Zariusz
Liturgist
Shilling this because i think it looks cool.
Gameplay
Gameplay
At least two Turkish techniques can be found in German fencing books from the 15th and 16thcenturies, both for infantry and cavalry (MS Germ Quart 202; Paurnfeindt 1516, and others). The Turkish slice and Turkish cut are a very interesting instances, which can be observed across a few centuries. We read about it even in the context of the 18th or 19th centuries. On the other hand, 18th-century sources inform about the upward cut, preferred by the Turks. What is more, in Poland the Turkish cut is done upwards, from the right; it is also known as the nyżek, and in Austria, Saxony, and later in Prussia as the Hellish Polish Quart (Ger. höllische polnische Quarte; Starzewski 1840). The Polish quart, being a very recognizable and characteristic technique, shows how this Turkish cut was perceived in Europe through the lens of the Poles' abilities. What is more, many Polish-type sabres hilted in Austria display primarily the characteristics of a Turkish sabre. This underlines how the Polish technique was perceived in Vienna.
Just create multiplayer modes depending on the weapons. Not adding stuff for the sake of balance is almost never a good thing. Thats the main reason sawyer is hated here.It isn't just balancing, imagine a rapier v.s. a zweihänder, as an example (weight and reach advantage).
The whole thing just works better when it is a "gentlemanly" duel. Once you start adding shields, armor and all kinds of other crap... meh. Otherwise it becomes too chaotic.
IMHO it'd work the best if the kept to weapons and styles that are at least roughly comparable.
But I doubt they'll add all the what, 12? distinct styles the devs were daydreaming about adding.
Just create multiplayer modes depending on the weapons. Not adding stuff for the sake of balance is almost never a good thing. Thats the main reason sawyer is hated here.
Well unless you behead someone or cut his gutsJust create multiplayer modes depending on the weapons. Not adding stuff for the sake of balance is almost never a good thing. Thats the main reason sawyer is hated here.
The point is that certain weapons do not fit this style. I like that it is "dueling" 'to first blood, not à l'outrance (to death) like everything else.
There's a dueling game called Blade Symphony that I think is supposed to be based on JK2 that I had some fun with.If the game turns out to be good, and if they implement proper multiplayer, this could be a more monocled medium of solving various issues on the Codex, instead of horse therapy or UT.