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FreeKaner

Prophet of the Dumpsterfire
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I disagreed that European lore is inherently better

So I am not in the mood to discuss something I didn't mention, what I said was Josh's not-America lore blows. Evidently you were triggered by me writing that "nothing outshines European based lore". I did not actually write "European lore".

I wasn't talking about actual European lore, but derivatives based on it. Now I'm sure you are all up in arms about this, but really - your Asian lore simply hasn't created much interesting *derivative* work. Nothing outshines European based lore in that regard. That means nagas and mages and all that is taken and incorporated into European-based lore, for our entertainment.

Now if you were being intellectually honest, you'd mention that none of these things you talked about are even recognizable in European derivative works, compared to the original. They're twisted and changed to serve European aesthetics and interest. The names are sometimes kept and just about everything else scrapped.

So do you understand? Am I being unclear?

You are also exceptionally butthurt for a Spaniard.

Probably. Yes I probably am.

Probably because half of what you wrote was relativistic drivel and the other half were half-truths and vague insinuations about how supposedly "incredibly interesting" sandnigger "lore" is.

That's what you read as butthurt, when someone rejects this romanticized pile of manure you halfbreeds shovel to gild your otherwise culturally barren existence, after your satanic religion wiped it all out. Always victims. Always lying.

What a sad state of existence it must be to live in such butthurt. I put in very disclosed terms that Western fantasy is more developed and explored but that this isn't an inherent quality of the base lore. I also wrote that it's a shame there isn't more variety and not even from origins that are already heavily borrowed from or are foundational in case of one thousand one hundred nights, mainly blaming lack of writers from those places. I then stated I am disappointed in Western audiences for only demanding Western medieval and not being open to later Western and especially colonial settings as I enjoy those. Meanwhile you are boiling over nothing in particular, nothing I can discern really just loose reactive anger yelling at clouds. Also saying nothing while calling what I wrote vague and trying to come up with what I assume are supposed to be witty insults with no substance, when I was as clear as what was said can be. Keep randomly seething about Muslims or whatever, it's just uninteresting to read.
 

Parsifarka

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I think at the root of it all is good old-fashioned Weltschmerz, another great compound German noun. It literally means, "world pain", but more poetically, "a mood of weariness or sadness about life arising from the acute awareness of evil and suffering".
That is called being a teenager. Grow up a prefrontal cortex and accept Jesus Christ as your Lord and Savior.
 

Ol' Willy

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Probably because half of what you wrote was relativistic drivel and the other half were half-truths and vague insinuations about how supposedly "incredibly interesting" sandnigger "lore" is.
Slavic, Chinese, Persian, bronze age Middle-East, Greek and Roman, all of this could make for a good fantasy setting. Typical Western fantasy is overdone to death and boring.
 

Atlantico

unida e indivisible
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Make the Codex Great Again!
I put in very disclosed terms that Western fantasy is more developed and explored but that this isn't an inherent quality of the base lore.

So if you want to argue about the base lore, please start a thread about it.

Slavic, Chinese, Persian, bronze age Middle-East, Greek and Roman, all of this could make for a good fantasy setting. Typical Western fantasy is overdone to death and boring.

You are mixing up fantasy and lore.
 

Longes

Augur
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Modern western fantasy's primary source is D&D. People like to talk about "Tolkien knock-offs", but it's actually the D&D interpretation of fantasy races and monsters that everyone and their dog start from.
 

Quillon

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He's so bad playing it; can't/doesn't read UI, can't find characters even when they are right in front of him, wonder how he'll manage KDC's crappy combat :P
 
Vatnik
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He's so bad playing it; can't/doesn't read UI, can't find characters even when they are right in front of him
Yeah, that always makes me wonder how are these developers making games if they're gaming-illiterate, i.e. can't understand basics of other games. He's not the only one like that, Tim Cain is absolutely hopeless.

That probably contributes to Obsidian's games being bad.
 

Roguey

Codex Staff
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Sawyerite
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He's so bad playing it; can't/doesn't read UI, can't find characters even when they are right in front of him, wonder how he'll manage KDC's crappy combat :P
He used to be good at games, but brain rot has clearly set in.
 
Vatnik
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It'd be really sad if he went senile like that. I wonder how much he drinks. I remember him opening his first beer back around 2014, and nowadays he just drinks alone at home while streaming, and likes talking about what he's drinking and showing the bottle to the camera. A sign of alcoholism?
 

Atlantico

unida e indivisible
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Fantasy often based on lore.

Yes. It's still not the same thing and the distinction is meaningful. Treating them as the same thing is meaningless.

It'd be really sad if he went senile like that. I wonder how much he drinks. I remember him opening his first beer back around 2014, and nowadays he just drinks alone at home while streaming, and likes talking about what he's drinking and showing the bottle to the camera. A sign of alcoholism?

Or Russian heritage
thinking.png
 

santino27

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My team has the sexiest and deadliest waifus you can recruit.
It'd be really sad if he went senile like that. I wonder how much he drinks. I remember him opening his first beer back around 2014, and nowadays he just drinks alone at home while streaming, and likes talking about what he's drinking and showing the bottle to the camera. A sign of alcoholism?
These days, almost all Americans drink more and exclusively at home.
 

laclongquan

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...
I wasn't talking about actual European lore, but derivatives based on it. Now I'm sure you are all up in arms about this, but really - your Asian lore simply hasn't created much interesting *derivative* work. Nothing outshines European based lore in that regard. ....
To illustrate the problem of your much ignorance-at-work, let's use some popamole and populist examples. I hate to use them, but anything higher level than that will get your eyes crossed and your mind blanks.

Take Romance of Three Kingdom setting. This is an historical setting, which is the basis, the base for everything else built upon.


Manga, manhwa, and chinese language comics are full of derivatives about them. They are not the same, or people wouldnt buy them. I will not bother to list them here since we would be at it all day.

In games there's no basic version of ROTK. All of them are derivatives from the ROTK history version, which is based on two or three different books, and two most popular TV shows in the 80s and 90s.
++ Take Dynasty Warriors series, with the latter tittles more and more outrageous than the earlier.
++ Take Sengoku Warrirors series. non-Japanese play them because they are derivatives of ROTK, you can imagine playing in its much-different yet much-similar setting.
++ Okay, you can argue the ROTK series follow much closely to the historical version, the basic version. But it's still derivatives.

In film the derivatives are worse, both literaly and figuratively.

Period. Now for another, much higher level.

You should have heard of Journey to the West setting. A monk, a monkey, a pig, and a river monster (plus a horse) go to West to bring back Buddha's scripture.

Now remove the main characters, leave the setting behind. It is that setting that has so much derivatives about it.

You have kingdoms of humans dealing with monster in all form of evolution.
You have advanced humans dealing with monster, or with kingdoms.
The other above, but instead in medieval setting, move to modern setting.
The other above, but instead in medieval setting, move to much more farther, post-modern setting. Kinda, monster civilization in future, and advanced human civilization in non-SF setting.

Take Prince of Qin game, and Jade Empire. They can be considered to be advanced humans dealing with monster, or with human kingdoms in Qin-Han period.
 
Last edited:
Joined
Jul 11, 2010
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3,213
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Vostroya
...
I wasn't talking about actual European lore, but derivatives based on it. Now I'm sure you are all up in arms about this, but really - your Asian lore simply hasn't created much interesting *derivative* work. Nothing outshines European based lore in that regard. ....
To illustrate the problem of your much ignorance-at-work, let's use some popamole and populist examples. I hate to use them, but anything higher level than that will get your eyes crossed and your mind blanks.

Take Romance of Three Kingdom setting. This is an historical setting, which is the basis, the base for everything else built upon.


Manga, manhwa, and chinese language comics are full of derivatives about them. They are not the same, or people wouldnt buy them. I will not bother to list them here since we would be at it all day.

In games there's no basic version of ROTK. All of them are derivatives from the ROTK history version, which is based on two or three different books, and two most popular TV shows in the 80s and 90s.
++ Take Dynasty Warriors series, with the latter tittles more and more outrageous than the earlier.
++ Take Sengoku Warrirors series. non-Japanese play them because they are derivatives of ROTK, you can imagine playing in its much-different yet much-similar setting.
++ Okay, you can argue the ROTK series follow much closely to the historical version, the basic version. But it's still derivatives.

In film the derivatives are worse, both literaly and figuratively.

Period. Now for another, much higher level.

You should have heard of Journey to the West setting. A monk, a monkey, a pig, and a river monster (plus a horse) go to West to bring back Buddha's scripture.

Now remove the main characters, leave the setting behind. It is that setting that has so much derivatives about it.

You have kingdoms of humans dealing with monster in all form of evolution.
You have advanced humans dealing with monster, or with kingdoms.
The other above, but instead in medieval setting, move to modern setting.
The other above, but instead in medieval setting, move to much more farther, post-modern setting. Kinda, monster civilization in future, and advanced human civilization in non-SF setting.

Take Prince of Qin game, or Jade Empire. They can be considered to be advanced humans dealing with monster, or with human kingdoms in Qin-Han period.
Not to mention tons of other pseudo-historical settings, like ubiquitous Sengoku derivatives, with constant re-imagining of historical figures and events. Granted, as Japan is in deep decline right now, most re-imagining comes in form of lolis and isekai. Still, even without Japanese history, Japan has a couple of epic fantasy with more or less unique flavor, Juuni Kokuki, Guin Saga, and at least a couple of others.
China also has this xianxia and wuxia tradition, which I know little about, as I don't understand a word of Chinese, and the translations of the works are often shit. Still, it has conventions, plots and cliches which must speak to the Chinese consumer, or the won't be as popular. They even produced a couple of good games in the setting, Chinese Paladin series, probably a couple of others I'm unaware about. We also had "The scroll of Taiwu" thread on 'dex, haven't checked it recently, but the game was quite nice, even with mostly machine translation.

laclongquan , maybe it's not the thread for this, but I often wondered, are there Vietnamese RPGs, and if yes, are they made in jRPGs mold, or in western one?
 

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