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Dragon Age Dragon Age: The Veilguard Thread

Joined
Jan 21, 2023
Messages
4,076
Could someone that knows how to utilize the Steam Charts do a summary of all 4 dragon age games? All time peak, now playing etc between all 4.

kNtDMVL.png
As already said these figures are not illustrative of anything. I bought physical copies of Origins and for my sins DA2. People won't play these games on steam and Inquisition is free on EA play, as are the other previous games. I have EA play but never played Inquisition even though it is free, I just got it to play Madden. I did download and play ME3 for 30 minutes a year ago which is also free with EA play.

Failguard is the only game that had a full Steam launch and Inquisition probably has more current players than it as 1k people are playing on Steam and it's free to play on EA play.

Bioware is a joke. I mean I would rather shitpost on here about their tragic latest offering than play any of their latest games for free. If EA play had Failguard for free I wouldn't play it.

I actually started playing Origins again a few months back until it kept crashing... I would rather play a 15 year old game of Biowares I already played through twice and try to hack my way around crashes than play their latest AAA offering even if it were free.
Crashes on DAO are solved by applying the 4gb patch. The software doesn't know what to do if your computer has more than 4gb of ram.
cool thanks. I wondered why the game was crashing.

First time I played Origin it always crashed in Denherim, I thought that was because I downloaded a pirate version (demo :lol:) Anyway I liked it so bought the physical copy and it worked fine. But when I played it recently on EA play was getting the same Denherim crashes again with a new computer.
Yea Denerim is an area that's very prone to crashing. The 4gb patch reduces cratches there, and in the entire game, to an effective 0%. I played DAO like this like a year or two ago, was having the same issues.
The 4gb patch is universal, so it's a good idea to apply it to games that are of a certain age anyways.
 

Skinwalker

*teleports on top of you*
Patron
Undisputed Queen of Faggotry Village Idiot
Joined
Aug 20, 2021
Messages
14,374
Location
Yessex
Veilsisters list corrections:

1. Wrong_Carlo
2. Heroin Liberator / Honkweebnig
3. Rougay (claims to have no interest in ever playing this)
4. Yosharian
5. sebas
6. Ryzer Raghar
7. Asymptotics
8. duskvile
9. Tytus
10. frajaq
11. wolfbane
12. darkpatriot
13. grim1234
14. Baron Dupek
15. TheKing01
16. 1451
17. Supermedo
18. taxalot / taxnomore
19. Moonrise
20. Orud
21. Drakortha
22. DemonKing
23. Lord_Potato
 

Lord_Potato

Arcane
Glory to Ukraine
Joined
Nov 24, 2017
Messages
11,393
Location
Free City of Warsaw
Veilsisters list corrections:

1. Wrong_Carlo
2. Heroin Liberator / Honkweebnig
3. Rougay (claims to have no interest in ever playing this)
4. Yosharian
5. sebas
6. Ryzer Raghar
7. Asymptotics
8. duskvile
9. Tytus
10. frajaq
11. wolfbane
12. darkpatriot
13. grim1234
14. Baron Dupek
15. TheKing01
16. 1451
17. Supermedo
18. taxalot / taxnomore
19. Moonrise
20. Orud
21. Drakortha
22. DemonKing
23. Lord_Potato
Lol, never played Veilguard, shitskinny. You're just butthurt because I rightfully called you a console pleb here.
 
Joined
Nov 23, 2017
Messages
4,848
I'm gonna farm so many shit ratings my account will be considered a holy river in the Hindu religion. But I stand by it. Man was not meant to game on a typewriter.
There are some games that just play better with a console controller, I use one all the time for them. But no idea about the Dragon Age series, I just could not get into it.

Dragon Age Origin is fucking terrible on a controller. It didn’t need to be, (Knights of the Old Republic worked just fine on a controller) but BioWare redid the combat to function more like an action game and what they turned out ended up playing like a terrible action game. But it sold better than the PC version, which is probably why Dragon Age 2 went the way it did with its combat system. Console Origin feels like an even worse version of Dragon Age 2 combat.
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,331
I'm gonna farm so many shit ratings my account will be considered a holy river in the Hindu religion. But I stand by it. Man was not meant to game on a typewriter.
There are some games that just play better with a console controller, I use one all the time for them. But no idea about the Dragon Age series, I just could not get into it.

Dragon Age Origin is fucking terrible on a controller. It didn’t need to be, (Knights of the Old Republic worked just fine on a controller) but BioWare redid the combat to function more like an action game and what they turned out ended up playing like a terrible action game. But it sold better than the PC version, which is probably why Dragon Age 2 went the way it did with its combat system. Console Origin feels like an even worse version of Dragon Age 2 combat.
I thought DA2 combat was actually pretty good. it's just a better version of Origins combat.
 
Joined
Jan 21, 2023
Messages
4,076
I'm gonna farm so many shit ratings my account will be considered a holy river in the Hindu religion. But I stand by it. Man was not meant to game on a typewriter.
There are some games that just play better with a console controller, I use one all the time for them. But no idea about the Dragon Age series, I just could not get into it.

Dragon Age Origin is fucking terrible on a controller. It didn’t need to be, (Knights of the Old Republic worked just fine on a controller) but BioWare redid the combat to function more like an action game and what they turned out ended up playing like a terrible action game. But it sold better than the PC version, which is probably why Dragon Age 2 went the way it did with its combat system. Console Origin feels like an even worse version of Dragon Age 2 combat.
I thought DA2 combat was actually pretty good. it's just a better version of Origins combat.
They're on par, really. Both have trash mobs up the ass and you don't really have to think while you fight.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
8,131
Location
London, UK
Strap Yourselves In
I'm gonna farm so many shit ratings my account will be considered a holy river in the Hindu religion. But I stand by it. Man was not meant to game on a typewriter.
There are some games that just play better with a console controller, I use one all the time for them. But no idea about the Dragon Age series, I just could not get into it.

Dragon Age Origin is fucking terrible on a controller. It didn’t need to be, (Knights of the Old Republic worked just fine on a controller) but BioWare redid the combat to function more like an action game and what they turned out ended up playing like a terrible action game. But it sold better than the PC version, which is probably why Dragon Age 2 went the way it did with its combat system. Console Origin feels like an even worse version of Dragon Age 2 combat.
I thought DA2 combat was actually pretty good. it's just a better version of Origins combat.

There's actually not a hell of a lot wrong with what BioWare did in terms of combat throughout their games. They'd been fishing around for a more action-ey combat style since KOTOR and they'd tried various angles, sometimes failing (NWN/2 control systems) sometimes succeeding (DA2/DAI).

I think we all might wish that more attention had been paid to the top-down combat in terms of usability, but if you played either game (DA2/DAI) on the hardest difficulty you would have to use the top-down perspective maybe once in every four fights or so, which seems like a decent ratio. So essentially, 3rd person action without much pausing for trash mobs, top-down with a few pauses for beard-stroking, for more difficult encounters. What's not to like?

I'll never understand what gripe people have about "trash mob" encounters as such (I mean, as opposed to a complaint that there are too many of them, which may be valid) - I mean, to me, a game is better if it has a rhythm of where you alternate feeling godly with being challenged. Of course the balance has to be right, the thing has to be refined, it's matter of artfulness.

Aaaand another (related) thing. You sometimes hear people pissing and moaning about "MMO style combat" (e.g. it's a frequent complaint that BioWare were trying to implement "MMO style combat" and that's supposed to be somehow a bad thing). There's nothing wrong with bog-standard MMO combat (like WoW or any of the great MMOs), it's refined through being tested by thousands of people.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
790
There is no way you can justify how mages spawning behind you to wipe your party out with a fireball is good combat. DA2 has dogshit combat.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
4,054
Its joever

The European gaming market didn't have a great year for sales. GamesIndustry's Christopher Dring revealed this tidbit during the latest episode of the GI Microcast show, confirming that sales of new games went down by 29% compared to last year, as registered by GSD data.
2024 just didn't have the same sheer triple-A power when it came to its schedule. Dring admitted as much in the podcast while also singling out two games that underperformed: Star Wars Outlaws and Dragon Age: The Veilguard.
In terms of the traditional big blockbuster Christmas games, you had Call of Duty, which did well, and you had Dragon Age, which did not. That is disappointing, though, that position. That was it. Dragon Age had the market to itself and it couldn't find an audience, and that really is scary as we move into the following year.
Star Wars Outlaws and Dragon Age: The Veilguard ranked #14 and #19, respectively, when it comes to the new games European chart. But switching to the full chart that also includes games released in previous years, they drop to #45 and #68
Source

:popcorn:
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
6,194
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Dragon Age had the market to itself and it couldn't find an audience, and that really is scary as we move into the following year.


There's still hope for the future. Hope that cucks like him and degenerates like Bioware decline into obscurity, where they deserve to be.
 

Camel

Scholar
Joined
Sep 10, 2021
Messages
3,338
People complaining about controller support for DAO and calling DA2's combat "good".
What the fuck I'm reading here?
Assisted Living Godzilla played DA:O on a console(Xbawks I assume) and Old Hans is trolling.
There is no way you can justify how mages spawning behind you to wipe your party out with a fireball is good combat. DA2 has dogshit combat.
Teleporting enemies spawning behind your back making careful positioning worthless, fast and mindless combat, no friendly fire except of nightmare difficulty, no companion inventory, nerfing of mages etc etc.
 
Joined
May 2, 2012
Messages
621
Its joever

The European gaming market didn't have a great year for sales. GamesIndustry's Christopher Dring revealed this tidbit during the latest episode of the GI Microcast show, confirming that sales of new games went down by 29% compared to last year, as registered by GSD data.
2024 just didn't have the same sheer triple-A power when it came to its schedule. Dring admitted as much in the podcast while also singling out two games that underperformed: Star Wars Outlaws and Dragon Age: The Veilguard.
In terms of the traditional big blockbuster Christmas games, you had Call of Duty, which did well, and you had Dragon Age, which did not. That is disappointing, though, that position. That was it. Dragon Age had the market to itself and it couldn't find an audience, and that really is scary as we move into the following year.
Star Wars Outlaws and Dragon Age: The Veilguard ranked #14 and #19, respectively, when it comes to the new games European chart. But switching to the full chart that also includes games released in previous years, they drop to #45 and #68
Source

:popcorn:
One can only hope the customer base is starting to learn. There's already a lifetime's worth of entertainment in available in gaming without needing to play a single title released this year, much less mediocre-at-best stuff like Veilguard or Outlaws.
 
Last edited:

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,331
I'm gonna farm so many shit ratings my account will be considered a holy river in the Hindu religion. But I stand by it. Man was not meant to game on a typewriter.
There are some games that just play better with a console controller, I use one all the time for them. But no idea about the Dragon Age series, I just could not get into it.

Dragon Age Origin is fucking terrible on a controller. It didn’t need to be, (Knights of the Old Republic worked just fine on a controller) but BioWare redid the combat to function more like an action game and what they turned out ended up playing like a terrible action game. But it sold better than the PC version, which is probably why Dragon Age 2 went the way it did with its combat system. Console Origin feels like an even worse version of Dragon Age 2 combat.
I thought DA2 combat was actually pretty good. it's just a better version of Origins combat.
They're on par, really. Both have trash mobs up the ass and you don't really have to think while you fight.
I agree the combat encounters were absolute poop, but the systems and animations were cleaned up and improved in the 2nd game.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,858
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.pcgamer.com/games/drago...24-was-the-year-i-finally-gave-up-on-bioware/

After years of holding out hope, 2024 was the year I finally gave up on BioWare​

The Veilguard was the very shiny, very pretty nail in the coffin.

After BioWare bid farewell to the Forgotten Realms following the modders' playground that was Neverwinter Nights, I—a fantasy-obsessed 19-year-old—was beyond excited to hear that it was building its own fantasy realm. The first screenshots of Dragon Age—which bore no resemblance to the game we eventually got—instantly became my desktop wallpaper. It took a long ass time, but when Origins finally materialised, it convinced me that it was more than worth the wait.

I was 24 when I at last got my hands on the RPG I was sure would reveal the future of the genre; the same year I decided to stop trying to find a real job and instead embarked on my questionable career as a videogame critic. Dragon Age: Origins was everything I'd hoped for, but I would have perhaps been less enthusiastic had I known that it served more as the conclusion of an era of exceptional CRPGs.

Morrigan, the Witch of the Wilds, in Dragon Age: Origins

(Image credit: Future)
Every BioWare game since then has shifted further away from the design philosophy that had initially enthralled me. Dragon Age 2 with its rushed dungeons and action-RPG combat; Inquisition with its big open-world-inspired maps and reduced character agency; and of course the second and third Mass Effect games, which existed in a completely different RPG space.


I loved them all the same. Hawke's misadventures featured some of BioWare's strongest, boldest writing; Inquisition boasted an epic scope, companions I couldn't help become smitten with, and a brilliant extension of BG2's strongholds as you became the leader of the titular organisation; and while Mass Effect may have been a million miles away from the CRPGs of yore, Shep's quest to save the galaxy over and over again absolutely gripped me.

So as I mourned the loss of the old design, I still accepted that things had moved on. People didn't want CRPGs anymore, I kept being told. So I just accepted modernity and found plenty of things to love about the new games. These were still, ultimately, BioWare RPGs, after all.

DrDA6YrUFXvpjpFSL28dyG-320-80.jpg

(Image credit: EA)
With Andromeda, though, that all changed. I genuinely could not tell you a single character's name. I can't even be arsed looking them up. I just do not care. From a combat perspective, it was a decent shooter, but that's as much faint praise as I can muster. Dull story, forgettable characters and choices I didn't give a hoot about—it was the first BioWare game I didn't bother finishing. Until Anthem, anyway. I put maybe five hours into that multiplayer disaster before I just ejected forever.

Not my Thedas​

So I was simultaneously excited and extremely worried when BioWare announced that it was finally returning to Thedas. What changes were in store for us this time? Unlike Andromeda, this new Dragon Age was a direct continuation of Inquisition, as we hunted down our treacherous pal, Solas, the titular Dreadwolf—at least until the game was renamed as The Veilguard. This connection to a game that, while not reaching the heights of Origins, had so many brilliant qualities reassured me. What an idiot.

I really tried to enjoy myself. God, I tried so hard. I attempted to find nuggets of joy within its hamfisted dialogue, one-note companions and the flashy but soulless fights. But I just couldn't do it. Every time there was a glimmer of hope, it was dashed against the rocks of infinite disappointment.

Scout Harding looks upwards with interest

(Image credit: BioWare, Electronic Arts)
Honestly, I'm amazed I finished it. There was certainly a point where I was starting to feel like I'd rather do anything else than listen to a hot Grey Warden talk about his big dumb bird for the hundredth time, or play therapist to a giant dragon slayer who just wants to moan about how their mum doesn't understand them. These should have been great characters. A veteran knight reclaiming his order's lost legacy, a proud warrior wrestling with their cultural and gender identity—there's so much good stuff to mine here. But nope, they're just plain boring. All of them.

I'm beating a dead horse, I know. I've already said my piece. But it's just a real shame. When I got to the final cutscene that teased what we can expect from the next Dragon Age, it really sealed the deal. I'm out. BioWare just isn't telling stories I care about anymore. Instead of moping around, I'm moving on. BioWare had an exceptional run, but that developer is long gone. What's left is just an EA studio that makes middling games I'm not really interested in.

The silver lining, of course, is that all the claims about nobody wanting CRPGs proved to be complete nonsense. We've got plenty of them again, not least of which is Baldur's Gate 3. Waiting to find out what Larian's planning for us next, I feel like I'm that eager 19-year-old again. So instead of being bummed out about The Veilguard, I choose to be excited about what other developers are doing. I'm choosing optimism, it's just not directed towards BioWare.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,890
https://www.pcgamer.com/games/drago...24-was-the-year-i-finally-gave-up-on-bioware/

After years of holding out hope, 2024 was the year I finally gave up on BioWare​

The Veilguard was the very shiny, very pretty nail in the coffin.

After BioWare bid farewell to the Forgotten Realms following the modders' playground that was Neverwinter Nights, I—a fantasy-obsessed 19-year-old—was beyond excited to hear that it was building its own fantasy realm. The first screenshots of Dragon Age—which bore no resemblance to the game we eventually got—instantly became my desktop wallpaper. It took a long ass time, but when Origins finally materialised, it convinced me that it was more than worth the wait.

I was 24 when I at last got my hands on the RPG I was sure would reveal the future of the genre; the same year I decided to stop trying to find a real job and instead embarked on my questionable career as a videogame critic. Dragon Age: Origins was everything I'd hoped for, but I would have perhaps been less enthusiastic had I known that it served more as the conclusion of an era of exceptional CRPGs.

Morrigan, the Witch of the Wilds, in Dragon Age: Origins

(Image credit: Future)
Every BioWare game since then has shifted further away from the design philosophy that had initially enthralled me. Dragon Age 2 with its rushed dungeons and action-RPG combat; Inquisition with its big open-world-inspired maps and reduced character agency; and of course the second and third Mass Effect games, which existed in a completely different RPG space.


I loved them all the same. Hawke's misadventures featured some of BioWare's strongest, boldest writing; Inquisition boasted an epic scope, companions I couldn't help become smitten with, and a brilliant extension of BG2's strongholds as you became the leader of the titular organisation; and while Mass Effect may have been a million miles away from the CRPGs of yore, Shep's quest to save the galaxy over and over again absolutely gripped me.

So as I mourned the loss of the old design, I still accepted that things had moved on. People didn't want CRPGs anymore, I kept being told. So I just accepted modernity and found plenty of things to love about the new games. These were still, ultimately, BioWare RPGs, after all.

DrDA6YrUFXvpjpFSL28dyG-320-80.jpg

(Image credit: EA)
With Andromeda, though, that all changed. I genuinely could not tell you a single character's name. I can't even be arsed looking them up. I just do not care. From a combat perspective, it was a decent shooter, but that's as much faint praise as I can muster. Dull story, forgettable characters and choices I didn't give a hoot about—it was the first BioWare game I didn't bother finishing. Until Anthem, anyway. I put maybe five hours into that multiplayer disaster before I just ejected forever.

Not my Thedas​

So I was simultaneously excited and extremely worried when BioWare announced that it was finally returning to Thedas. What changes were in store for us this time? Unlike Andromeda, this new Dragon Age was a direct continuation of Inquisition, as we hunted down our treacherous pal, Solas, the titular Dreadwolf—at least until the game was renamed as The Veilguard. This connection to a game that, while not reaching the heights of Origins, had so many brilliant qualities reassured me. What an idiot.

I really tried to enjoy myself. God, I tried so hard. I attempted to find nuggets of joy within its hamfisted dialogue, one-note companions and the flashy but soulless fights. But I just couldn't do it. Every time there was a glimmer of hope, it was dashed against the rocks of infinite disappointment.

Scout Harding looks upwards with interest

(Image credit: BioWare, Electronic Arts)
Honestly, I'm amazed I finished it. There was certainly a point where I was starting to feel like I'd rather do anything else than listen to a hot Grey Warden talk about his big dumb bird for the hundredth time, or play therapist to a giant dragon slayer who just wants to moan about how their mum doesn't understand them. These should have been great characters. A veteran knight reclaiming his order's lost legacy, a proud warrior wrestling with their cultural and gender identity—there's so much good stuff to mine here. But nope, they're just plain boring. All of them.

I'm beating a dead horse, I know. I've already said my piece. But it's just a real shame. When I got to the final cutscene that teased what we can expect from the next Dragon Age, it really sealed the deal. I'm out. BioWare just isn't telling stories I care about anymore. Instead of moping around, I'm moving on. BioWare had an exceptional run, but that developer is long gone. What's left is just an EA studio that makes middling games I'm not really interested in.

The silver lining, of course, is that all the claims about nobody wanting CRPGs proved to be complete nonsense. We've got plenty of them again, not least of which is Baldur's Gate 3. Waiting to find out what Larian's planning for us next, I feel like I'm that eager 19-year-old again. So instead of being bummed out about The Veilguard, I choose to be excited about what other developers are doing. I'm choosing optimism, it's just not directed towards BioWare.
Not news + Nobody cares + You're Jewish
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,470

After years of holding out hope, 2024 was the year I finally gave up on BioWare​

The Veilguard was the very shiny, very pretty nail in the coffin.

If you didn't already write this IP off after DA2 and Inquisition, I don't know what to tell you. Especially after BioWare produced nothing but flop after flop for years.

I'm actually fairly impressed that an EA-owned studio could push out 3 gigantic, watershed disasters (in a row) and still likely have the chance for a fourth.

:shredder:
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,666
Location
Bulgaria

After years of holding out hope, 2024 was the year I finally gave up on BioWare​

The Veilguard was the very shiny, very pretty nail in the coffin.

If you didn't already write this IP off after DA2 and Inquisition, I don't know what to tell you. Especially after BioWare produced nothing but flop after flop for years.

I'm actually fairly impressed that an EA-owned studio could push out 3 gigantic, watershed disasters (in a row) and still likely have the chance for a fourth.

:shredder:
anthem-dylan.jpg.adapt.crop191x100.1200w.jpg


:martini:


Lets be honest,bioware never disappoints. All of their games are very entertaining,some as games....others as glorious dumpster fire watched from a far.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,828
DA2 had flaws, but it was still awesome.
Dragon Age 2 was utter shit and it should be altogether deleted from human history. It has no value as a work of art, as an entertainment product, nor even as a cautionary tale, and both it and Dragon Age 4 can be utter shit entirely independent of each other.

Also note that this isn't the alcohol talking. I have been drinking, but the alcohol and I have had a discussion and we're in agreement, I speak for both of us when I say that Dragon Age 2 is utter shit.
 

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