LarryTyphoid
Scholar
- Joined
- Sep 16, 2021
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So I've been reading the "Do people still rank F2 over F3" thread on Retardo since I just got access to that forum, and I saw a bunch of really weird criticisms of FO2 from people saying FO1 was better. A lot of FO1 purists are strangely opposed to the talking deathclaws. I even saw the talking deathclaws compared to the kid in a fridge from FO4. I don't know about you guys, but when I played FO2, I didn't see the talking deathclaws as a joke or something. Sure, looking back on it, I guess it's a little bit out there, but the game presented them pretty seriously from what I remember. The deathclaws being slaughtered by Frank Horrigan is an important segment in the main story. There's also a question of morality, considering whether or not the deathclaws should be allowed to live. Intelligent deathclaws could pose a serious threat to humanity at large if their numbers were to increase; the generation you meet in the vault are friendly and benevolent, but there's no way of knowing that they'd stay that way. This was the kind of stuff I was thinking about when I was at that part of the story - it wasn't "lol!! talking lizards!!" like the FO1 purists insist.
You even get one of the most cool and unironically badass party members in the series from that vault. The protagonist of Fallout 2, by the end of the story, is cruising around in a cool car with a giant deathclaw. It's stuff like this that gives Fallout 2 a "cool" factor that Fallout 1 just doesn't have.
You even get one of the most cool and unironically badass party members in the series from that vault. The protagonist of Fallout 2, by the end of the story, is cruising around in a cool car with a giant deathclaw. It's stuff like this that gives Fallout 2 a "cool" factor that Fallout 1 just doesn't have.