Academagia is nearly the same as KODP in term of gameplay. Otherwise the story, the writing, the background, the company are completely different.
If you like gameplay, which is about the only thing in KODP worth noting about, then I strongly recommend Academagia.
If you like KODP story, :meh: then I have nothing to suggest. Because it's not that unique or interesting, really. it's written well and serve KODP gameplay very well, is all.
Worldbuilding in KoDP is also amazing.
For a game in the early 90s, yes. But context is everything.
In the early 90s, games are just in early stages of development. Novels also in the early stage of transition into game writings. Thus KoDP made a great impression. and the worldbuilding in KODP can wow the yokels (including me I would point out).
Now such things are all matured quite a bit. So we can look back and judge things with a clear eyes:
Thus, orlanthi world is... what the hell is that? medieval barbarian mix with beast tribes, some old gods. Nicely written, sure, but nowhere near the level of thought provocative like Fallout's retrofuturism (post apocalypse of a future world imagined by the 50s people, as designed by 90s people think how the 50s would imagine).
Nicely written yes. That's not a low judgement as you would think, in context of today's game writing. But not imaginative to wow people. Again, not a low judgement as you would think, because we dont judge creativity as high as (mediocre) game writers would judge.