Zboj Lamignat
Arcane
- Joined
- Feb 15, 2012
- Messages
- 5,778
Thanks, that explains a lot.
Fedora Master said:So I've been leveling a Vindicator (Inq/Sha) and it feels pretty damn powerful and EZ. Those pistol skills from the Inquisitor really clear house almost by themselves. Im almost lvl 50 and have been doing nothing but Veteran
yes Grim Dawn is a very nicely detailed game with all manner of intricate details albeit a touch subtle at times, many of the details are not easy to fully appreciate unless you have the time to look at them, i.e. drinking tea larping away etc
if you mean Grasping Vines, I think it would help especially as many of the enemies grow in strength and seemingly use their abilities more frequently, the radius also increases measurably with the first three skill points, and there is also the effective Entangling Vines component. Given the crowd control abilities you could probably slow groups to remain in an Inquisitor's seal which you are not yourself standing in (which is partly how I think the Inquisitor's internal class design should have developed for late-game tactics)
FWIW, this build would be paired with probably a 2H Shaman/Soldier Lightning build I saw on the forums today. But potentially also could be paired with an Elementalist caster build I also saw on the forums.
Bought the expansion because base game was comfy. Booted up an inquistior + arcanist because i'm a special snowflake and dont want to do demo + inquisitor.
But how fucked am I, in regards to trigger attacks, when I dont have a default attack replacement, like fire strike? Too bad you can't trigger devotion specials from default. Should I reroll?
Revulsion is a striking color on a painter's palette. Revulsion is instinctual, and instinct is a powerful level to work toward; to evoke it, a glorious accomplishment. I see a glimspe of wonderment in your otherwise dim stare.What was the point of the Tzimisce Cathedral?
So what's the review on the expansion itself? Is the story any decent? Are the environments good?
Also, I was wondering if anyone could help me, I can't really figure out an interesting build. I tried a forcewave build, that was kinda fun but got boring fast, then I tried a pistol dual wielding inquisitor with demolisionished (focus on crit) that one was fun, but I kept dying a lot. I then tried an essence drain build, but that got boring fast. I mostly enjoyed the 2-handed rifle build where I picked demolisionised and occultist, but I've played too much of that one. I also tried a laser beam build with arcanist, but everytime I try it, it just kills me inside. So any ideas for interesting builds? I don't particularly like pet/summoning builds though.
Is the offensive stat important for a mage? Does chance to hit even matter for a mage?So what's the review on the expansion itself? Is the story any decent? Are the environments good?
Also, I was wondering if anyone could help me, I can't really figure out an interesting build. I tried a forcewave build, that was kinda fun but got boring fast, then I tried a pistol dual wielding inquisitor with demolisionished (focus on crit) that one was fun, but I kept dying a lot. I then tried an essence drain build, but that got boring fast. I mostly enjoyed the 2-handed rifle build where I picked demolisionised and occultist, but I've played too much of that one. I also tried a laser beam build with arcanist, but everytime I try it, it just kills me inside. So any ideas for interesting builds? I don't particularly like pet/summoning builds though.
Try a Physical 2H warder. Facetank with decent life leech. I don't think I died outside of carelessness in Ultimate. Focuses on Physical/Bleed damage (and to a lesser extent Internal Trauma). 80k+ crits on blade arc. And default attack is buffed up savagery which procs a WPS 75% of the time. It was Pre Expansion of course. bu loking at the new qequips it shoudl still rock post expansion.
I have noticed people tend to go lightning for warder, as arguably the devotions are more suited. But Physical Blade Arc Warder is solid fun to play.
I don't like the inquisitor much; except for the elemental inquisitor+Demolisher Fire Strike and WPS combo.
As for Necro; Caster with ravenous Earth/Dreeg's Evil Eye/Possession is p. solid; so is Drain Essense/Devouring Swarm and transmuted Storm Totem.
Necro+Occultist poison based Caster with Possession is the most heretical build you can play in terms of game lore. And good wholesome fun.