Rahdulan
Omnibus
- Joined
- Oct 26, 2012
- Messages
- 5,321
Please don't fuck it up, please don't fuck it up. Too early to incline.
http://www.galciv3.com/game/faq
http://www.galciv3.com/game/faq
Q: What are the requirements to run Galactic Civilizations III?
A: It will require a 64-bit version of Windows 7 or 8 along with a DirectX 10 or 11 compatible video card. There will be no 32-bit version. Most PC gamers in 2013 have this kind of hardware, and it allows us to create the best game possible for the majority of our customers.
Q: Why are you requiring 64-bit?
A: We want Galactic Civilizations III, and future expansions, to be able to handle extremely large galaxies with a very high resolution graphics and large data sets for the computer AI to make use of. It allows us to design the best game possible without being constrained by the limitations of older hardware.
Q: Why don’t you support DirectX 9?
A: DirectX 10 and 11 allow us to easily have multiple threads touch the graphics card simultaneously. This results in much higher-quality font rendering, makes it a lot easier to support advanced UI scaling, and makes the game less CPU-bound which will be important for giving the artificial intelligence engine more processing power to execute VCSS’s (Very Complex Strategy Simulations). As with the decision to be 64-bit, it allows us to create a better game for the majority of players that already meet the requirements.
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