Kem0sabe
Arcane
What's the explanation for Gothic 3? Or the missing second half of risen 1?
Well, for Gothic 3 it's quite clear that they were too ambitious and weren't able to make such a big world and fill it with interesting quests and good gameplay.What's the explanation for Gothic 3? Or the missing second half of risen 1?
What's the explanation for Gothic 3? Or the missing second half of risen 1?
I heard it was something to do with them only having a size of 20 or so devs working on a giant open world game in similiar scope to oblivion (at the time). I think bethesda had double the devs working on oblivion right?What's the explanation for Gothic 3? Or the missing second half of risen 1?
Do you think deep silver was the reason of PB's risen 2 and 3?
Even the European Union knows ELEX is going to be the best thing since sliced bread.
Perfection squared, that's how they do man. Math solves everything.How can any mortal hope to outdo perfection?
This graphics looks fucking shit.
Can we go back to the times without all those crappy post processing effects & sheeit? I liked best how the first Gothic looked like.
and it always looked like shitUmmm, excessive post-processing has been a PB thing for ages now...
He might be playing on a console...This graphics looks fucking shit.
Can we go back to the times without all those crappy post processing effects & sheeit? I liked best how the first Gothic looked like.
effects can be usualy turned off in options
Can we go back to the times without all those crappy post processing effects & sheeit? I liked best how the first Gothic looked like.
Here are all projects from 2017HOW DARE YOU TO LET THIS THREAD SLIDE ON PAGE 3!
IT SHOULD BE PINNED!
and btw.
ELEX 2 confirmed
https://translate.google.com/translate?hl=de&sl=de&tl=en&u=http://www.gameswirtschaft.de/politik/elex-2-piranha-bytes-foerderung-creative-europe-media-2017/
Here are all projects from 2017HOW DARE YOU TO LET THIS THREAD SLIDE ON PAGE 3!
IT SHOULD BE PINNED!
and btw.
ELEX 2 confirmed
https://translate.google.com/translate?hl=de&sl=de&tl=en&u=http://www.gameswirtschaft.de/politik/elex-2-piranha-bytes-foerderung-creative-europe-media-2017/
http://creative-europe-desk.de/dokumente/Games/2017_Games_Ergeb_Call_EACEA_22_2016.pdf