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Capcom Dragon's Dogma: Dark Arisen

Joined
Dec 19, 2012
Messages
1,797
Playing with just my own character and my pawn is tempting, but I don't know how I'd deal with something like phantoms in that case. My plan was to go warrior until L30-40 or so on both my pawn and I and then switch over to Assassin / Ranger.
 

Generic-Giant-Spider

Guest
WOLVES HATE FIRE

WOLVES TRAVEL IN PACKS

WOLVES

WVLES

WVLIEWE

DSFG

SHUT THE FUCK UP

SHUT UP

ALL OF YOU PAWNS

YOU'RE NOT EVEN REAL PEOPLE

AAAAAH AAAAH AAAAH

This game is tight.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,140
No worries, just come back to this thread after you check out Bitterblack Isle.

What's a good level to start that? I'm in the level 30s.
You can venture into Bitterblack Isle, explore the first zone, and receive a cutscene in the second (safe) zone fairly early in the game, certainly at an earlier level than you've reached. For the rest of BBI, it would be best to wait until you've reached the final stage of the game (i.e. after the confrontation with the Dragon).
 

Generic-Giant-Spider

Guest
HAHAHAHAHA

Oh man. Oh wow. So I've been running everywhere, like all around the countryside since I began playing and have been very very conservative with using the teleporting stones that take you to the city or places you specifically marked. As in, I've used it maybe one time and that was after killing the griffin at the tower. So I go to deposit/withdraw items and what do I see? An unlimited use teleport stone right there, looking me in the face.

I actually spent maybe 6-7 hours of walking, detouring the avoid those fucking possessing ghosts and chad skeleton warriors at night, and even walking all the way back from other quests when I could have shaved off ALL THAT TIME had I just looked in that inventory sooner.

I also apparently have a really badass set of armor in there that I'm guessing is some bonus thing they threw in there for Dark Arisen. Boy I fucked up. Well, that's the way she goes.
 

Kitchen Utensil

Guest
Well, at least you know the place now. :p
Besides, I find running around aimlessly to be quite enjoyable in Dragon's Dogma.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,890
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Well, at least you know the place now. :p
Besides, I find running around aimlessly to be quite enjoyable in Dragon's Dogma.
I like that I can grab on to ledges on jumping. Such a small thing, but what a difference it makes.
 

Generic-Giant-Spider

Guest
After beating the main story/doing some of the Everfall dungeon that vastly opened up after killing the dragon this game reminds me if Capcom got to do a D&D game again then they'd do something like this. Makes me think of Tower of Doom/Shadow over Mystara with how it incorporates RPG aspects with immensely satisfying combat.

I didn't actually expect to obsess over the game over the last week. I just remember having installed it like months and months ago after impulse buying it off some random sale and decided to load it up for the hell of it. Then the tutorial with the chimera and seeing how you could actually kill its individual heads along with how much impact your hits carried made me go, "oh no, it's good."

My only question is how did this game not blow up more? It does big monster battles extremely well and I actually thought the story at the end threw in some interesting little twists, I mean it's no narrative powerhouse but it's to the point and doesn't facefuck you with lore you don't care about.

I just look at that fight with the huge dragon at the end of the main storyline and think, "this is one of the best dragon fights I've ever seen pulled off." In a just world this game would have shit over Skyrim.
 

Kitchen Utensil

Guest
[...]My only question is how did this game not blow up more? [...]

I just look at that fight with the huge dragon at the end of the main storyline and think, "this is one of the best dragon fights I've ever seen pulled off." In a just world this game would have shit over Skyrim.

You talking about the Grigori fight? One of the game's weakest points imo.
And you answered your own question there: the world isn't just. And people are retarded.

It's really one of the best games of all time, the systems all work so well together. The only thing missing is some budget, more of everything. Another five BBI-like dungeons and a dozen or two smaller ones. But then again, with a bigger hudget, the game wouldn't have been that good because everything would've been dumbed down in favour of more cutscenes and better graphics.
 

Generic-Giant-Spider

Guest
You talking about the Grigori fight? One of the game's weakest points imo.

Really? I liked that fight quite a lot. The dragon was massive, felt insurmountable, and did all the shit you'd want a dragon to do. All the "lead up" to the actual fight where you're trying to flee from him offered a nice climatic point since the game at that point hardly used any cinematic style setpieces so it felt like it was actually earned to put the dragon over as the ultimate test.

I'm not done with playing this game since this seems like a really fun dungeon delver with high replayability but I also heard about a NG+, is there anything I should know to not initiate that at all yet? I'm really enjoying the whole wandering around and exploring places I never hit up as well as the Everfall dungeon not to mention not even scraping BBI yet.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,594
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I'm not done with playing this game since this seems like a really fun dungeon delver with high replayability but I also heard about a NG+, is there anything I should know to not initiate that at all yet? I'm really enjoying the whole wandering around and exploring places I never hit up as well as the Everfall dungeon not to mention not even scraping BBI yet.

Don't do anymore main quests just tool around in Everfall and BBI or whatever else you feel like.
Fathom Deep is the point of no return.
 

Kitchen Utensil

Guest
Well, I assume you're in post-game now (the world is dark, the dragon dead, and half of Gran Soren destroyed)? Don't hand in the 20 Wakestones for the Fathom Deep quest. That's the point of no return toward NG+. There's plenty to explore in post-game, so take your time. On the other hand, that post-game darkness can get kinda depressing, there are probably some quests you haven't done, BBI is accessible early on and your second playthrough should be way faster than the first, so it's not a great loss should you decide to start NG+.

And enjoy BBI. It's great.
 

Generic-Giant-Spider

Guest
I think I somehow stumbled into good luck here. I was climbing ledges and shit and randomly got to some chamber that brought in a huge dragon. The game warned me how I'd need to chip away at this fucker for multiple sessions and it's a concentrated cross-online effort. Well he spawns in and is like one hit away from death. Mystified, I one shot him and I end up getting some Abyssal gear and these sick Heaven's Key daggers along with more Wakestones than should be humanly possible and a shitload of experience.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,594
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I think I somehow stumbled into good luck here. I was climbing ledges and shit and randomly got to some chamber that brought in a huge dragon. The game warned me how I'd need to chip away at this fucker for multiple sessions and it's a concentrated cross-online effort. Well he spawns in and is like one hit away from death. Mystified, I one shot him and I end up getting some Abyssal gear and these sick Heaven's Key daggers along with more Wakestones than should be humanly possible and a shitload of experience.

Yeah that's good timing. It's shared across games. The BBI gear is still better though.
 
Joined
Aug 10, 2012
Messages
5,904
I recommend skipping post-game Everfall and just going straight to BBI. BBI is basically the same idea but executed 10x better, with better loot and tougher enemies.

However, I'm in the minority that I don't think BBI is the best part of the game. I actually enjoyed the open world a lot, and the impromptu battles with classic D&D creatures. I think this game has the best portrayal of these classic creatures ever. It's so cool. Criminally underrated.

Oh, and the eternal ferrystone is a Dark Arisen item - they were pretty rare in the base game so you were forced to walk around everywhere. It was a good thing, because you got to really know the world.
 

Fishy

Savant
Joined
Jan 24, 2019
Messages
398
Location
Ireland
Iirc, all the portstones you place in the world remain in place for NG+. So make sure you have your strategic network in place before watching the end of the story and moving on to NG+. I think you'll still have to go through the caravan escort mission before gaining access to your eternal ferrystone, but after that, you have fast transportation.

I also can't say enough good things about the speedrun mode. It restarts the game fresh as a separate thing (your save/progress remains where you left it), but carries over your level, skills, inventory, portstones etc. So prepare your teleportations, think of how you're going to beeline the main quest (that one-shot arrow from Fournival which you can only carry one of, is a key item for records as it works on Grigori), and go to town. I think if you die, it's game over and you're back to your normal save, but then, with how overpowered you should be, you'd have to really try hard to die.
 

Generic-Giant-Spider

Guest
Went to BBI, got raped by Death, got raped by Gazer, got some cursed items that became some pretty good stuff.

Fuck cockatrices.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,141
You talking about the Grigori fight? One of the game's weakest points imo.
I agree, I really liked Greg as a character (and amazing VA) but his final fight was ~75% QTEs and the remaining quarter was too easy. I expected something like fighting the drake but turned up to 11 and was disappointed with it.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,062
Location
Frostfell
What I don't like about BBI is that purify to get weapons is boooring. When I played as a Magick Archer, took almost 40 purifications to get my magical bow...
 

Generic-Giant-Spider

Guest
Beat Grazer, unlocked the shortcut/second rest area, got me and my pawns one shot by Death's scythe.

Overall, a very productive outing.
 

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