It doesn't look good.
Looks like an asset flip that Pajeet and Rajesh made in a weekend.
Thank you for the comment! Always wanted to make System Shock 3, but the brand is trapped by EA. So the game is called Lonely Space, but at its core it is System Shock's successor.
Thank you for the comment!
As mentioned above, we know about performance issues and will fix them as soon as possible!
Regarding the dismemberment of enemies and improved impact. Of course that would be great. But unfortunately now we do not have enough human resources for this. The game is far from AAA and will be sold significantly less than full price.
As was written above, the atmosphere will improve in detail. Thanks for the ideas!
Agreed about items, need to improve items interaction in future.
The developers is considering the feedback. P.S.: The game has just a one developer
Fair enough. I wish him success but I will not hold by breath.Delusional autists powering through by force of will is how we still get decent games these days.
I also enjoyed the demo, but it is nothing like Stalker other than being set in a zone full of anomalies. It's a walking sim/crafting game with a chill yet uneasy vibe. Pretty slow paced too, definitely not for everyone. File it next to Chernobylite as another game inspired by Stalker but replacing Stalker's gameplay with your typical crafting stuff. The car is a nice twist but not sure it'll remaining engaging for a 15-20 hour playthrough (according to the devs). Still, a good job was done making the setting unique and atmospheric.There's a demo on steam and I enjoyed it quite a lot. Basically STALKER with a car. Feels rather high budget and polished for such a unique concept and pretty hardcore from what I understand.
Yes, but for every Brigand Oaxaca or Cruelty Squad that exists there is a hundred barely functioning Redaxiums. It's best to bet on what you can see when it comes to indie games, and looking at Lonely Space all I see is a clunky & janky asset flip and that if you told me the lead dev was living in an Indian mudhut I would believe you. Of course I am always welcome to be proven wrong in these matters, if it ends up being good then I'll be happy to try it.Delusional autists powering through by force of will is how we still get decent games these days.
Hmm...? Maybe not an immersive sim...
Just played some of the demo and you are 100% correct and probably even a little too generous in your assessment. I'd say it's the indie immersive sim version of The Day Before, except it doesn't make sense to be a cash grab because there's no cash to grab in the indie immersive sim market. That means it's someone's genuine project. Anyway I couldn't play very far because Unity stutter made it literally unplayable. But I did get far enough to enjoy some horrible AI voices reading hacky typo-riddled dialogues.Yes, but for every Brigand Oaxaca or Cruelty Squad that exists there is a hundred barely functioning Redaxiums. It's best to bet on what you can see when it comes to indie games, and looking at Lonely Space all I see is a clunky & janky asset flip and that if you told me the lead dev was living in an Indian mudhut I would believe you. Of course I am always welcome to be proven wrong in these matters, if it ends up being good then I'll be happy to try it.Delusional autists powering through by force of will is how we still get decent games these days.
Hmm...? Maybe not an immersive sim...
Went to look up Militsioner out of curiosity. Damn, that's the stuff of nightmares.
No, that's a submersive sim, duhTechnically, the most immersive sim is the Water Temple
I can see I'll have to keep an eye on this game.Went to look up Militsioner out of curiosity. Damn, that's the stuff of nightmares.
Maybe we could call it a Swimmersive Swim?No, that's a submersive sim, duhTechnically, the most immersive sim is the Water Temple