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Indie Lair Of The Leviathan - old school turn-based RPG based on classics such as Baldurs Gate 1 and 2, Phantasie, Ultima and the SSI Goldbox games.

Ladonna

Arcane
Joined
Aug 27, 2006
Messages
11,321
That is a lot of names dropped.

Looks like Phantasie/JRPG fighting system.

Menu towns

Overland travel map

I can't see anything Gold Box or Baldur's Gate there though.
some of the art looks gold box for sure

Art isn't a huge deal for me. How the game plays is what matters.
 
Joined
Jul 8, 2006
Messages
3,026
That is a lot of names dropped.

Looks like Phantasie/JRPG fighting system.

Menu towns

Overland travel map

I can't see anything Gold Box or Baldur's Gate there though.
some of the art looks gold box for sure

Art isn't a huge deal for me. How the game plays is what matters.
have you read some of the latest entries on steam? They actually sound good IMO. For instance, regarding enemy variety including total variety and also within species (different types of goblins or whatever)- also unique named leaders or well known beasts who carry extra bounties and unique named magic items. He also mentioned the party will be made up of a combination of up to 4 characters of you can make from scratch at the start of the game and then you can meet another 4 that have been pre-created and have their own back story, interactions whatever (I think it said up to 4 more). Plus the discussion about difficulty and lack of direction arrows pointing you to the next quest at all times. It honestly sounds promising.

The worst part is it will probably come out in 2027......but be EARLY ACCESS, then stay in EARLY ACCESS for another 6-8 years and I will die before ever even playing it.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,130
Bg1 and 2 was pixel art too bruv
are you dumber than you look? do you have cerebral palsy? you are just pretending to be retarded, right?
compare this soulless phone game

ss_c95f712820a5cc051bfb55bc816aa3aae5cfbefc.jpg


with baulders

baldur_s_gate_retro_1.jpg.jpg
You're right, it's unfair to compare decent pixel art (for a phone game) with Bioware's muddy graphics. :M
 

Ladonna

Arcane
Joined
Aug 27, 2006
Messages
11,321
That is a lot of names dropped.

Looks like Phantasie/JRPG fighting system.

Menu towns

Overland travel map

I can't see anything Gold Box or Baldur's Gate there though.
some of the art looks gold box for sure

Art isn't a huge deal for me. How the game plays is what matters.
have you read some of the latest entries on steam? They actually sound good IMO. For instance, regarding enemy variety including total variety and also within species (different types of goblins or whatever)- also unique named leaders or well known beasts who carry extra bounties and unique named magic items. He also mentioned the party will be made up of a combination of up to 4 characters of you can make from scratch at the start of the game and then you can meet another 4 that have been pre-created and have their own back story, interactions whatever (I think it said up to 4 more). Plus the discussion about difficulty and lack of direction arrows pointing you to the next quest at all times. It honestly sounds promising.

The worst part is it will probably come out in 2027......but be EARLY ACCESS, then stay in EARLY ACCESS for another 6-8 years and I will die before ever even playing it.

I'm still keeping my eye on it. I had largely written off Skald prior to its release, but after seeing a few codexers I trusted play it after release really enjoying it, and checking out a couple of videos, I bought it and enjoyed it a lot. I'm just not seeing anything about this game, at present, that really makes me want to stay plugged in to its development, because as you say, it has a very long lead time. We'll see how it shapes up.
 

Spike

Educated
Joined
Apr 6, 2023
Messages
975
I do not think this is phone-tier at all, that was totally unfair. Annoyed with general pixel trends, but this one looks good.
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
8,136
Location
Warszawa, PL
I had largely written off Skald prior to its release

Oh man. Some people take "the art style has changed too many times, this gives me bad vibes" blackpill posting too seriously.
It's the codex, we have people meltdown because there are pronouns during character creation
I'd like to remind you that the Japanese language does not have pronouns at all.
 

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