Ultima Underworld I Part 4: Knights & Trolls
Ultima Underworld I: The Stygian Abyss
Part 4: Knights & Trolls
Sorry for the long wait. It is now time to delve into the depths of level four. We are almost halfway done now!
I meet a new lizard.
Stranger, greetings.
Who is thy leader?
Of Iss'leek you seek. Look in east of our dwellings.
Thank thee. I must leave now.
I now head up the stairs.
I then find some nice loot.
Well, it looks like the seer won't be needing this stuff anymore!
I find an additional runestone.
Hail, stranger. 'Tis indeed a rare pleasure to encounter a new face amongst the denizens of the Abyss. What hast brought thee hither?
I must prove I am innocent of a kidnapping.
A terrible crime, indeed. I would fain believe thou art innocent of suchy, for thy face has honor in it. Thou dost wear it like few I have beheld in my many years in the Abyss. May I help thee in any way?
Why art thou here?
Like thee, I was injustly accused of killing a man. I swear to thee I never struck him. I merely held him down while my brother kicked him. He should not have treated our sister as he did. And only a weak man could perish from such a slight injuries.
Indeed, Almric's justice is a blind archer, oft missing the mark.
In sooth, thou speakest with a wisdom beyond thy years, frined. What I wouldst now give to teach that tyrant Almric a lesson about justice and honor! I would deal him a buffeting that would leave his heirs dizzy for generations to come. Would I could aid thee more, friend, but I know little. I have heard tell that a maiden is held captive near Cabirus's quarters far below. Perhaps the Knights could tell thee more.
Tell me of these Knights.
There is much tension on this level of the Abyss. The Knights inhabit the western area, and a pack of Trolls live in the eatern reaches. Even while Sir Cabirus was alive, there was an uneasy peace between them. After Cabirus' death, there was some strife, as each group attempted to gain power over the other, but these days there is relative peace. Perhaps the greatest danger in this area now is Rodrick, known as the Chaos Knight. He lives by the old banquet hall to the north. He is the foe of both the Knights and the Trolls, but neither has been able to defeat him yet. I hear that Dorna Ironfist has put a price on his head.
Hast thou heard news of a captive virgin in the Abyss?
I have heard there is to be a human sacrifice in Cabirus' old quarters on the lowest level. In their search for some new advantage over the trolls, the Knights explore more widely than I. Mayhap they can tell thee more. Still, be careful, lest thou become the next casualty in hteir senseless battle with the trolls.
Hast thou heard of a princess?
A Knight told me that a maiden's body has been found in the lower levels. It may be the Knights can tell thee something, for they travel more of the Abyss than I.
Hail Stranger. What unhappy accident brings thee to the abyss?
I am attempting to rescue a girl.
Survival alone is an ambitious goal in the Abyss. Thou art a brave soul indeed if thou aspirest to aught beyond that.
Yet, with thy aid, my chances might improve.
I have little urge to seek trouble. I have outlived many in the Abyss by having the good sense to keep myself out of harm's way. Thou wouldst be wise to do the same.
Canst thou tell me anything that might aid me in my quest?
If thou but venture northward, thou shalt soon come across a pond so thick with fish thou couldst walk across without getting thy boots wet. I can give thee my spare fishing pole, if thou dost need it.
I do need one. Thank thee kindly.
May thy casts be ever fruitful.
Thank thee, and thine too.
I find a fishing pole nearby.
I make my way to the western part of the map where the Knights of the Crux reside.
Hail, stranger. Be thou a warrior?
Sometimes. When I needs must be.
Assuredly thou art a kindred spirit. An' thou prove valorous, I shall bid thee join my order.
Thank thee, I accept.
If thou wishes to become a Knight, thou shouldst go to the south of our domain and talk to Dorna, our leader. Trust him during thy initiation, and all should be fine. Join our order and help us in our quest for honor.
I shall seek him out. Farewell.
If thou wishest to become a Knight, thou shouldst go to the south of our domain and talk to Dorna, our leader. Trust him during thy initiation, and all should be fine. Join our order and help us in our quest for honor.
I shall seek him out. Farewell.
I head to the main office.
This is Dorna Ironfist, the leader of these knights.
Greetings! I am Dorna Ironfist, leader of the Knights of the Order of the Crux Ansata. Who art thou?
I am Elzair.
Good day to thee, Elzair. Why hast thou come here?
I seek to join thy Order.
Thou wishest to join the Knights of the Crux? Very well, thou must answer my questions to the best of thy ability, and I shall judge whether thou art worthy of admittance into the order. Identify thyself, so I may know whom I query.
As you might have guessed, the third option is the correct one.
The poor son of my mother.
That is plain! Art thou willing to sacrifice thy life to join our Order?
Yes, I am.
And dost thou submit to our Justice?
Indeed, I do.
Very well. Thou hast earned death by coming here, and thou shalt have thy reward. Here is a cup, which bears within it a venom both swift and deadly. Take it and drink it!
Very well.
You take the cup. Within it is a clear, odorless liquid. You raise it to your lips and ...
Drink it in a draught.
The taste of it is like pure water. You wait for several moments, and nothing happens. Then a voice cries out in mourning and a funeral dirge plays.
He who drank from the cup is now dead. In his place stands Elzair, Esquire of the Order of the Crux Ansata. Tell me, wert thou afraid?
Yes.
Good! To know fear is the first step to knowing Valor. Thou art a Squire of this Order. Thy quest is to find the writ of Lorne, a document written by one of the first Knights who settled this order in the Abyss. The document was written during the early years of the Colony, and it contains much knowledge of that time. However, it is now gone, though many suspect it is in the troll homeland. Seek it, and when thou returns here with it, a knight of our order thou wilt become.
I thank thee. Canst thou tell me aught of Cabirus' Talismans? They are also my quest.
Precious little. They numbered eight, and Cabirus did intend them to go each to one of the Leaders of the eight groups who settled the Abyss. Alas, he perished, and all eight were lost. 'Tis said they were a Book, bottle of Wine, a Shield, a Sword, a Taper, a Standard, a Cup, and a Ring. Each was imbued with the potent power of a single Virtue, and 'tis said they confer Virtue bot in the seeking and the finding. I know only of the Taper and the Standard. The Taper of Sacrifice was stolen from us only recently, and we know not of its current whereabouts. As for the Standard of Honor, it is said that it is awaiting one who would perform a sufficiently honorable deed.
Farewell, Brother, and thanks!
I can now speak to the other knights more fully.
Welcome, Squire Elzair. I am pleased to see that thou art striving to become one of us. How can I help thee?
Hast thou any knowledge that would aid me in my journey towards Knighthood?
As a fellow Knight, I would be happy to help thee. If thou dost use blunt weapons, the mantra KOH will be of use.
I will try this mantra at the earliest opportunity. Hast thou any information about the writ of Lorne?
I hear that it lies in the area of the Trolls.
I shall seek it there. Good day.
Welcome, Squire Elzair. I am pleased to see that thou art striving to become one of us. How can I help thee?
Hast thou any knowledge that would aid me in my journey towards Knighthood?
As a fellow Knight, I would be happy to help thee. Chanting the mantra FAHM will make thy arrows fly true.
I thank thee for thy help.
That looks interesting.
I am Derek, a knight and a worker. Who art thou?
Elzair, an aspiring knight.
Ah, the adventurous life is not for me. I am content to remain here and work at my craft.
What is thy craft?
I carve gems and work metals. It is hard and tedious work, especially with poor tools, but I am content with it nonetheless.
Would this item help thee?
Ah, that's no ordinary tool, but a true work of art befitting an Avatar! I can't take it from thee.
No, I insist - take it.
That is too kind of thee. I cannot tell thee how much it will help me in my work. Thou hast demonstrated much humility by' giving away this artifact - it is only right that I tell thee of the Ring of Humility.
There is a room in the northwest portion of the level below us. There you will find four switches. Flip them in this order: northwest, southeast, northeast, and southwest. Be careful to stay out of the middle of the room. Farewell then.
Farewell.
I welcome thee to the last bastion of civilization in the Abyss, traveler
Thou dost relieve my fears, for I thought civilization gone.
It has been thy misfortune to travel through the other levels of this wasteland, and I am not surprised thou dost think that. However, we still abide by the dreams of Cabirus and the eight virtues.
I thought all had abandoned Cabirus' dream.
No! We work still to bring about a return to the days of the Abyss' glory. There is hope yet if the races of the colony will believe again in the virtues and in each other. Unfortunately, I think there is little hope. Most of the dwellers in this colony have forgotten what little they may once have known about its purpose. Even the most stalwart believers now doubt. No one remembers the virtues any more. It is a sad situation. Why, several months ago, someone came from above and stole one of the greatest treasures remaining from Cabirus' days.
What was stolen?
We lost many small things, mostly from storage. All of our torches and lanterns were taken. A few items of food, but mostly light sources, actually. Quite odd. The grave loss was that of the Taper of Sacrifice, though. It was created by Sir Cabirus himself and imbued with virtue. We placed it in our shrine where we kept a vigil over it. There it remained for three years. But one day a man arrived at one of our guard posts. He ranted and raved, but we let him in, as common courtesy dictates, of course. He started running about and grabbing candles and such. We were all too shocked to respond. Then he grabbed the Taper itself and ran off. By the time we were in armor and ready to give chase we had lost him. A tragedy it was.
I believe that I have found this Taper.
It is in thy possession e'en now? Could thou please show it to me?
Very well, here it is.
Ah! To see the taper again, this is good indeed. I thank thee for the chance to see the taper again. Now that thou hast found it, it is right that thou dost keep it. Thou wilt find that the light it produces is quite steady for it continually sacrifices of itself to produce light for thee. Cabirus imbued it with virtue, however, and although it consumes itself constantly to provide light, it is continually replenished as well.
I shall keep it then, and keep it safe.
Good luck to thee.
It is nice that they threw in a random mention of a Britannian city to help make this feel more like an Ultima game.
Welcome, traveler How can I help thee?
How did your order come to the Abyss?
We came here from Jhelom. The fairest town in Britannia, that I can say with certainty. Been to them all, I have, and none compare.
It is certainly a fine town.
The colony of the Abyss was an achievement unparalleled in recent times. Eight cultures mixing in one environment, and getting along splendidly. We had some banquets that were spectacular, I tell thee. They rivaled the best of parties that even Jhelom could offer. We would all gather just to the northeast of here in the banquet hall. We would stay up all night -- though of course it is hard to tell down here -- and recount tales of our homelands, our rituals, and our friends. Now all we do is fight for food and space. Truly the death of Cabirus was the death of the Colony of the Stygian Abyss. Still, we try, for it is all we can do to honor his legacy and dream.
Tell me of the sights of this level.
Ah, yes, this area is wonderfully designed. We created much of it ourselves, with some help from the artisans of Minoc and the Mountainfolk. There are many regions of interest. Although the Abyssal colony has only existed a short time, it is filled with wonders to match any found in Britannia.
Canst thou tell me of these wonders?
In the northeast corner of this level is the Puzzle of the Bullfrog, made by a Mountainfolk craftswoman who had a love of frogs. To the northwest is the Maze of Silas, a stone worker and lover of deceptive walls. Beyond the maze is the door of precious levers, which opens the gateway to the resting place of our order. There is a water-filled area to the west of the Abyss' volcanic core. The waterfall is something to see.
Tell me about the Puzzle of the Bullfrog.
Past the puzzle in the northeast there is an entrance to the tombs below. To reach the entrance, one must traverse an area surrounded by water, It is said that by using the levers and buttons in the area, one may create a safe path to the other side. It has been years since the puzzle was created, though, and its solution is now lost. The only clue I know of is that the wand found there will restore the puzzle to its pristine state.
Tell me about the Maze of Silas.
The maze of Silas is now infested with pests and littered with debris and bones, but there are said to be other things in the maze as well -- hidden chambers and items of some value. The locations of these chambers and items are unknown now, however, so what they contain I cannot reveal to thee.
Tell me of the door of precious levers.
The puzzle of precious levers is beyond the maze. Although the members of our knighthood will no be specific, it is believed to be in a concealed area. The puzzle itself was built to guard the stores of the old government of the Abyss. Now, however, not one of us could tell thee what lies beyond the closed door. The workings of the levers are not understood but 'tis said that their secrets can be gleaned through careful examination of the artifacts of our order. I have not the patience for such research, but perhaps one who does will solve the mystery.
Tell me of the watery area.
Near the volcano's shaft is a set of falls leading to two pools. One pool is very hard to reach, at least from our domain. But 'tis said it is simple to get there from the Lair of the Lizard-Folk. Would that one among us could speak their tongue and learn the easier route. The second pool is in a secluded spot near a fishing run south of the Abyss' central shaft.
Tell me of the Trolls.
They are indeed a vicious and dangerous race. I would call them indecent, but that was not Cabirus' way, and I strive not to make it mine. They are, truth be told, honorable in their own way. Only a few of them still cling to any shreds of the Abyss' purpose, though. Some have reverted to their natural, combative state. They are monsters, and powerful ones, at that.
How can one pass through their realm safely?
Thou needst not fight continually to survive their realm. In the south, where the main meeting hall of the Trolls used to be, there are still Trolls who respect Cabirus' purpose. They can tell thee more of the realm. Beware the Dark Trolls - they are more powerful even than the normal ones. Also beware the northern parts of their realm, for they have been invaded by spiders, headlesses, and worse. These monsters will provide enough trouble, so don't attack Trolls unless they attack thee first. Thou wilt have enough trouble staying alive without picking fights.
I thank thee for thy time.
My pleasure.
Farewell.
Wow! Another Ultima reference!
In the north part of the headquarters are some grave stones.
Lo fair person. Here we are in the ruins of what was once a great civilization, ruined by greed, despair, and pain.
That sounds horrible. What happened?
In better times thou wouldst have seen our true glory. The splendor of our domain and righteousness of our cause were great indeed. But alas, the environs have changed and the walls have fallen down, the just have been silenced by the desperate, and not even the strongest among us can hope to rebuild what Cabirus wrought.
What was it like before?
It was wonderful. We would visit the ceremonial hall every day. Sometimes we would go below and challenge the Golem to a test of might. There were marvelous banquets. The Mayors of towns throughout Britannia would come to marvel at our achievements. Now none can survive the dangers of this place long enough to reach us.
A test of might?
A Golem resides on an island surrounded by lava in the land of the Seers. We would take our swords and shields, leap onto the island, and battle the Golem. It was indestructible, but honorable and valorous Though it could not be destroyed, it would congratulate thee if thou didst fight well. If thou wert good enough it would sometimes reward thee.
The Seers live below, correct?
Yes. If the Golem still exists, he would be there.
Farewell.
Before I leave the safety of the compound I decide to get some information from the library.
I head out the back-entrance and find the ankh shrine.
A little way to the north is another knight.
Greetings, brother. What is thy name?
I am Elzair.
I am Biden, and pleased to make thy acquaintance. Sir, Thou art a member of my order. Thou too dost strive to uphold the ideals of honor espoused by our order. Thou dost understand the virtues and understand the ways of knighthood. Please listen to my tale.
I would be happy to hear thy story.
'Tis not a happy story, Sir, but I shall tell it all the same. Sir Rodrick was once a member of our order, but abandoned the principles of our order and now calls himself the Chaos Knight, terrorizing the entire northern area. Since to attack one with many would be dishonorable, our leader picked me to defeat him in single combat. When I reached the old banquet hall to the north, I was suddenly attacked by Rodrick, who leaped from a ledge above me and took me off guard. He attacked relentlessly, and although my own blows did little to slow him or curb his apparent anger. He taunted me continuously as we fought, and would not listen as I attempted to reason with him.
How did the battle finally end?
After several minutes I was bleeding from several wounds and thinking my time was up. In desperation, I flung my sword at him. He blocked it easily, but the distraction allowed me to run from him. So that is my story. I can not return to my home until I have eliminated Rodrick and restored our order's honor, but it will be some time now before I am capable of fighting. So I wait here, far from the Trolls and other pests, gathering my strength before I head off again.
Thou art going to attack him again?
I'd give the rest of my right arm for a chance to take that rogue on again. He'd find out what sort of Knight I am.
Let us join forces to defeat the villain.
I should get well first, for I would not wish to be a burden on thee. If thou dost meet the rogue and defeat him, it would not only bring great honor to thee but also perhaps save my life.
I will seek him out.
Down the steps is Rodrick's hall.
I find some loot in the corner.
This is Rodrick.
Ha! Another has come to be defeated by the Chaos Knight! Very well, let us see how quietly I can slay thee.
He kills me very quickly. It looks like I need to gain more mana and better spells.
I head to the eastern part of the level.
Here is some more loot I find.
Uh oh! I also find a mysterious note here.
It looks like this message is important.
Yay! I leveled-up!
I now enter the lair of the trolls.
Fortunately for me, it is peaceful.
What you doing here?
Canst thou tell me any news?
Ghouls live below us. They disgusting.
Okay, talking to unnamed trolls (or simply talking to unnamed NPCs in general) is a waste of time.
Who are you? I not seen you before.
I am Elzair.
All sounds very confusing. Mind I call you Rodriguez?
If thou dost insist.
Whatever you say, Rodriguez. What I do for you?
Canst thou let me through this door?
I open door? Yes, I could. You want me to?
Yes, please.
Maybe I open door if you give me something.
I give him a red gem.
Oh, I like! Thank you! Door open now. You happy?
Inside is another shrine and a note.
It is the Writ of Lorne! I take it back to the Knights of the Crux Ansata.
Greetings, Squire Elzair! How didst thou fare in thy quest?
I have succeeded! Here is the writ.
Thou hast done well; thy quest is accomplished. Well done!
Now Thou art Sir Elzair, Knight of the Order of the Crux Ansata. Take thou this helm of plate, worthy of a Knight. Would that we had a horse to give thee as well, for 'tis proper for a Knight.
How else may I serve the Order?
The order once owned a golden plate. Years ago it was stolen by a thief who I will not even describe, for he is not worth the time it would take. He fled into the maze and was not seen again. Since then, it was rumored to have been found several times. The last rumor placed it at the grave of Sir Ingvar. Find i and thou wilt rise even further as a Knight.
I thank thee. Until we meet again.
Kick ass!
It is a pleasure to see thee again, Knight Elzair How goes thy quest?
Canst thou help me to find the plate?
It is said that Rodrick, the dreaded Chaos Knight, holds a key thou needst Behind him lies a maze with many secret places.
Thank thee for thy help.
I now explore the northeastern section of the level.
Fortunately, this troll is mellow.
Knight ventures into our domain without drawn weapon? You brave.
I need some information from thee.
Maybe. You ask question, I answer.
I don't know what to ask him about right now.
A human! When I was younger, I beat up many humans like you. A fine troll I was!
Thou still dost seem very powerful to me.
Thank you, you nice human. Ah, those were days. Lots of glory, nice treasure. How I happy with simpler things.
Like what?
Oh, I would love wormy stew. My mother she made it when I just a little troll? You have any.
No. How is it made?
Hmm ... I no remember. I know you use dead rotworm. My mother knew, but she dead. Maybe someone else. Oh, that stew delicious!
I will seek out someone who knows the recipe.
I encounter a hostile troll down below, so I snipe him with lightning bolt and magic missile. Here is some loot I find.
It looks like he never made it.
IDIOT!
I now head back to level 3 to do one last job.
I use the small yellow key to unlock the doors in the southern part of the level.
Inside I meet the head bandit.
What art thou doing here? Leave now before I call the guards.
Can we not discuss this?
I have nothing to discuss. Please deal with my underlings first before thou dost continue to bother me. Go now.
Goodbye.
I now head for the pit that I drained of water last time.
I kill a spider.
Then I kill a ghost.
I find a shrine and a healing fountain.
I then find the blade of that sword the dwarf guy was talking about (I will look it up later). I head back down to level 4.
Tune in next time for level 5, where we face-of with the undead!
Woooooooooooo!