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KickStarter Encased - isometric post-apocalyptic RPG under the dome

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,186
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,186
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Steam store page is live.

Video
https://steamcdn-a.akamaihd.net/steam/apps/256726469/movie_max.webm?t=1536695256
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Game description.
ABOUT THIS GAME
- Old-school isometric RPG;
- Sci-fi and post-apocalyptic setting;
- Turn-based combat system;
- Single protagonist with companions;
- Story campaign of approximately 30+ hours long with significant replay potential;
- Dozens and dozens of side quests to adventure;
- Gigantic open world via the global map with about 200 handcrafted locations to explore;
- More than 75 unique random encounters.
Story premise
The events of the game happen inside the Dome – an artificial construction of unknown origin. The Dome is indestructible. Technology, items, and relics can be extracted from it, but people who enter the Dome are not able to leave it. Beneath the ground yet more mystery awaits, as the Dome is just the tip of an enormous complex hidden beneath the sands. These ancient underground labyrinths contain artifacts, weapons and AI systems that control the complex… not to mention lethal traps and dangerous anomalies that guard the riches.

Research and exploration of the Dome are conducted by staff of the C.R.O.N.U.S. Foundation. To the outside world, little is known about the inner workings of C.R.O.N.U.S. Those that sign up for a life within the Dome do not speak of their experiences, and those managing the Foundation from outside speak even less. Thanks to the powerful artifacts extracted from within the Dome, C.R.O.N.U.S. have become powerful enough to hold sway over the leaders of the world. Now, the fate of the entire planet rests in the hands of the soldiers, businessmen, scientists and even criminals who comprise the ranks of C.R.O.N.U.S.
In the end, the Foundation’s political machinations led to nuclear war, the echo of which was heard inside the Dome. All communication means with the outside world were lost, and another power has now arisen – something that explorers never faced before. An intelligent entity has awakened in the depths of the underground complex, causing death and destruction. Within the Dome, the survivors will have to build a new civilization upon the ruins of the old one, and the player’s character is among them.
Combat
  • Encased combat is inspired by classic, tactical turn-based systems, with a grid overlay, action points, cover system, special abilities, various ammo and damage types, many different resistances, and more!

  • The player has direct control over his character only. You will manage the behavior and tactics of their your henchmen but their specific actions will be guided by the game’s combat AI system, introducing funny and interesting situations into your battles.

  • There are dozens of weapons to be found, many of which can be stripped and upgraded.
Enemies and Creatures
The world of the Dome has from its discovery been a place full of weird creatures and dangerous traps. There’s no telling what lies around the next bend in the road, or inside the twilit cave, or beneath the murky waters of the swamp. But who knows? Perhaps humans are the biggest threat in this bizarre land.
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Maelstrom
- Impacting the narrative
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Maelstrom dominates everything, its telepathic rage sowing chaos in the minds of everyone trapped under the Dome. But the player, having “freed” the entity, enjoys a special relationship with it. The two of you have regular interactions, and Maelstrom may even grant “wishes” to the player... but be warned: every call for assistance will eventually incur a price.

- Impacting the gameplay
Maelstrom’s power grows stronger the closer you move to the heart of the Dome, and that is exactly where you must go to find the answers. There is a special stat influencing interactions with Maelstrom: Psyche. Resistance to Maelstrom’s negative effect can be developed in several ways, and develop it you must before you may venture deeper into the Dome. There is also a special skill branch related to Psychic abilities.
Factions
Following the devastating events of Maelstrom’s release, CRONUS splintered into multiple other, often warring, factions. The world has changed while you were in stasis, but has the nature of Man?
Trapped inside the Dome like spiders in a jar, these factions will show the worst and best of humankind. Will you join them, or strike out on your own?

Each faction has two unique endings. Likewise, there are two endings for those who choose to go it alone.
Justice System
If the player chooses to commit crimes against society, he will incur penalties to his reputation, and earn titles ranging from ‘Petty Thief’ to ‘Enemy of the State,’ or even ‘Threat to Humanity.’

Crime begets punishment. The player may be fined, imprisoned, and even executed. Luckily, there are several ways to deal with your arrest: bribe judges, organize a jailbreak, or return alive from the Labyrinth of Death (this last one may be particularly challenging).
Global Map
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The Dome is huge and for the most part is an open sandbox (if you are able to resist the psychic presence of Maelstrom). The map consists of more than 170 sectors, each carefully planned and handcrafted. There are abandoned bunkers, black caves, the complexes of the Forefathers, as well as wastes, swamps and other biomes.
Random Encounters
Random encounters have been a standby of the old-school role playing game since the dawn of the genre. But Encased will bring them to a new level. Each encounter is a separate post-apocalyptic story, not just a bunch of critters attacking you. Want to participate in a game of Russian Roulette? Find a pathway through a deadly anomaly to find a rare relic? Defend an automated rail transport from raiders? Or end up a victim yourself? All this awaits you, in addition to more classic encounters like fighting bandit scum and haggling with caravan traders.
MATURE CONTENT DESCRIPTION
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014

http://blacktower.vc/

We are here to help you make really cool games

We are the Black Tower team and we wage our war against mobile free-to-play, endless farms and Match 3. If you develop a game with elements of RTS or RPG, we call upon you to fight under our banner. Get your keyboards, tablets and dice out and let's stand as one on any platform and any segment.

Black Tower gives you its blessing to fight this war and promise you can always gain support withing the walls of our Tower, the last line of defence.

For what we love! For the good games! For the RPG!

I guess they want to be one of The Two Towers with Iron Tower Studio!
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
99,621
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Huh - spotted at RPGWatch:



Google Translate said:
Encased September 13 goes to Kickstarter-so tomorrow we write live drums, wind and string for the theme of the trailer. Meanwhile, the Stripdown-version without anything but guitars and drums, for some reason sounds like a new single Soundgarden. Put on the ringtones!

 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,621
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


About
  • Old-school isometric RPG coming to PC, Mac, XBox One, PS4 and Nintendo Switch;
  • Sci-fi and post-apocalyptic setting;
  • Turn-based combat system;
  • Single protagonist with companions;
  • Story campaign of approximately 30+ hours long with significant replay potential;
  • Dozens and dozens of side quests to adventure;
  • Gigantic open world via the global map with about 200 handcrafted locations to explore;
  • More than 75 unique random encounters.
The game is set in an alternate 1970's and revolves around the exploration of the Dome, a mysterious structure discovered in a remote desert. No one knows the exact nature of those who built the Dome, but the founders of this advanced civilization have come to be called the Forefathers.


Click to download ultra hi-res


You will discover miraculous technologies and weird artifacts in the labyrinths of the Dome, but that is not all the Forefathers left behind. Watch out for automated security systems, traps, and inexplicable anomalies.

In addition, the Dome itself is showing signs of consciousness. It has been reacting to the human presence since the first explorers entered its domain. Once inside, no one is able to leave. Uncovering the wonders and dangers of the Dome is a one-way road.

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Exploration and exploitation of the Dome is carried out by the CRONUS Foundation, a massive organization founded by the world’s most powerful governments. CRONUS is divided into five departments, called Wings, each with its own director, specialization and history.

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We want Encased to be just the way you see the perfect CRPG: a huge game, rich in content, sort of “the Fallout of our dreams”, which all of us could be proud of.

We are developing the game for a while already. We have reached pre-alpha and we are confident that Encased could become a great game. But we are a small team, and there is a lot of things that we’d like to add. With your help, Encased could become a way more ambitious, better fleshed out and polished project!

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The Story
As a new recruit, the player must choose one of five Wings:

  • Black Wing - military and security forces;
  • White Wing - scientists, medics and researchers;
  • Blue Wing - engineers and technicians;
  • Silver Wing - upper management;
  • Orange Wing - ex-convicts who have exchanged their prison jumpsuits for the uniform of a CRONUS laborer.
Though your selected Wing grants certain starting bonuses and opens interesting options, your choice does not lock you into a “class”. You are free to develop your character, distribute skill points, and choose abilities as you wish.

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Upon completing character creation, you are summoned to Crystal Sands, a city built directly outside the Dome as a staging point for personnel and equipment.

The transition station mounted at the apex of the Dome, above the only aperture, is called the Spire. After basic training, you will descend from the Spire into the Dome to land at Magellan HQ.

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There is much to uncover during your first mission underground…. Relying on your stats and Wing training, you will find there are several ways to resolve each challenge. Replayability is one of our main goals for the game. After your briefing at HQ comes your first task: exploring a newly discovered Forefathers compound tagged Object O-12-Nashville.

After a few adventures inside the Nashville object (which we don’t want to spoil just yet), your group encounters an entirely new anomaly. You awaken something dreaming deep beneath the desert of the Dome. Your trespass has activated Maelstrom, a telepathic entity created to serve the Forefathers.

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All connection with the world outside the Dome is lost and Maelstrom rages across the desert, infecting the minds of everyone it encounters. You and your group fall into a technology-induced stasis for five long years. And when you come to, the entire world has changed.

e4106c9b7b9c3ef9677aaa11cd9cf195_original.png

Encased combat is inspired by classic, tactical turn-based systems, with a grid overlay, action points, cover system, special abilities, various ammo and damage types, many different resistances, and more!

The player has direct control over his character only. You will manage the behavior and tactics of their your henchmen but their specific actions will be guided by the game’s combat AI system, introducing funny and interesting situations into your battles.

There are dozens of weapons to be found, many of which can be stripped and upgraded.

ffe46f5748696222b7e6fabd2a97e851_original.png

9b367383731a92171e02fddfc506421e_original.jpg

The world of the Dome has from its discovery been a place full of weird creatures and dangerous traps. There’s no telling what lies around the next bend in the road, or inside the twilit cave, or beneath the murky waters of the swamp. But who knows? Perhaps humans are the biggest threat in this bizarre land.

9e9098a6c1cb0f980347ee8b33af9a39_original.jpg

48af1851b39bb2bede5c0cfe6c7b9286_original.png


Following the devastating events of Maelstrom’s release, CRONUS splintered into multiple other, often warring, factions. The world has changed while you were in stasis, but has the nature of Man? Trapped inside the Dome like spiders in a jar, these factions will show the worst and best of humankind. Will you join them, or strike out on your own?

Each faction has two unique endings. Likewise, there are two endings for those who choose to go it alone.

4708494f1bfed19d44b2135dfa6257d7_original.png

If the player chooses to commit crimes against society, he will incur penalties to his reputation, and earn titles ranging from ‘Petty Thief’ to ‘Enemy of the State’, or even ‘Threat to Humanity’. Crime begets punishment. The player may be fined, imprisoned, and even executed. Luckily, there are several ways to deal with your arrest: bribe judges, organize a jailbreak or return alive from the Labyrinth of Death (this last one may be particularly challenging).


365e279dc556a756d06f51c7520b3b77_original.jpg

Day and Night cycle.
Encased features a day and night cycle with accompanying lighting effects. It would be wise to study NPC routines while adventuring.

The Dome is huge and for the most part is an open sandbox (if you are able to resist the psychic presence of Maelstrom). The map consists of more than 170 sectors, each crafted by hand. There are abandoned bunkers, black caves, the complexes of the Forefathers, as well as wastes, swamps and other biomes.

5a7bdf3c845e09cf725806644a901d2f_original.png

Random encounters have been a standby of the old-school role playing game since the dawn of the genre. But Encased will bring them to a new level. Each encounter is a separate post-apocalyptic story, not just a bunch of critters attacking you. Want to participate in a game of Russian Roulette? Find a pathway through a deadly anomaly to find a rare relic? Defend an automated rail transport from raiders? Or end up a victim yourself. All this awaits you, in addition to more classic encounters like fighting bandit scum and haggling with caravan traders.
 
Last edited:

CadmusLabs

Arcane
Developer
Joined
Mar 22, 2018
Messages
88
Hey guys, I have slept for.... two hours in 2.5 days. Thanks, everyone for the support, we are now really tired, but the work just has begun. We want to make a publication specially for Codex in a couple of days. Right now we just cleaning up the mess ^^.

Thanks again, will be back soon...
 

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