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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

InD_ImaginE

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the dude just said that he is starting to work on it

probably 1 year at the earliest but considering all of them are supposed to be bigger than AoC in scope and ambition I would assume 2
 

mediocrepoet

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the dude just said that he is starting to work on it

probably 1 year at the earliest but considering all of them are supposed to be bigger than AoC in scope and ambition I would assume 2
I would imagine the timeline will also depend on whether he needs to build more functions or whether he's going to use the base that he's developed and "just" make adventure content.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
This guy is a legend :D


The new OGL 1.1 from WOTC will make the current OGL unauthorised. Revoked! Illegal! Completely banned retroactively! AND it will prevent the creation of OGL video games. That's right: the new OGL does not cover video games at all.

So, people have been asking me, how will the new OGL affect Knights of the Chalice? First of all, the new OGL has yet to be published by WOTC. I know that there is a leak, and this leak seems to be the actual OGL 1.1. Nevertheless, as long as we haven’t got the official word from WOTC, all of the talk about the new OGL remains speculation.

Now, let’s assume that the leak is the actual OGL 1.1. And let’s assume that WOTC actually enforces a ban on all material that was created in good faith while the OGL 1.0 was still authorised. Then, in this case, I suppose I could turn the KotC games into non-OGL games.

This means rephrasing all of the in-game help entries that contain SRD text, and removing all mentions of the OGL in the games and webpages.

WOTC previously explicitly authorised the creation of video games using the OGL. This was made very clear in two FAQs – the OGL FAQ and the Software FAQ. By November 2021, both FAQ webpages were still online on the website wizards.com. That’s the website of WOTC.

I quote from the OGL FAQ the last question, at the bottom of the FAQ: Question: I want to distribute computer software using the OGL. Is that possible? Answer: Yes, it's certainly possible. [...] you have to clearly identify what part of the software is Open Game Content. One way is to design your application so that all the Open Game Content resides in files that are human-readable.

Now I will quote from the Software FAQ right from the top of the FAQ: Question: Can the licenses be used with software? Answer: Yes, both licenses can be used with software. (By both licences, the FAQ refers to the licence of the OGL and the licence of D20)

Question: So what kinds of programs can I make with the OGL? Answer: Anything. Question: So I could make a game? Answer: Sure. Remember though, [...] you can't say your game is a d20 System game or uses D&D rules or call it Elminster's Undermountain Crawl.

Both of the FAQs were removed from the website of WOTC in 2022 only. If you search the Wayback Machine website, you will see that the Software FAQ was still online as late as 22 November 2021. Here are the links to the two FAQs:
Software FAQ: https://web.archive.org/web/200403070...
OGL FAQ: https://web.archive.org/web/200403070...

Video game creation can take a very long time and it can require substantial investments. Therefore, video game creation can't be based on a vaporous, fluctuating licence agreement, something which is not suggested by the wording of the OGL 1.0a. I quote from the text of the OGL: 4. In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license to Use the Open Game Content.

If you look up the English definition of the word “perpetual” you will find this: Never Ending. Revoking the OGL 1.0a even for material created while this licence was authorised is akin to pulling the rug out from under the feet of the many people who've been creating fantasy material in good faith and in compliance with all of the terms of the OGL 1.0a.

Under the terms of the leaked OGL, approving the new licence essentially means that WOTC gets to capture all of the intellectual property of creators.

The use of the OGL in video games and elsewhere can hardly be considered to be a prejudice to the D&D brand. That's because OGL users were never allowed to use the D&D logo, or the D20 logo, or the words Dungeons & Dragons (except very indirectly). We could never claim to be part of the D&D brand, the D&D umbrella. All we are allowed, currently, is the use of the SRD text, which is the very barebones ruleset material without any image.

It would be one thing to agree to royalty payments IF we were allowed to use the terms "D&D OGL" to begin with. But that's not the case. By not being able to call our products "Official D&D" we are prevented from benefiting from the popularity of the D&D brand name. That's why an OGL game can hardly be viewed as a serious competitor to any Official D&D game.

Please support all the OGL creators out there and show to WOTC that it’s important for you that the Open Game Content remains Open and Free for all people to use in their creations. There is a petition collecting signatures at the website : https://www.opendnd.games/. Feel free to sign that.

Please like this video, become a subscriber, and why not buy KotC 2 if you haven’t already done so? I am now creating new adventure modules for KotC 2 and this is going to be a really awesome adventure. Please rest assured: No-One Can Stop That! #OpenDnD #KOTC #RPG #KnightsOfTheChalice
 
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Jermu

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cool video worth watching (kinda nobrainer since its from Pierre)
 
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Dadd

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What a pain in the ass. WotC should be supporting people like him.
 

mediocrepoet

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I expect that the reason the new OGL hasn't actually been released is that the leaked version is unenforceable other than through trying to create an expensive enough lawsuit that small creators would buckle because they couldn't afford to fight it. Either that or the creators didn't fully understand the leak (haven't read it myself). Specifically, though, you can't retroactively rescind something such as a public statement of a universal license that people adhered to. I guess creators could be screwed if their prior releases didn't comply with the full terms of the original OGL and its FAQs.

That being said, if WotC thinks they're leaving money on the table by having the OGL, then I can't see them not yanking it going forward with a specific cut off date where projects aren't covered any longer if they release afterwards and I imagine their lawyers are hammering out details and negotiating terms for whatever the final version of this ends up being. It's just an interesting shift because the OGL was originally put out because they figured the additional creators would help drive the visibility and sales of 3E when they were trying to push adoption. I suppose it makes sense because it put them in a weird position of having to compete with prior editions of their own game when they're trying to leave prior editions behind as a company.

As an aside, is it just me, or does Pierre sound even more French than usual in that video?
 

Dwarvophile

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mediocrepoet

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Mortmal

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As an aside, is it just me, or does Pierre sound even more French than usual in that video?
When it comes to complaining the french emerges.
I forgot. That's the National sport of France, isn't it?
Not so much , we are the heirs of descartes and the enlightment philosophers so we question things and thrive for a better quality of life. A mentality that succeeded and made france a powerhouse.
 

Dwarvophile

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As an aside, is it just me, or does Pierre sound even more French than usual in that video?
When it comes to complaining the french emerges.
I forgot. That's the National sport of France, isn't it?
we just have high standards in terms of what decent quality of life should be. we just can't bring ourselves to eat shit
No shit, just roots?
roots... so this is how U should eat roots :
or like that https://www.youtube.com/watch?v=Rrv_eAOXlC8&t=272s
 

rojay

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Goddamn I hate truffles. Most overrated ingredient in cooking. Know what a dish with truffles tastes like? Truffles, and you better fucking like them because that's all you're going to taste for the rest of the meal. Why are you paying exorbitant prices to eat something that requires pigs or dogs to find, smells like you shouldn't be eating it in the first place and which in many cases is shaved onto your food by a pretentious asshole with a specialized tool?

I love French food but fuck a truffle.
 
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Dadd

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Goddamn I hate truffles. Most overrated ingredient in cooking. Know what a dish with truffles tastes like? Truffles, and you better fucking like them because that's all you're going to taste for the rest of the meal. Why are you paying exorbitant prices to eat something that requires pigs or dogs to find, smells like you shouldn't be eating it in the first place and which in many cases is shaved onto your food by a pretentious asshole with a specialized tool?

I love French food but fuck a truffle.
It is overpowering and obnoxious but why shouldn't you pay high prices for a thing if it requires pigs or dogs to find?
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I get that they're overpowering and an acquired taste but that's why you use very very little and only maybe a few shavings on your pasta.

For someone who likes the taste they're nice. But they're not some everyday food - if I had to eat them every day they would quickly taste like earthy mushroom feet.

Maybe once or twice a year!
 

Dhaze

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mediocrepoet

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Further to the discussion about the WotC talk about trying to revoke the OGL, Paizo has released a statement about what their intentions are which likely gives everyone a reasonable option for 3.XE creators as things move forward. Short version is that they seem to share the view that WotC can't retroactively revoke the license and whether they can revoke it going forward or not, Paizo plans on issuing a similar system neutral OGL that will allow people to work on games in the 3.XE vein. So Pierre will almost certainly have options, even if it isn't simply carrying forward the OGL text.

 

Ryzer

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Is it me or AOE spells are absolutely overpowered in this game? I have this spell : Energy Ball, a simple Level 4 spell for a wizard and it absolutely destroys entire packs of monsters. Coupled with spells-granting items and it's even more destructive and spammable.
 
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Dorateen

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And the spell-shaping feats so you can cast those wonderful AoE spells without concern of hitting your party members. But I think the encounter design of Augury of Chaos is what encourages such powerful magic. Or rather, the existence of these tools for the player led to creating battles with waves of enemies.
 

Serus

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cool video worth watching (kinda nobrainer since its from Pierre)
French speakers tend to have terrible accents when speaking English even if they know it well in writing but Pierre... he is on another level.

Pierre go make the 2nd adventure. Eat a lot of healthy roots. Don't be to alarmed about the OGL for now, we will all see how it turns out.
 

Ryzer

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Any advice on how to get through the beginning of Chapter 3? the difficulty curve goes into bullshit area here. There are so many enemies, my party get destroyed very fast because of enemy casters spamming AOE spells too. Silence spell is not very effective since it covers a small area. Chaos is mandatory in this fight.
 

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