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Fallout Fallout: The Frontier - New Vegas mod set in Portland and full of prosperous content

Malamert

Arcane
Edgy
Joined
Oct 19, 2018
Messages
2,466
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut

snapshot.jpg
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
C'mon, don't rag on Roguey. Roguey brings a balance to the force. Everyone gushes who MCA, but who gushes on Sawyer?

I actually like Josh Sawyer. Yeah, unpopular I know. I like the Balance Man, even if I do not necessarily agree with all he does
Playing Sawyer mod in New Vegas right now and I like many changes he did, especially on the item economy, enemy health and enemy armor but, oh boy, Saweyrism is fucked up even on mods, okay, explosives are "OP" on New Vegas, so lets have the perk that you had to pick three times to get a 60% damage bonus, only give you 20% more damage so explosives are in line with other weapons, good right?

NOPE, not good at all, explosives, you cant craft them in large numbers until you have the Mad Bomber perk and even there, you sort of depend exclusively of mines and grenades you find, and even to craft those explosives with Mad Bomber, it is a pain in the ass to go carrying all sorts of useless heavy junk to just craft them and now you need to waste two perk points to just get 20% more damage. That is the same thing Cyberbug had of perk points that only gave you 10% more damage. In the end, after all that struggle, your reward is that you have stuff that is barely better than the guns you are using anyway, guns that can do headshots and do critical damage and have AP ammo, mind you. My shotgun does more damage with slugs than my fucking grenade launcher which ammo is way rarer, way heavier to carry around and it cant penetrate DT.

Also, seeing glowing ghouls not being obliterated by even multiple frag mines (that are already time consuming to place, mind you), it is just not fun. Problem of Sawyer is that he really believes balance issues can be solved by theorycrafting and tuning numbers when there are many factors involved, in economy there is a thing called Laffer curve, after a certain point, if the goverment increases taxes, it gets less revenue and not more revenue, someone must tell Sawyer that there is a balance curve and after a certain point, trying to overtune stuff will make your game worse.

Weapons to be fun, there must be some level of asymmetry between them and yes, this type of design will always risk leading to some form of unbalanced gameplay but there must be an equilibrium between something like Cyberbug where whole weapon types break the game making it boring and something like PoE that taste like Hospital food without salt. No, I dont want the same outcome for all weapons even if that is more balanced.

I think the problem with explosives in NV is they are supposed to be supplementary to your arsenal not main weapon. Of course there is no quickthrow in NV like in Fo4, the other thing is explosives as separate independent skill. Fo2 had right idea about traps as a skill but no landmines, claymores, rarely the game had any booby traps on doors, lockers dragged that skill down.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,790
On a rating of 1 to numanuma, how shit is this mod?

Can you just skip all the NCR chapters?

Well, I was somewhat stomaching the COD style early NCR main questline, but it's jumped the shark with the secret underground flying aircraft carrier, Enclave space station and Enclave turning Scavs into Borg.

Nobody:
Absolutely nobody:
Mod devs: COD in Fallout, best idea ever.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
On a rating of 1 to numanuma, how shit is this mod?

Can you just skip all the NCR chapters?

Well, I was somewhat stomaching the COD style early NCR main questline, but it's jumped the shark with the secret underground flying aircraft carrier, Enclave space station and Enclave turning Scavs into Borg.

Nobody:
Absolutely nobody:
Mod devs: COD in Fallout, best idea ever.
Also: Dead Space in Fallout
Also: Wolfenstein New Order in Fallout
Also: Silent Hills in Fallout
Also: Spec Ops The line in Fallout
Also: Metal Gear Solid in Fallout
What was missing: Fallout in Fallout
Also missing: They reading a fucking book instead of using popamole as references.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,790
On a rating of 1 to numanuma, how shit is this mod?

Can you just skip all the NCR chapters?

Well, I was somewhat stomaching the COD style early NCR main questline, but it's jumped the shark with the secret underground flying aircraft carrier, Enclave space station and Enclave turning Scavs into Borg.

Nobody:
Absolutely nobody:
Mod devs: COD in Fallout, best idea ever.
Also: Dead Space in Fallout
Also: Wolfenstein New Order in Fallout
Also: Silent Hills in Fallout
Also: Spec Ops The line in Fallout
Also: Metal Gear Solid in Fallout
What was missing: Fallout in Fallout
Also missing: They reading a fucking book instead of using popamole as references.


People should realize by now that naked references by themselves are pointless, cringy and a waste of time.

If you're gonna reference something, make it funny or meaningful. Otherwise you just remind players of better games/mods than yours.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,790
Frontier references things in the exact same style FO3 does

I'd be willing to bet Dogecoin that the in-house reasoning why the player shouldn't be able to play footsie with Enclave was the same in the Bethesda studio developing FO3 as it was in the multiples of furry sex pest dungeons Frontier was developed in

maybe Frontier theys/thems had the original design documents to go by

Another reason I'm happy I've never played FO3 then. +M

Watching the Wolfenstein New Order cutscene in Frontier was painful enough, I can't imagine having to play it.
 

Malamert

Arcane
Edgy
Joined
Oct 19, 2018
Messages
2,466
You people may want to look into the Beyond Skyrim project if you want some more entertainment. That's another discord tranny shitshow.
 

Flying Dutchman

Learned
Joined
Aug 19, 2020
Messages
475
Aside from lizard sex and putting collars on your companions to make them SUBMIT, was there any new "fun" fetish things found in this mod?
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,697
Nobody:
Absolutely nobody:
Mod devs: COD in Fallout, best idea ever.
Its not even just the mod devs, Bethesda themselves more or less made a DLC on the idea in Operation: Anchorage. That's how you know its quality shit, they're ripping off the best. :cool:
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
604
Location
Keep on the Borderlands
That makes perfect sense given the 14 yo tier blather she's constantly spouting and the doll (yes, a doll. she complains that you'll dirty it when you give her crap to carry) and letter (honest guys, she's eighteen, wink wink) she's carrying. Additionally, (and they warn you about this) if you dump any 'saucy' outfits in her inventory, she will complain and drop them, oddly making them 'owned' (so karma hit for retrieving).

Of course you can dress the other female NPC 'Wrench' like a hooker no prob.
 
Joined
Dec 13, 2016
Messages
280
The foot stuff is a hoax and it's pretty obvious considering that the image shat out is in blender and not of anything ingame.

I'll take a wild guess and assume that someone on the developer team is making fake shit in order to handwave issues with "oh look the issues they're complaining about are faked and photoshopped".
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,216
I just can't get over how bad everything is, even ignoring all of the degenerate fetishes. These people do not understand Fallout. How hard is it to make three approaches to every quest? Battle, stealth, and skill-based.

 

Valdetiosi

Scholar
Joined
Apr 18, 2016
Messages
215
Location
Finland
I just can't get over how bad everything is, even ignoring all of the degenerate fetishes. These people do not understand Fallout. How hard is it to make three approaches to every quest? Battle, stealth, and skill-based.



That begs a question, can you even finish Frontier with melee/unarmed? With all the shooting and all it gives me impression there are quests designed for sole expression of using guns.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Aside from lizard sex and putting collars on your companions to make them SUBMIT, was there any new "fun" fetish things found in this mod?
Bestiality with fictional animals, Phobos, one of the modders has a female death claw on her/his/its Discord sig with some guy in it too, implying the two are a couple.
 
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Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
604
Location
Keep on the Borderlands
Just played the 'cyber husk', deathshead and spacewalk levels. JFC, it reminds me of the gag 'pitch meeting' youtube vids mocking current year capeshit films.
WTF were they smoking?
Is the team actually from Portland, where pot is legal?
 

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