people with lots of money having asbolutely no fucking idea how the world works.I've never played GW1 but I played GW2 and it was pretty shit. Heard it was way different, what's the reason they changed it so much?
I wanna play FA and AB so badly
what's the reason they changed it so much?
Tbf GW2 art is amazing as well, the art director ( who also left the team after) , did an amazing job.I'm still amazed how well GW1 looks. Many locations in each campaign destroy modern games on aesthetic value. Pre-searing, Charr homelands, Jade Sea, Shing Jea, pure poetry. It was/is a technical marvel in many ways, even the UI is state of the art.
I'm still amazed how well GW1 looks. Many locations in each campaign destroy modern games on aesthetic value. Pre-searing, Charr homelands, Jade Sea, Shing Jea, pure poetry. It was/is a technical marvel in many ways, even the UI is state of the art.
8 skills in gw1 skill system are a lot for at least these 4 reasons that come to my mind:I'm still amazed how well GW1 looks. Many locations in each campaign destroy modern games on aesthetic value. Pre-searing, Charr homelands, Jade Sea, Shing Jea, pure poetry. It was/is a technical marvel in many ways, even the UI is state of the art.
I did not like the extreme restriction to 8 active skills. Hate it in Hack&Slash games already and loathe it in MMOs.
It was a great design decision for GW1 to restrict the number of skills. It allowed the PvP (the primary reason to play the game) to have an intensely competitive meta by borrowing mechanics from stuff like Magic: the Gathering and deckbuilders. It forced you to specialize builds for teams similar to having a deck in Magic. You could have balanced teams, gimmick teams (IWAY), and "broken" teams that crumble under counterplay/pressure (ranger spike/necrospike). None of this would be possible if every character had access to all of their skills at the same time.I did not like the extreme restriction to 8 active skills. Hate it in Hack&Slash games already and loathe it in MMOs.
Because the people that made Guild Wars Guild Wars are long gone or dead. The best replacement PvP wise right now is Albion Online's GvG.Why can't we have a rebirth of GW1 like WoW Classic and just play the best MMO of all time like it was new again?
You can. GW works mighty fine as a single player experience, unless you're in for PvP specifically (and even then there are probably enough people playin’ to satisfy you).Why can't we [...] just play the best MMO of all time like it was new again?
You know you want to.stop all this madness >_< i miss this so much...