Prime Junta
Guest
I'm going to need a new computer in the next few months and have decided I'm going to make the leap to full VR capability. I used to do some semi-serious flight simming in the late 90s to early noughties and have checked out some X-Plane 11 vids and it looks fucking awesome enough that I want to get back into it, and I also want to indulge my latent passion for driving too fast without risking life, limb, or the stern glare of the judge. Looking at Project Cars 2 and Assetto Corsa (Competizione) for that part.
I've been doing some reading but am getting more heat than light from it. The computer itself is simple enough, but I'm a bit lost with the rest of it. I take it I'll need a general-purpose VR controller to point at things and shit, and then specific controllers for flight and driving, no?
I've been doing some reading but am getting more heat than light from it. The computer itself is simple enough, but I'm a bit lost with the rest of it. I take it I'll need a general-purpose VR controller to point at things and shit, and then specific controllers for flight and driving, no?
- Oculus Rift or HTC Vive, which is better and why? Discuss.
- Which general-purpose VR controller should I go with? Vive seem to have those batons that you point around, and Oculus also has the things that strap to your hands and track finger movements. Pros and cons? How do these work in tandem with flight or driving controllers? Can I use a stick, yoke, or steering wheel with the Oculus thing wrapped around my hand?
- Which is better for VR flight sims, HOTAS or yoke? While the main idea is to pretend-fly a Cessna, I might also want to do some pew-pew-pew stuff like Elite Dangerous.
- Which HOTAS/yoke + pedal setup specifically should I go for? Back in the day I had some Thrustmasters and I quite liked them, are they still good? How about Logitech? Others?
- Which steering wheel + pedal + gearshift setup specifically should I go for?