Lithium Flower
Arcane
- Joined
- Nov 29, 2016
- Messages
- 1,832
Okay, so if anyone is interested in how the potential outcomes of that battle work...
There are five potential casualties:
-Hartigan
-Marcus
-Lewes
-Lady Welles
-Sergeant and Marion (counting them as one casualty/character death for convenience.)
So basically, at various points in the battle you are given the option to deploy a Squadron to aid somebody. If you don't send aid, that person then dies. Because you deployed both of your squadrons early on, you were able to save Marcus and Hartigan. But this meant that in the end you had to choose between saving either Welles or Lewes.
However, if you had 50 Intellect and had managed to secure the barges at Mhillanovil, you would have been able to take a third approach: suggest that Cunaris use the heavy guns to support either the 5th of Foot or the Experimentals. Whoever you choose to offer artillery support will automatically survive, and you are then sent to aid the one who didn't offer cannon support. Unfortunately, this wasn't an option, so it means the unit you didn't personally arrive to save was butchered.
So, you rode to aid the 5th of Foot. Previously, I thought the mere act of doing so was enough to save Welles. However, your unit stats were so low that she died anyway (I genuinely didn't know this was possible.)
As for Marion and your Sergeant, they die automatically if you only brought your own Squadron with you (if either Caius or Garret had still been with you, then neither Marion nor Hernandes would have died. This of course requires the sacrifice of either Marcus or Hartigan.)
As I understand it, the most amount of characters that can die here is 4, and the lowest amount is 1. You lost 3. So it's not the darkest possible outcome, but it's still pretty grim.
Also if your reputation had been higher you would have received twice as much money.
So the only thing that change depending on our choices is who dies, there's no bigger impact on the battle itself? I'm a little disappointed. Still thank you for taking the time to write this.
Giving the player an opportunity to change the outcome of the battle or war drastically kind of goes against the kind of war drama the infinity series is, though. The whole point is that the macro-level stuff is generally out of your hands.
That being said, there is an entire endgame arc that requires player's presence in lieu of this final battle that you have missed. That one has fewer outcomes with further reaching implications.
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