FeelTheRads
Arcane
- Joined
- Apr 18, 2008
- Messages
- 13,716
So to evaluate a critical aspect of the game you only need a name and an email address?
Focus groups are one of the development "dynamics" that made some games more popamole.Focus groups
Yeah, and in the old days QA testers were the focus group. Developers are always going to want to get feedback from people not working on the game to see how they respond to it.Kickstarter backers are a focus group.
Actually, it was javelin throwing, and could be made up anyway.According to Hippocrates, the Amazonian women had no right breasts, removed in order to improve their bow skills.
Sounds interesting, especiallyGuido tells us a part of the story.
http://guidohenkel.com/2013/07/let-me-tell-you-a-story/#comment-123094
Nothing is as simple as it may seem and with many plot twists and turns, the story will quickly take on a much more elaborate and grander scope than you may initially suspect.
Inb4 Endergast was awakening/trying to stop an ancient evil from another dimension and it's now up to you! to save the world from this new and much greater threatSounds interesting, especiallyGuido tells us a part of the story.
http://guidohenkel.com/2013/07/let-me-tell-you-a-story/#comment-123094
Nothing is as simple as it may seem and with many plot twists and turns, the story will quickly take on a much more elaborate and grander scope than you may initially suspect.
Interviewer: "What kind of currency system are you using?"There's a fascinating new audio interview up with Guido Henkel on this podcast here: http://www.darkstation.com/darkcast/dci-ep-08-making-zombies-with-fire/
It's quite long but well worth it in my opinion. He talks about his development history, game design, and a lot about Deathfire.
The character personality system they're working on sounds very cool and also, 3rd person turn-based tactical combat is something they're still considering.