deuxhero
Arcane
By EA.
Yes obviously, it's their series. But developed by DICE so it's a proper sequel, not a cash grab shoveled off to a different studio.By EA.
Potentially fun games:So did they actually announce/show any games that seem worth playing this year?
So did they actually announce/show any games that seem worth playing this year?
So did they actually announce/show any games that seem worth playing this year?
The first two of those games weren't announced at E3.
Biggest announcement? I didn't know you were into this stuff. How do you play romances anyway(quotes of Josh plz)?The biggest announcement was the confirmation of romances in Saints Row 4. Gonna get my drink on and my smoke on then go home with something to poke on (in the game of course).
Also https://t.co/X0Msrtsc1Y (this was also my reaction to Project Eternity but replace Tom Clancy with you-know-who)
I just think it's funny how Steve Jaros's friendship with Dave and Mike has likely led the game down this dark path that will no doubt create much forum angst. Especially if there's thuggin' love.Biggest announcement? I didn't know you were into this stuff. How do you play romances anyway(quotes of Josh plz)?
And I'll will enjoy both sides.
I'll stick with Team Gaben.
Biggest announcement? I didn't know you were into this stuff. How do you play romances anyway(quotes of Josh plz)?The biggest announcement was the confirmation of romances in Saints Row 4. Gonna get my drink on and my smoke on then go home with something to poke on (in the game of course).
Also https://t.co/X0Msrtsc1Y (this was also my reaction to Project Eternity but replace Tom Clancy with you-know-who)
So was Dead Space, Dragon Age, Knights of the Old Republic, Mass Effect, Ultima, etc....
There's a bunch of stage shows that should be over by now with game developers introducing and talking about their gamesSo did they actually announce/show any games that seem worth playing this year?
I’m on the battlefield. I’m stomping through the corpses of my comrades swinging my sword at anything that moves. I begin a combo, I slash twice and then whooom slow motion is initiated, shit is about to get ‘cinematic’. A button prompt hovers elusively above the sword I’m about to drive into the throat of my enemy… argh I’m too slow! The prompt flickers, disappears.
I missed it. Damn.
But then somehow, for some reason, I still complete the cinematic ‘kill’.
What?
Maybe it’s a bug I think, but no. Next time I deliberately press the wrong button. The kill goes ahead, no consequences. Then I try hitting no buttons whatsoever. The kill goes ahead. I put the controller on the table in front of me, the kill goes ahead.
What is going on here?
I ask one of the Crytek people hovering at the booth – is this a bug? Why am I completing kills when I hit the wrong button prompt? Or, worse, no button at all. Turns out it was a deliberate design choice.
“We don’t want the player to feel frustrated,” I am told.
It's gonna be Hot Coffee Mod once again and you know it.I just think it's funny how Steve Jaros's friendship with Dave and Mike has likely led the game down this dark path that will no doubt create much forum angst. Especially if there's thuggin' love.Biggest announcement? I didn't know you were into this stuff. How do you play romances anyway(quotes of Josh plz)?
I can no longer distinguish between real gaming news and parody.http://www.kotaku.com.au/2013/06/why-ryse-is-the-most-frustrating-game-of-e3/
I’m on the battlefield. I’m stomping through the corpses of my comrades swinging my sword at anything that moves. I begin a combo, I slash twice and then whooom slow motion is initiated, shit is about to get ‘cinematic’. A button prompt hovers elusively above the sword I’m about to drive into the throat of my enemy… argh I’m too slow! The prompt flickers, disappears.
I missed it. Damn.
But then somehow, for some reason, I still complete the cinematic ‘kill’.
What?
Maybe it’s a bug I think, but no. Next time I deliberately press the wrong button. The kill goes ahead, no consequences. Then I try hitting no buttons whatsoever. The kill goes ahead. I put the controller on the table in front of me, the kill goes ahead.
What is going on here?
I ask one of the Crytek people hovering at the booth – is this a bug? Why am I completing kills when I hit the wrong button prompt? Or, worse, no button at all. Turns out it was a deliberate design choice.
“We don’t want the player to feel frustrated,” I am told.