Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

Filthy Sauce

Arbiter
Joined
Jan 26, 2016
Messages
650
Thanks for the rotten mean, whoever it was from among you.
lL2Giyw.png

Lol. It was from Capcom (you can tell because there is no giver listed)
 

Crayll

Liturgist
Joined
Sep 5, 2014
Messages
186
Stumbling around in the dark at 10% HP because you can't fully recover with items anymore (incline), nearly shit my pants as a cyclops starts roaring from a few feet away. Take off running and leap directly into a group of wolves. Dodge one, but another leaps out of the darkness. Start yelling at the screen about them hunting in packs as my puny mage's throat immediately gets ripped out. Yep, it's Dragon's Dogma :5/5:
Having a lot of fun just wandering around, but I can tell one of the problems from the first game is still here - you're encouraged to use a full party of pawns, but that really trivializes the game. Much more enjoyable just running around with your one bro.

Still having weird performance issues (on Linux), the worst of any game in recent memory. Game runs alright most of the time, but I occasionally get massive frame drops just panning the camera. Also occasionally it just bricks my system when I open a menu and I have to physically power off the computer.
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
11,033
Location
Nottingham
It is insane to me that Saark beat the game in that amount of time. I'm 15 hours in and feel like I'm just scraping the surface.
I'm reading some really bizarre bollocks on Normie Social...

3Iw2PsB.png


I'm wondering if they're doing a Starflight or Super Mario World, where you can finish the game in no time at all.....if you play it like an autistic spastic who didn't actually buy it to play it lol.
 

Filthy Sauce

Arbiter
Joined
Jan 26, 2016
Messages
650
The entrance to the second area is great. You enter by hillside and can see all kinds of mysterious stuff below. Got so excited, I walked off the cliff and died.

IMG-20240324-095339.jpg
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,701
Plan to get a Brawler64 controller for emulation. Even RetroFighters decided the trident was stupid.
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,718
People finishing it in 40 hours or less are using a lot of fast travel and hiring high level pawns. Basically playing on EZ mode, which is fine if you wanna do that. I feel like you're sort of missing the whole point of Dragon's Dogma and cheating yourself out of a unique experience but it's your money, play how you like. I can easily see myself sinking around 70 hours into it. But it's clearly not a 200+ hour game like Elden Ring. It lacks the size and filler shit.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,030
i'm playing dd1 with gamepad and having strong nioh deja vu. it's very comfortable in melee but when i need to shoot something i just drop it and grab mouse...
 

Herumor

Scholar
Joined
May 1, 2018
Messages
648
So I'm 30 hours into the game and the gameplay is really good. But I'm afraid this game has failed in one important aspect: soundtrack.

I cannot for the life of me remember anything unique, nothing like the first Dragon's Dogma, playing. What the hell happened here? Did the devs also realize their game's soundtrack was bland as fuck and that's why they put out original Dragon's Dogma music and sounds as paid DLC for the sequel?
 

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,317
I'm not a fan of some of the changes to the movement of your character in this. In the first game it was much more snappy and arcade-like. Your character stopped on a dime and only went a little bit further due to inertia when sprinting. Here even if you run without sprinting you still move a bit further after you stop, also the turn animation is longer, you slide off most slopes and can trip/stumble when running over certain objects. I guess it's more realistic but it makes the platforming when hunting for hidden items/chests more annoying than it needs to be.
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,437
I'm not a fan of some of the changes to the movement of your character in this. In the first game it was much more snappy and arcade-like. Your character stopped on a dime and only went a little bit further due to inertia when sprinting. Here even if you run without sprinting you still move a bit further after you stop, also the turn animation is longer, you slide off most slopes and can trip/stumble when running over certain objects. I guess it's more realistic but it makes the platforming when hunting for hidden items/chests more annoying than it needs to be.
People tend to dislike this, but I love having that weight and momentum behind my movement. In general it feels like my character is actually interacting with the world and moving within it, rather than floating on top of it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom