0:00 - Welcome Ken Levine
3:40 - Judas
5:29 - Judas Playtesting & Development
7:41 - Judas Mocap & Acting
8:42 - Was Ken an Actor?
11:10 - How Ken Become a Writer
13:56 - How Ken started Directing
15:23 - Writing for Hollywood & Rewrites
17:21 - Working with Troy Baker and Courtnee Draper on Bioshock Infinite
20:10 - Casting for Bioshock and Judas
21:34 - Ken didn’t know Troy Baker before Bioshock Infinite
22:03 - Casting Courtnee Draper as Elizabeth
22:34 - Directing Bioshock Infinite
23:26 - Biggest Problem with Voice Acting in Games
26:07 - Bioshock & Judas are very Theatrical & Importance of Music
29:32 - Music of Judas & Narrative Legos
30:10 - Troy Baker is back for Judas
30:55 - Celebrities in Games
32:11 - Emma Stone could of played Elizabeth in Bioshock
33:29 - Alec Baldwin could of played Andrew Ryan in Bioshock
34:49 - Entering Rapture Scene in Bioshock
37:23 - Music in Games
38:09 - Kevin is involved on every aspect of Judas
39:12 - Realistic Graphics vs Exaggerated Worlds & Mad Max
42:58 - Physics and Details in Games & Red Dead Redemption 2
46:05 - What is Ken playing atm?
47:11 - Triple A Games vs Indies & Innovation
48:04 - Cost of Game Development
50:31 - Call of Duty
50:59 - Prey: Mooncrash is the Best DLC of All Time?
51:08 - Big thanks to Ken
Nah man, it’s only been in development for one decade. No vaporware here.It kinda look vaporware ish but i hope i am wrong
They already had playtesting and most likely fixing stuff now.It kinda look vaporware ish but i hope i am wrong. Like it's waaay to damn ambitious to be a coherent product that the result will just be an outline of the promised feature