>>Hangman: what's the logic? Sometimes I can freely click ?s to reveal letters then pick the letters to make the word, at other times picking a ? or even what I suspect to be the correct letter fires the trap. Do I have to have more Inspection/Lockpick to give me a chance?
>>Chains: Again, sometimes I can freely click the squares to get the numbers, sometimes just clicking on the first square gives me a red *? Although that time getting two green sets got me to open the lock despite having the third set of chains go red.
I guess every time you fail a letter or a chain connection there is a chance for trap to fire adversely depending on your lockpick skill.
>Scribe spells, you need scribe skill then you also need the class that can cast that spell or is it only the skill?
Both. If you're wrong class, it says so.
>Cleve really decided that even after identifying, you will never get in-game descriptions of what a spell scroll's spell does or what a potion does etc? Are we going to have to trial and error every set of berries and whatever? The lack of info crimps my playing more than any screen scaling or even the horrible sound looping.
Does superID leave no entries in your quest log? Could be "???" ofc.
>With armour I can see the various body part AC & total AC go up and down in the Equip screen, but how can I compare weapon damage?
Assay.
>No way to quickload or even load, only to Endgame/Quit then load in from main menu?
Yep.
>Do we know yet some of the more generic conversation words? I could never get much out of Mordecai, except for stuff like "Ask Captain Krone about Krone." Do we know how to ask if they have any jobs for us?
Generic words bring generic responses. You have to track what they say of themselves and their jobs, then try some of the words they say. Not everything is underlined. In the end, Mindread is still your best bet.
>After exploring most of Briarpatch woods and some of Crowl, dudes are still level 1 and frontliner fighters can go from full health to death at the very start of Turn 1 if they're unlucky. What should I be aiming for to increase their survivability ASAP?[/QUOTE]
Level 2, duh. You missed Aquavia?