Serious_Business
Best Poster on the Codex
How does this thing compare to Troubleshooter? Don't bother if you haven't played both.
Zed Duke of Banville
I played about 20h of Troubleshooter and I finished this on roguelike mode, which took me about 60h. Troubleshooter is much more about character tweaking, as far as I've seen. This game has a more straightfoward upgrade system, but every choice counts. I think this is the strength of the game - every item and upgrade makes a difference, although admitedly you can find some overpowering options, like the vanguard backstabs. The real power comes late with sages, although ultimately the game will never be entirely trivialized, especially on roguelike. I saw that Troubleshooter was a very long game, but I didn't think KA was exhausting, although perhaps I have more endurance for this type of gameplay. There is no grinding in KA, but you'll get plenty of that in the other game. What I didn't care much for in Troubleshooter was how little positioning matters ; it plays too much like a jrpg in that regard. Also the healing in KA is quite rationed, which makes every hit hurt like in X-Com ; in Troubleshooter you get a more typical rpg healing dynamic, which removes a lot of the tension from encounters. Still a good game, but KA is definitively the game of the year for me.