Murk
Arcane
- Joined
- Jan 17, 2008
- Messages
- 13,459
Well, you don't need to use pathfinder. The interesting thing about D&D is that it's stupid.
Here's an excerpt from the player's handbook of 3.5.
First sentence:
It has been suggested by people with a better understanding than I of the ruleset that Open Locks is a legacy skill carried over from previous iterations when 'skills' as we know them didn't exist, and attributes handled most checks. Skills were something thieves had specifically (hide/move silently/open lock/find traps/etc.) and since they were so iconic of being a "thief" that they carried over because "what kind of thief doesn't know how to pick a lock?"
Anyway, I am all bout removing unnecessary skills but adding useful skills.
Here's an excerpt from the player's handbook of 3.5.
First sentence:
It has been suggested by people with a better understanding than I of the ruleset that Open Locks is a legacy skill carried over from previous iterations when 'skills' as we know them didn't exist, and attributes handled most checks. Skills were something thieves had specifically (hide/move silently/open lock/find traps/etc.) and since they were so iconic of being a "thief" that they carried over because "what kind of thief doesn't know how to pick a lock?"
Anyway, I am all bout removing unnecessary skills but adding useful skills.