Stoned Ape
Savant
I'd say Sorcerer, Mystic Spearhand, Thief, and Magic Archer all have the ability to trivialise the difficulty of the game. On top of that, Warrior and Archer can kill any big boss if they're played competently.My main issue with the game is just the lack of challenge, I get bored with a game like this if there's no challenge
Once I unlocked Augural Flare the game was over
Warfarer can get the best parts of two classes (for example taking Flare from Sorcerer and machine gun shot from Archer or mega volley from Magic Archer) and kill anything in a few seconds.
I hope the DLC gives us a largen new area to explore, increases the challenge across the board, and introduces a generous selection of new enemy types. I don't think they need to add new vocations or abilities, though. There's a good selection already.