Trash
Pointing and laughing.
And I'll say it again. Sci-Fi is a genre that encompasses RAMA, Dune and Buck Rogers. Deal with it.
You're simply fabulous.And I'll say it again. Sci-Fi is a genre that encompasses RAMA, Dune and Buck Rogers. Deal with it.
You can easily escape even in the starter ship. It simply requires managing your power subsystems, timing your boosts right, and possibly jettisoning cargo to lighten the load.
...despite your ship being heavily armoured and velocity cap being far below what is easily tolerated by current flimsy tincans of spacecraft and actually, far below minimum speed you need to stay in orbit.I'm curious, do they have some kind of in game explanation for that velocity cap like I dunno ... your ship has a limited capability to fend off microscopic meteors flying around in the orbit of your target planet?
It would annoy me to no end if it crapped on realism because the shitbrain hivemind thinks that "multiplayer has to be fun".
No, multiplayer doesn't have to be fun, in fact I don't even want any shitty multiplayer in my Elite.
Welcome to the fold.DraQ said:I don't need your fucking fun
Max velocity is to keep people from being able to boost out of any situation with Flight Assist turned off. I'm sorry that this isn't Independence War 2. Not every game can be Independence War 2.
This.That doesn't make sense
You can't get away if your enemy can match your speed
If they can't then it's their error in picking the wrong ship/engine
Knowing when to flee takes some skill too
And what's the alternative any way? Being destroyed and reloading the game? That's much worse than being able to flee
meh, traders are sheep.
That's the kind of person you could see grinding Sol<->Barnard's milkruns on autopilot until able to buy a panther with 100 shields, never bothering to actually learn to fly, then complaining that Newtonian combat is jousting at pixels back in original Frontier, am I rite?Dumb trader
That's the kind of person you could see grinding Sol<->Barnard's milkruns on autopilot until able to buy a panther with 100 shields, never bothering to actually learn to fly, then complaining that Newtonian combat is jousting at pixels back in original Frontier, am I rite?Dumb trader
This is great. Makes me want to play just to get people to rage quit the game.Dumb trader butthurt itt.
http://forums.frontier.co.uk/showthread.php?t=23193
i guess this asshat missed the part of the title that says dangerousDumb trader butthurt itt.
http://forums.frontier.co.uk/showthread.php?t=23193
I've always wondered why not release a beta to general public but let people unlock their saves for the full game if they contributed to the funding of the game, BTW.
Yes, but beta buyers is also people who felt the game is already awesome enough to shell out quite a bit of cash. That gives you some biased feedback.The Elite community is pretty vocal about what they feel is wrong with the mechanics
Yes, but beta buyers is also people who felt the game is already awesome enough to shell out quite a bit of cash. That gives you some biased feedback.The Elite community is pretty vocal about what they feel is wrong with the mechanics
Is the beta worth playing? Or rather, is it 120 euros worth playing?
no kidding...Dumb trader
Right now I'm living, breathing, and eating Elite because of this Beta. It's not going to be for everybody, but the combat mechanics as they're implemented are really fun and feel right.
My recommendation is to purchase the Beta if you think that you'll stick with the game long enough to get all of their planned add-ons, but that's impossible to know for sure without playing the game. E: D is the kind of space exploration game that hasn't existed since Frontier. If they can implement all of their other planned features, like being able to fly in a planet's atmosphere and land on them, this ought to be a "flagship" title for PC gaming and especially for peripherals like joysticks and throttles. I've spent over 200 bucks buying a joystick and throttle in anticipation of Star Citizen and E: D. SC left me lukewarm while E: D is delivering on all my expectations. It's For Real.
I won't before they implement the more important things they promised, the procedural generated planets, the faction dynamics generating a politically and economically dynamic universe, etc.Might just bite the bullet and buy this game.
I've always loved the ideas of playing these space sims, never really bit the bullet. Played Freespace back in the day, loved that, played Eve for a while, enjoyed that, played a little bit of I-War 2 last couple of days, loving it, even though it's pretty goddamn hard. Also bought Evochron Mercenary and really enjoying it, even though that game seems pretty limited.
I got one of those cheap Thrustmaster T Flight Hotas sticks, does the job in these games, but kinda lacking on buttons. Definitely a lot more fun to play with a joystick than with a gamepad which is what I was doing at first.
Might just bite the bullet and buy this game.