Demnogonis Saastuttaja said:AlaCarcuss said:KotC is a completly different type of game, it's turn-based and it's DnD - magic is not mana based.
Yeah, and it's actually good and didn't require a massive amount of resources to make it. It's fun, tactical, fast-paced and weirdly charming vs. DA's boring, repetitive, slow and tasteless.
AlaCarcuss said:Unlike some of the yougsters around here, I accept that times change. The game industry is not what it used to be - and never will be again. It's no longer a niche industry who's primary demographic was fat, pastey, pimply face nerds dwelling in their parents basements (like you I'm betting). It's a multi-billion dollar industry, that now has to cater to the masses.
AlaCarcuss said:Yep, I agree KotC is terrific, I love it.
I don't agree with you about DA though - I'm having a hell of a lot of fun with it. Shit, I'm not a masochist, I wouldn't be still playing it if weren't.
MetalCraze said:Failing at reading comprehension seems to be the very popular new shit on the Codex.
I'll repeat a game - what's the point in having a real-time combat when it turns into an uncontrollable mess unless you constantly twitch the pause key?
Yes bad example.
TB is superior for party-based games, RT is superior for single-char games. That's how it always worked and works the best.
Good party based game always provide complex and in-depth micromanagement which is very tedious in real-time. That's why all real-time party-based games are so simplistic and/or dumbed down.
Dnny said:God, dragon age truly is the successor of "BG2" in that they took the worst parts of that game and cranked them up to eleven. Spellhold wasn't boring enough ? here comes the mage tower quest full with shapeshifting puzzles experience and boring encounters. I nearly liked that game in the beginning and I nearly uninstalled it after that quest. I hope there won't be any other fetchy quest of that scale. Oblivion wasn't enough of a walking simulator ?
At the very least, Spellhold had a nice feeling of mystery even though in the end it was just a boring fetchquestland, this one in DA is the epitome of boring, shit, boring shit.
Dnny said:God, dragon age truly is the successor of "BG2" in that they took the worst parts of that game and cranked them up to eleven. Spellhold wasn't boring enough ? here comes the mage tower quest full with shapeshifting puzzles experience and boring encounters. I nearly liked that game in the beginning and I nearly uninstalled it after that quest. I hope there won't be any other fetchy quest of that scale. Oblivion wasn't enough of a walking simulator ?
At the very least, Spellhold had a nice feeling of mystery even though in the end it was just a boring fetchquestland, this one in DA is the epitome of boring, shit, boring shit.
Volourn said:Fade is fuckin' awesome. One of the best parts of the game so fuck off.
Yeah, I thought that exact same thing during the Fade portion too. Like a mini-Metroid homage.Castanova said:Yeah, I liked the Fade portion quite a bit. I do admit it was a bit on the lengthy side but it was a great change of pace from standard dungeon crawling and I loved the shape-changing aspect. It was almost like an homage to something like Metroid or Symphony of the Night.
So far my least favorite aspect of the game is traveling on the world map which, for some reason, takes FOREVER.
Demnogonis Saastuttaja said:AlaCarcuss said:Unlike some of the yougsters around here, I accept that times change. The game industry is not what it used to be - and never will be again. It's no longer a niche industry who's primary demographic was fat, pastey, pimply face nerds dwelling in their parents basements (like you I'm betting). It's a multi-billion dollar industry, that now has to cater to the masses.
There is no acceptance, there is only Codex.
I should leave it at the dumb one-liner, but we have to accept nothing (and whether or not we do means little), instead we adapt. Some, like you, change their standards (well, that's what I think you do but correct me if you want) and others move to greener pastures (genres that they haven't tried or that haven't softened, for example board games or 2D platformers), quit gaming or only replay stuff, etc. However games are a luxury and nothing forces you to like or play new RPG's if they don't fit your standards, and complaining about stuff is the favourite hobby of pretty much everyone so why not do it?
Demnogonis Saastuttaja said:AlaCarcuss said:Yep, I agree KotC is terrific, I love it.
I don't agree with you about DA though - I'm having a hell of a lot of fun with it. Shit, I'm not a masochist, I wouldn't be still playing it if weren't.
Yeah, you do that, I'm just saying that from a gameplay perspective (I like the artwork and music more too, personally), KotC is much better. And I don't think a mainstream game made in it's fashion would necessarily be a failure, critics that would honestly hate it could always be bribed and if it got good scores, there shouldn't be any reason why players wouldn't buy it. Not that critically acclaimed good games always sell.
Think of it this way - if his biggest complaint is that world map travel speed is a bit too slow, that's pretty high praise for the rest of the game.Volourn said:"The fade is a rip off like most things in this D. Gaider circle jerk.
R00fles."
Your post is a rip off of KC's. R00fles!
" I loved the shape-changing aspect. It was almost like an homage to something like Metroid or Symphony of the Night. "
More like HOTU.
World map speed is fine. Seriosuly, people are such crybabies about the stupidest stuff ever. FFS Get over it. So, you are speedy gonzalez. Big fuckin' deal.
MetalCraze said:AlaCarcuss can't stop deliver me quality lulz in the past few days. First DA is a dungeon crawler and now it isn't a casual game and he actually bitches about casual gamers while being one ("omg not having health regen is tedious!")
MetalCraze said:This is gold. You are my new favorite poster now, kind sir.
So NWN2 is a dungeon crawler too? And NWN1? And VtmB Bloodlines? Or you really have no idea what you are talking about? You don't even know what dungeon crawlers are do you?A lot of the game IS dungeon crawling - what the fuck would you call it then?
It is. It has a typical set of your traditional console dumbing down - regen (that is even faster and harsher than the one in ME) and immortal party members. Even worse than KotOR. And KotOR is a one dumbed down game.And No, it's not a casual game
"ME etc" - those are lot of examplescompared with a lot of it's contemporaries like ME etc
Or maybe that's because your brother doesn't play anything besides shooters?(otherwise my brother would play it - he liked ME, but thinks DA is too hard-core, as I suspect do a lot of casual gamers).
Lavoisier said:Man you're hopeless.
That being said, I too hate the dumbing down of our beloved RPG's, but it is what it is. Though, DA:O is a bit of a throw back to the old days in terms of length and complexity - at least compared to what we've had to deal with in the last few years, and Bioware should be congradulated for that.
Redeye said:Can we use traps?
What about stealth bypassing of encounters?
Are there forced dialogues where the enemy is invulnerable until the scripts kick in?
Is there a clue-connector jigsaw puzzle system that will let me jump to conclusions and get to places before the railroad system would normally lead me there?
Is there Scooby Doo style handholdey exposition?
MetalCraze said:So NWN2 is a dungeon crawler too? And NWN1? And VtmB Bloodlines? Or you really have no idea what you are talking about? You don't even know what dungeon crawlers are do you?A lot of the game IS dungeon crawling - what the fuck would you call it then?
MetalCraze said:It is. It has a typical set of your traditional console dumbing down - regen (that is even faster and harsher than the one in ME) and immortal party members. Even worse than KotOR. And KotOR is a one dumbed down game.And No, it's not a casual game
MetalCraze said:"ME etc" - those are lot of examplescompared with a lot of it's contemporaries like ME etc
MetalCraze said:Or maybe that's because your brother doesn't play anything besides shooters?(otherwise my brother would play it - he liked ME, but thinks DA is too hard-core, as I suspect do a lot of casual gamers).
What does casual shooter have to do with a casual RPG? Why are you bringing it into a discussion anyway? Let's cut right to the deal and say that DA is more hardcore than Gears of War because you have to read meaningless one-liners. Or Call of Duty because you have to spend more than 2 seconds to regenerate.