SharkClub
Prophet
- Joined
- May 27, 2010
- Messages
- 1,584
Yeah the Colombians are hostile throughout the whole game and they exist on both Staunton and Shoreside (so even if Shoreside's map wasn't designed like shit it'd still be impossible there), they can be equipped with AK47s and M16s iirc, both of which melt your car, their territory on Staunton is also literally between the hospital at the northern end of the island and everything else on the island, so they are unavoidable there. The Mafia only exist on Portland (right next door to the hospital there) and are hostile as soon as you unlock Staunton, and they can be equipped with AK47s, M16s and Shotguns at that point which basically instagib your car. When I was doing the gangcars mission for King Courtney on Staunton it took me three attempts to get the Mafia Sentinel out of Portland because as soon as I got in one the Mafia would set it on fire and I'd have to bail, lol. It's just blatantly obvious that Paramedic received little to no QA testing during the development of 3, it is a total afterthought with an arbitrary objective to reach for 100% completion that I doubt anyone at Rockstar actually tried to do with any of the story flags set for hostility of rival gangs.
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