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Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

Zariusz

Liturgist
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Nov 13, 2019
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2,056
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Civitas Schinesghe
Thread Theme:

Post your Pawns

suxNSUE.png
 
Last edited:

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,437
Well that was fucking nothing. Oh well, can't be too upset. We still have Dragon's Dogma II on the horizon after all.
 

Alfgart

Augur
Patron
Joined
Feb 7, 2006
Messages
410
Divinity: Original Sin 2


Not much new. Some extended gameplay segments from the trailer. Graphics look great and the physics system seems cool too. World is 4x the size of the OG
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,442
Is just me or the game have way more weight to it?

Also some things that i got from the gameplay segments:

° It seems like most classes have a single weapon to them. You can see that Dagger users don't have Bow to them neither Magick Archer or Ranger have Daggers.

° Dagger users have sometype of Dash , as you can see them use at 0:59 then 1:01

° Dagger User have a ''Immolation'' style of Skill that Adds Fire Affinity (?) to your daggers. 1:02

° Also it seem that you stab your daggers on the monster while you climb them.. 1:12
 
Joined
Jan 21, 2023
Messages
3,774
DDDA's map is huge, but it felt that way because travel was slow (until you got the infinite teleport item) and every major area was very far away from the last one.

Is just me or the game have way more weight to it?

Also some things that i got from the gameplay segments:

° It seems like most classes have a single weapon to them. You can see that Dagger users don't have Bow to them neither Magick Archer or Ranger have Daggers.

° Dagger users have sometype of Dash , as you can see them use at 0:59 then 1:01

° Dagger User have a ''Immolation'' style of Skill that Adds Fire Affinity (?) to your daggers. 1:02

° Also it seem that you stab your daggers on the monster while you climb them.. 1:12
Weight is actually a pretty important mechanic in DDDA, so if it feels like it then they are continuing the trend. Your character's height and weight aren't merely aesthetic values and have relevance in combat.
When it comes to items, every class had a rather limited weapon selection and it's probably because they have one equipped at a given time only. You were made to carry two main weapons and that was that.
 

cretin

Arcane
Douchebag!
Joined
Apr 20, 2019
Messages
1,499
Trailer looks great. I love that they've kept a nearly identical art style and direction.
 
Joined
Jan 21, 2023
Messages
3,774
Well the pawn's feelings towards the Arisen were oddly romantic sometimes. In fact your own pawn is also a romanceable character (there's no romances, just one character getting to be your "beloved one").
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,594
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Well the pawn's feelings towards the Arisen were oddly romantic sometimes. In fact your own pawn is also a romanceable character (there's no romances, just one character getting to be your "beloved one").
As long we get another Pawn Witch Goth GF , it's all good.
?

Madeleine wasn't a pawn or goth.
 
Joined
Jan 21, 2023
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3,774

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
There was a Red Rock Canyon complete with cacti in the trailer, so it's clear they're putting in new biomes that were never in the OG game. Makes me interested to see what all they have planned now that it's clear they're going beyond basing all their landscapes on the Welsh countryside. Especially if it means the Moon.
?
Madeleine wasn't a pawn or goth.
Who's this bitch?
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
Now there's going to be be people wasting their pawn making demure Khajiit Pretty Kitties to go along with all the Preteen Lolis, ffs.

Gonna have to make my pawn a Ripped ThunderCats Warrior in the image of Leo from Red Earth as radical praxis.
 

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