Even that was better in New Vegas. The psychic kid was an ok NPC, thatMama Murphy has to be the worst character in all of nu-Fallout. Yes, even worse than Three Dog and Moira. The character is nonsensical and the voice acting is the absolute worst.
Wayne Newton was a great choice for Mr. New Vegas even if he is a has-been C-lister. He fit the game perfectly and, honestly, gave a decent enough performance despite his advancing age. Also, like you said it felt more like actual news reports than Three Dog commenting on your character.Wayne Newton has been Mr. Las Vegas for a very long time now, long before NV even. It's sad, but such is the life of second rate celebrities. I think Three Dog's character would have been better if they had made him some sort of post apocalyptic black panther, since it's implied his parent were some sort of radical leftists. But Bethesda hasn't got the guts to do something like that, just like how they don't include tribals in their games. Radio stations had a lot of potential in FO games, especially if different factions commented on different events under their own points of view, but we only have a glorified jukebox. Which is weird because licensing music tends to be very expensive.
Andhaira said the same thing once.Oh, and as a sidenote:
Oct 25, 2015 at 5:45 PM - tyrannosaurus rex: I already have 10 alts around that number. Including one that dates back to 2002. Banning me would just be useless for my own sake
Could it be, that they simply haven't played that much yet? Seems like the logical explanation.A few players are having trouble finding their way out of Vault 111.Steam's achievement stats show that roughly 12 percent of players haven't yet left the first Vault.
http://www.techtimes.com/articles/1...-4-players-on-steam-havent-left-the-vault.htm
Or maybe it's because Fallout 4's opening is the longest and most boring of any Bethesda game yet. Yes, even worse than Skyrim's carriage ride.
A few players are having trouble finding their way out of Vault 111.Steam's achievement stats show that roughly 12 percent of players haven't yet left the first Vault.
http://www.techtimes.com/articles/1...-4-players-on-steam-havent-left-the-vault.htm
Pretty sure that's non-canon, along with the fact it's placing a jet engine on a stick. Not exactly effective at killing something, definitely preferred the design in 3/NV. Seems somewhat like the 'grave hammer' of the Fallout universe.-snip-
Could it be, that they simply haven't played that much yet? Seems like the logical explanation.
Ppl got work, kids, wife, soeh
Betsheda Game Studios are online games dev
Yeah, 200 years is a long time.
Look at the past 200 years for instance... the United States has barely existed for that long. In that time, we developed railroads, had an industrial revolution, created electricity and flight, and even bothered to build the internet and make space flight a reality. Think about how alien the world of our grandparents seems. World War 2 era humanity seems like a completely different world, and that was only 70 years ago.
On the scale of 200 years, entire schools of architecture and fashion live and die. 200 years is long enough for anything that isn't intentionally preserved to go away completely just from decay and nature. If there were something like a wooden fence when the bombs dropped, it sure as shit wouldn't be there in F4's timeframe.
And yet, Bethesda thinks that not only wood that wooden fence be there, so would the skeletons of the dead and their fucking coffee mug. On top of that, settlers are wearing presumably pre-war clothes as if those wouldn't have been completely rotten and gone by now. Unless it's sitting in a museum somewhere, clothing doesn't generally survive 200 years except in very rare circumstances.
F4 certainly made more of an effort to establish context for settler's living situations and food sources, which I appreciate, but Fallout 4 is certainly not a well thought out world when you consider that it's been over 200 years. 200 years is enough time for an all new world to have clawed its way into existence.
It's as if Bethesda feels beholden to all the iconography established in past Fallout games. Or people at the studio don't think too deeply about it and just say "That's just Fallout! It's got power armor and Nuka Cola and raiders! Everything is there, for the fans!"
But if you actually think about it for any length of time, it becomes disappointing. People would have picked up the rubble, swept the floors, and moved on by this point. By this point, there would be working factories, trade, craftsmanship of some kind... not just 20 people in a scrap heap selling pipe guns.
https://www.reddit.com/r/fo4/comments/3stmqg/if_you_kill_travis_miles_there_is_a_new_announcer/Can you find and kill the DJ? One redeeming thing about Three Dog was that you could put a bullet in his brain and he was gone for good.
And make no mistake, by the time this is all through, Tyrannosaurus Rex will beg.