FFS, I am too dumb to learn how to change difficulty lvl. There's no such option on the world map screen, cannot do this during mission. I must have been missing something.
Options menu -> Gameplay
FFS, I am too dumb to learn how to change difficulty lvl. There's no such option on the world map screen, cannot do this during mission. I must have been missing something.
Here:That's what I've tried, difficulty option should be on top of gameplay tab. But I have none. Maybe it's case of resolution scaling, or just a bug. I am able to change difficulty only when starting new campaign.
Fuck, your are right, I am on roguelike mode therefore difficulty lvl cannot be changed. I hope game is going to be more challenging later on, but right now is it a smooth sailing, and I am playing sub-optimal builds, I am skipping all jewerly upgrades to items and I am not a powergamer.Here:That's what I've tried, difficulty option should be on top of gameplay tab. But I have none. Maybe it's case of resolution scaling, or just a bug. I am able to change difficulty only when starting new campaign.
Edit: If you still can't see it, it could be because you can't change the difficulty for Roguelike mode (it has only one difficulty - hard by default).
I hope game is going to be more challenging later onHere:That's what I've tried, difficulty option should be on top of gameplay tab. But I have none. Maybe it's case of resolution scaling, or just a bug. I am able to change difficulty only when starting new campaign.
Edit: If you still can't see it, it could be because you can't change the difficulty for Roguelike mode (it has only one difficulty - hard by default).
The game gets significantly easier as it goes on. Lack of challenge in late-mid and late-game are its biggest issues. I played on the hardest diff
The game gets significantly easier as it goes on. Lack of challenge in late-mid and late-game are its biggest issues. I played on the hardest diff
even after the recent changes?
Game does feel easier, they seemingly nerfed all the enemies and encounters alongside the players.
Dunno about the endgame.
There was a bunch of quests that well really overtuned compared to others (9-12 range, if I remember correctly. Stuff such as White Knight, Morgana le Fay, Sir Damas, etc.). If there was a nerf, then playing on the hardest difficulty is indeed recommended for challenge purposes.Game does feel easier, they seemingly nerfed all the enemies and encounters alongside the players.
Dunno about the endgame.
Jeez. The last thing this game needed was an enemy nerf
'You have entered ZE CURSED MIST. Saving is temporarily disabled, your progress is saved automatically.'
Fair enough, I say.
After two fights I have to quit.
Turns out 'automatically' means 'not at all'
Tfw you kill brave sir Lanval in an honourable knightly duel by having him run into bear traps for 10 turns
It's quite shocking when a game is good, huh.
I might write one if I find the motivation.Review?
Is it good?I might write one if I find the motivation.Review?
you have no ideaIt's quite shocking when a game is good, huh.