ortucis
Prophet
- Joined
- Apr 22, 2009
- Messages
- 2,015
I am a bit worried this falls into the Gothic 2 trap of "Spend 40 hours in Chapter 1 doing every quest, then pick a faction, then spend 5 hours doing chapter 2-4 until the game is over."
Anyone play that far yet and have opinions?
Isn't that Risen trap as well?
Also, why are there skull level reapers in the same area as low level enemies you can easily kill at level 1-4 (basically in the beginning area where you start)? In Gothic, I remember harder enemies coming up the deeper you went exploring into the map. Here, they are just randomly placed all over the place.
Makes it annoying tbh, especially since every enemy seems to have a ranged attack for some reason. For example, ran into two mutants taking a swim in the river near first town, got almost killed in one hit, jet-packed to the top of the mountain, away from their view feeling safe. Next thing I know, there's a huge blast on me and I'm dead. I was laughing at how absurd that was, since the enemies were still way down the mountain and they couldn't even see me.
Waiting for more patches.. not that it'll stop me from playing, but I think a lot of people complaining about difficulty are just running into skull level enemies in areas where they shouldn't be (like right below the first town area). Game isn't hard because combat is difficult to get used to, it's hard cause enemies seem to be randomly praised. Are they being placed randomly by the game? I thought PB placed them manually? I am disappointed they went Bethesda route here.
PS: Is there a hidden numerical value for how much health and stamina you have? A lot of stats seem to be missing, the UI is shit and doesn't tell you a lot of things. While we're at it, right click on map should not close the map, it should allow you to drag the map. FFS PB.