I have seen some screens of the game called 'wasteland' that was made over 20 years ago, I think. If you look at these screens or just look at the screens from the first Might and Magic game from around the same time, I think, there has been much progress made visually and graphically in games since 1988 or so.
If you look at the Infinity Engine from 1995-1996, it is amazing that this little engine actually was around for almost a decade, I think. The last game to be made with the Infinity Engine, I think was Lionheart: The Crusader ? And it released in what 2003? And the graphics in that game looked amazing and abselutely stunning. (the game had other problems such as very akward character animations).
When I played Icewind Dale and its two expansions I was amazed how much the devs. actually has managed to tweak this little (god) engine. You see this for yourself in the 'let's play Icewind Dale' thread. Ot just compare the PS: Torment screens with the one taken from NWN2.
The PS: Torment screens may not have as many details as the NWN2 does but it still really good to me. (and there's not as much bloom, if any
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The NWN2 screen has, of course, more depth (or field of vision?) in it compared to the two screens from PS: Torment. The trees and grass also looks more realiistic than in PS: Torment and the sky is rendered (or created?) in a much more realistic way than in the two screens from PS: Torment.
But how much realistic looking sky, grass and trees do we really need
: It is fantasy after all - there need to be at least a little left to the imagination. And by that I don't mean that devs. don't try to push the visual quality forward in games; i just mean this: Does every f....ng game has to have or need to photo-realistic (glossy) graphics
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PS: Sorry, for the icons, but I just thought they sort of underlined my frustration over this i.e. the whoile photo-realism in games thing. Mass Effect seem to have this, too. And I guess ME2 will have photo-realistic graphics and visuals - just like the devs. are trying to making a movie, not a game.
Oh wait, the new MGS4 game has half its playtime as cutscenes - maybe we're getting their already
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As you can see I'm very upset with the way things are going...