosive. It even provides a body needed for Demonic Dread.
 

John Keel

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Shit's so bad it doesn't even have a thread on /r/spike aka garbage emporium :D

200% a brawl/cmdr card

Can't wait for Eldraine to rotate so at least these new low-powered card get a least a tiny chance to see the light of the day
 

Ranselknulf

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How about a 7cmc black/blue table flip experience?

Most aggro decks are defeated by the time you get to 7 cmc, but this could be the nail in the coffin if they persist. (and yes I know, you'd probably have to bring the codie from ur graveyard to the battlefield using an instant of some sort)

hhUPCM0KRKMQpqTWddQ_7wvBrbjQ6uUkKuEfIMkwOCI.jpg


+

4aa19a68-0d71-4123-a64d-8cb76f93cd74.jpg
 

lukaszek

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My grixis collected conjuring could benefit from codex as only downside is no hard casting of my phoenixes, while you get free spell each turn.
There must be more interesting ones, actually utilizing all 5 colors. Or maybe we will get double faced sorcery/instant to cheat it into play.
Permanents like shark typhoon works too since if you get locked on enchantment side, there is always shark placement through cycling.
You can also use blink spells like teferi time twist to disable effect temporarily.

Always fun in jank
 

Ranselknulf

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My grixis collected conjuring could benefit from codex as only downside is no hard casting of my phoenixes, while you get free spell each turn.
There must be more interesting ones, actually utilizing all 5 colors. Or maybe we will get double faced sorcery/instant to cheat it into play.
Permanents like shark typhoon works too since if you get locked on enchantment side, there is always shark placement through cycling.
You can also use blink spells like teferi time twist to disable effect temporarily.

Always fun in jank

My quick search of cards showed this thing.

Might pair well with late game mana ramp if needed I guess. Could possibly be used to spam things like Genesis Ultimatum.

What's better than one codex, how about dozens of them.

token-cards-mtg.jpg
 

lukaszek

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mystical archive rares/mythics are duplicate protected
you will not be finding historic banned cards until you get x4 of all others
no chance for wildcards in mystic archive slot
Not banned cards are part of historic ICR pool(no, nothing about ICR dup protection, stop dreaming)
 

Ranselknulf

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One thing I noticed a short while ago is that the ICR give me cards from sets that aren't "standard legal", but instead of the sets original set symbol is has something that looks like an upside down V for a card symbol.

I can play those upside down V symbol cards in standard, and I do seem to play quite a few of them. Like I play a Leonin War Leader in standard (M19), and I can put an Inescapable Blaze in my deck and play it (Guilds of Ravnica)

I do get multiple of those upside down v symbol cards as card rewards.
 

Ranselknulf

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mystical archive rares/mythics are duplicate protected
you will not be finding historic banned cards until you get x4 of all others
no chance for wildcards in mystic archive slot
Not banned cards are part of historic ICR pool(no, nothing about ICR dup protection, stop dreaming)

So you have to open 63 packs to get all 63 mystical archive cards basically?

That doesn't seem too bad.

edit..

or are you saying you gotta get 4 of each of the non-banned mystical archive cards before you can get a banned one?

That'd make it significantly more difficult to acquire the best cards.
 

Jason Liang

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mystical archive rares/mythics are duplicate protected
you will not be finding historic banned cards until you get x4 of all others
no chance for wildcards in mystic archive slot
Not banned cards are part of historic ICR pool(no, nothing about ICR dup protection, stop dreaming)

So you have to open 63 packs to get all 63 mystical archive cards basically?

That doesn't seem too bad.

edit..

or are you saying you gotta get 4 of each of the non-banned mystical archive cards before you can get a banned one?

That'd make it significantly more difficult to acquire the best cards.
You can just wildcard them normally I think. Also you should be able to pull them in draft.
 

John Keel

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Unimpressed so far with today's spoilers, except for the somewhat related Kozilek's looming shadow
 
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they're not making any fun cards, really depressing
it's the same problem as with kaldheim they just print a bunch of basic milquetoast magic the gathering cards, nothing fun or exciting so draft is gonna be boring af
sucks that the last fun draft set was ikoria, 1 full year ago, and this one looks shit too
idk what happened, cuz they had sooooo many good fun draft sets (and just cards in general) between RNA and Ikoria, but it's like for the last year there's been a creativity drought.
ZNR was ok I guess but really the last good set was ikoria
 

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