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What will be the biggest title at E3?

  • Malise and the Machine v0.5

    Votes: 2 2.7%
  • The Primeval Star: Operation Dark Mana

    Votes: 1 1.4%
  • [ILLUSION] Sex/Cross Sphere

    Votes: 15 20.3%
  • Millenium War Aigis

    Votes: 1 1.4%
  • The Last Sovereign

    Votes: 1 1.4%
  • Another hentaiwriter title even though he still hasn't finished the first fucking game

    Votes: 6 8.1%
  • Tyranny (kingcomrade)

    Votes: 48 64.9%

  • Total voters
    74

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Why is she recording on her bed in this position ?

 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,610
Location
Denmark
Because she wants the D from fine specimens of the male sex from the likes of esteemed virtual congregations such as this one.
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,154
Location
Platypus Planet
hqdefault.jpg
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,732
Pathfinder: Wrath
So, 20 minutes from now and we'll see how much Obsidian have fallen.

EDIT: So, pretty much nothing significant was said. The moral judgement has already been proclaimed: we are evil, so there is no ideological debate or doubt. At least it's not overstuffed with spell effects. That's about it.
 
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Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Interesting. Pete openly admits that the Workshop mods are squarely aimed at the braindead no-lifers who've reached "level 450" and will take absolutely any excuse to sink another 300 hours into their playthrough.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,287
I don't want to escort a kid in a God of War game.

You seriously think that's going to last more than the tutorial?

It's either going to be
1: The kid dies/gets kidnapped, Kratos goes on rampage
2: Kratos dies/whatever, kid goes on rampage
http://gematsu.com/2016/06/god-war-rpg-systems-load-screens

While you’ll assume complete control of Kratos throughout the entire game, you’ll also be able to passively control his son, and both characters will grow and evolve. There is a single button dedicated to Kratos’ son, which changes depending on the context. His son will become an active participant in combat, traversal, exploration, and puzzle-solving as Kratos passes on his knowledge to his child. In the E3 demo, we saw Kratos teach his son how to fire a bow and hunt, which becomes second nature to him as you progress through the game.
:flamesaw:

“This game is about Kratos teaching his son how to be a god, and his son teaching Kratos how to be human again,” director Cory Barlog said.
:timetoburn:

Emotional engagement strikes again.
 

Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
The Warriors meets Metal Slug in Huntdown
By Tom Sykes 3
It's an '80s-inspired shooty arcade sidescroller.

t5iNq53odMYqoCFyqoQrhT-650-80.png


Huntdown is little bit The Warriors, a little bit Escape From New York, and a lot bit Metal Slug. It's relevant to my interests, then, and I suspect yours if you've ever runned and gunned baddies in a two-dimensional world, and liked it. Here's the properly '80s E3 trailer:



"In the future, mighty gangs rule the streets as the police desperately lost control," Huntdown posits in slightly broken English. "Crime is king, and the authorities put their trust in hired guns to solve the problem." You're one of these hired guns: a bounty hunter who sets out to wipe out every gang leader, in this "hard-boiled arcade shooter" from two Swedish chaps.

Yes they mention phones and tablets a lot on the website, but it's just been announced for PC and consoles too. We can expect it sometime this year.
 
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Astral Rag

Arcane
Joined
Feb 1, 2012
Messages
7,771
Looks like something I might enjoy, I do hope the devs main focus is not on the mobile side of things. Also, it sounds like they ripped those menu sfx straight from X-COM :lol:
 
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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Over the past few years, Marvel Games' output has been primarily on mobile (Avengers Academy, Contest of Champions, Future Fight), on PC (Marvel Heroes) and for Disney Infinity and Lego games. Marvel fans haven't had their own Batman: Arkham equivalent. But with multiple Marvel console games in development, it sounds like that's changing.

Ong said there was a lot about Marvel Games' plans for consoles that he couldn't talk about. There are existing partnerships with Telltale Games, Sony Interactive Entertainment and Warner Bros.' TT Games to make titles based on Marvel's properties, but he indicated there's a lot more in the works, some of which we'll hear more about later this year.

http://www.polygon.com/e3/2016/6/14/11937012/marvel-games-aaa-spider-man-insomniac-games-jay-ong

How long should we wait for Marvel games MCA working on?
 

Mark Richard

Arcane
Joined
Mar 14, 2016
Messages
1,213
Resident Evil 7 has been the most fascinating reveal for me, if only because a move like this is virtually unheard of. The gameplay demo shows it really is trying to be a first-person psychological horror, where before it was schlock third-person action-horror. Imagine if Bioware announced Dragon Age 4 and it turned out to be a dungeon crawler.

The closest real comparison to this shift I can think of would be Fallout 3, but the circumstances surrounding that game were far different. A main entry to the Fallout franchise hadn’t appeared in ten years, by which time the market had completely changed. Capcom have a proven franchise right now (okay so Resident Evil 6 didn’t make as much as Capcom wanted, it still sold millions), but they’re walking away from that and changing the genre? It’s very untypical behaviour for a publisher to take such a huge gamble like that.
 

tormund

Arcane
Joined
Aug 15, 2015
Messages
2,282
Location
Penetrating the underrail
I find it neither fascinating nor brave TBH (and surprisingly enough neither do journos, Eurogamer for example saw their demo as unoriginal and cynical combo of PT and Outlast).
Subgenre of horror games that they are trying to enter is p much THE dominant force on horror gaming scene, and it has been so for some time now. They aren't trying to bring back the survival horror style of original RE games, rather they are trying to replicate currently most common and most successful horror games on the market...
 

Ermm

Erudite
Joined
Jul 31, 2009
Messages
2,893
Location
Delta Quadrant
Well, I find it really fascinating on the other hand. After blowing the trumpets in RE6, no one really expected this kind of turn.

I'd rather choose they replicate PT than COD.

But, even if I am not really a fan of RE4-6 (I've become more fonder of RE4 though), the change feels a tad bit sudden. Like if an Independence Day sequel would be an Alien rip-off.
 
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Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
Farming Simulator 17 joins the excitement of E3 2016 with its E3 Trailer!

The hit simulation from Giants Software has been a mainstay in the video game market for more than 3 years. The two previous versions of Farming Simulator have attracted almost 5 million players on consoles and PC worldwide. This huge community of players has been eagerly awaiting fresh news about Farming Simulator 17, which will launch simultaneously at the end of 2016 on PlayStation 4, Xbox One and PC.

The game is being showcased this year at E3 2016 to unveil its new features: a new environment, new vehicles, a new animal to breed, and new gameplay mechanics that increase the game's richness and depth every year, but also to make it more accessible for both existing fans and new players.

 

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