Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon Age: Inquisition Pre-Release Thread

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,219
Location
Azores Islands
Probably. Remember that they are part of EA and they have access to all their tech and support. The technical problems and limitations related to previous games mostly had to do with their continued use of the NWN engine.

So we can expect something like a heavily modded frostbite engine, hmm.

Would be nice to have a mage destroying a building with a fireball without it being scripted, but then again i don´t think Bioware is that ambitious in terms of design.

Also another thing that bothers me with trying to emulate Skyrim´s open world design, the amount of resources and the cost of developing that many assets without having the world feel like a random generated piece of crap will probably eat up on Bioware´s already week world design, writing and characters.
 

Rhalle

Magister
Joined
Nov 25, 2008
Messages
2,192
Does Bioware even have the technical chops to pull off something like an open world rpg?

If everything they've ever produced is an indication, the answer is no. My guess is, at best, we'll get a larger but still zoned sort of thing; a scaled-up version of what they always do. And they'll hype that as "open-world."

I will be very surprised if they produce a truly open-world game like FO3 or Skyrim.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Does Bioware even have the technical chops to pull off something like an open world rpg?
Probably. Remember that they are part of EA and they have access to all their tech and support. The technical problems and limitations related to previous games mostly had to do with their continued use of the NWN engine.
We all know how smoothly TOR went.
 

Andyman Messiah

Mr. Ed-ucated
Joined
Jan 27, 2004
Messages
9,933
Location
Narnia
The newfag speaks the truth: DA2 and ME3 were outright shit.

Indeed, but which one is shittier?
In my experience it's definitely ME3, because at least you can have fun with DA2's shittiness. ME3 takes itself a little bit too serious (a'la ME1) so you're just flabbergasted all the time it does something retarded, which is pretty much all the time.
 

~RAGING BONER~

Learned
Joined
May 1, 2009
Messages
420
Open world like Skyrim

Art-style like The Witcher 2
Some people just refuse to listen to me which is so strange since I'm right more often than not, being informed and all.
look at it this way: the higher i set my hopes, the sweeter the codexian sustaining tears taste on the way down from those celestial heights. The rest of you can just stand beneath the blood mist clouds with buckets to collect them and grins from ear to ear.
This sounds like the best game ever! And I can play with my friends!?

Can you pre-order yet? I need to know.
let's be honest now...most of us are such borderline aspies (if not full blown) that we can't really maneuver the intricacies of anything resembling a meaningful human relationship. This is why we rage against multi-player under the guise that it "takes away resources" from what could be a "great game" turning it into a mediocre one. Enter: the BioWare romance! to placate and lull us into a world of lustful fantasy that gives us a few brief moments of respite from an otherwise dreary existence.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,219
Location
Azores Islands
let's be honest now...most of us are such borderline aspies (if not full blown) that we can't really maneuver the intricacies of anything resembling a meaningful human relationship. This is why we rage against multi-player under the guise that it "takes away resources" from what could be a "great game" turning it into a mediocre one. Enter: the BioWare romance! to placate and lull us into a world of lustful fantasy that gives us a few brief moments of respite from an otherwise dreary existence.

Not me, i have "loads" of meaningful sex. I only need rpg romances for the emotional attachment.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,745
Also another thing that bothers me with trying to emulate Skyrim´s open world design, the amount of resources and the cost of developing that many assets without having the world feel like a random generated piece of crap will probably eat up on Bioware´s already week world design, writing and characters.
They're not actually trying to emulate Skyrim so this is a nonissue.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Also another thing that bothers me with trying to emulate Skyrim´s open world design, the amount of resources and the cost of developing that many assets without having the world feel like a random generated piece of crap will probably eat up on Bioware´s already week world design, writing and characters.
They're not actually trying to emulate Skyrim so this is a nonissue.
I imagine that, if they were trying to emulate Skyrim, then it would be much more than a issue. But things as they are and BioWare's recent environments, any ambition can be problematic.
 

aris

Arcane
Joined
Apr 27, 2012
Messages
11,613
"Uhm, I simply stated my observation; if it's enough reason to hope for Bio's painful death is a different matter. Personally I don't give a fuck what happens to them. If DA3 gonna be shit, and it's gonna be shit, I simply won't buy it and carry on with my life, not necessarily awaitng the great mighty doom."

If you don't give a fuck than why waste time spamming about it? FFS If you truly don't care back it up. When I don't care about soemthing I avoid it in all ways possible. Typical internetz. They prove they don't care by talking about it just like they prove how much a game sucks by playing it 7 times. LMFAO
That's what's the codex is about. Whining about AAA-games you allegedly don't give a shit about. Why do you think the threads on bioware (and that one on diablo 3) are always the most popular ones?
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,219
Location
Azores Islands
They're not actually trying to emulate Skyrim so this is a nonissue.

They could do worse than inspire themselves on Skyrim´s world building. As long as DAII is kept locked away and out of the designers minds, then i can still hope they produce something that´s at least bearable to play.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"That's what's the codex is about. Whining about AAA-games you allegedly don't give a shit about. Why do you think the threads on bioware (and that one on diablo 3) are always the most popular ones?"

Next, youa re gonna inform me that we are posting on the internet and that we both live on Earth. Thanks for the important info!
 

Necroscope

Arcane
Joined
Jul 21, 2012
Messages
1,985
Location
Polska
Codex 2014
"Uhm, I simply stated my observation; if it's enough reason to hope for Bio's painful death is a different matter. Personally I don't give a fuck what happens to them. If DA3 gonna be shit, and it's gonna be shit, I simply won't buy it and carry on with my life, not necessarily awaitng the great mighty doom."

If you don't give a fuck than why waste time spamming about it? FFS If you truly don't care back it up. When I don't care about soemthing I avoid it in all ways possible. Typical internetz. They prove they don't care by talking about it just like they prove how much a game sucks by playing it 7 times. LMFAO
That's what's the codex is about. Whining about AAA-games you allegedly don't give a shit about. Why do you think the threads on bioware (and that one on diablo 3) are always the most popular ones?
Because ppl like to rant and laugh their asses off? If a game is good then it's more likely that you gonna find yourself playing than complaining. And it's obvious that AAA titles produce more comments; bigger shit, more flies.

So yeah, if you throw shit at Uwe Boll or Justin Bieber then it means you care...
 

Jick Magger

Arcane
Patron
Joined
Dec 7, 2010
Messages
5,667
Location
New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
Which is why the same people come to the same threads and complain about the same games still being shit and the same developers pulling the same mistakes and the same fans eating up the same shit.
There's some level of emotional investment here, otherwise most would just shrug their shoulders every time Bioware makes another blunder and say "Ehh, it's Bioware" and move on. Same with Justin Bieber and Uwe Boll. If you truly didn't care about them then you wouldn't bother bitching about them whenever they're brought up or spam the comments sections of their youtube videos with shit-slinging.
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Which is why the same people come to the same threads and complain about the same games still being shit and the same developers pulling the same mistakes and the same fans eating up the same shit.
There's some level of emotional investment here, otherwise most would just shrug their shoulders every time Bioware makes another blunder and say "Ehh, it's Bioware" and move on. Same with Justin Bieber and Uwe Boll. If you truly didn't care about them then you wouldn't bother bitching about them whenever they're brought up or spam the comments sections of their youtube videos with shit-slinging.


People who didn't need people needed people around to know that they were the kind of people who didn't need people.
-- (Terry Pratchett, Maskerade)
 

aris

Arcane
Joined
Apr 27, 2012
Messages
11,613
Which is why the same people come to the same threads and complain about the same games still being shit and the same developers pulling the same mistakes and the same fans eating up the same shit.
There's some level of emotional investment here, otherwise most would just shrug their shoulders every time Bioware makes another blunder and say "Ehh, it's Bioware" and move on. Same with Justin Bieber and Uwe Boll. If you truly didn't care about them then you wouldn't bother bitching about them whenever they're brought up or spam the comments sections of their youtube videos with shit-slinging.
Yep. I truly don't have much of an emotional investment with bioware anymore, which is also the reason why I spend pretty much zero time talking about bioware games and so called "romance-simulators".
"That's what's the codex is about. Whining about AAA-games you allegedly don't give a shit about. Why do you think the threads on bioware (and that one on diablo 3) are always the most popular ones?"

Next, youa re gonna inform me that we are posting on the internet and that we both live on Earth. Thanks for the important info!
Then why do you complain about the nature of this forum, when you already knew it was so? Why are you lying volourn?
 

Data4

Arcane
Joined
Sep 11, 2005
Messages
5,559
Location
Over there.
I have high hopes for this AAAA+ game.

Open world like Skyrim

Art-style like The Witcher 2

Romance by BioWare

oh yeah, real high hopes...

This sounds like the best game ever! And I can play with my friends!?

Can you pre-order yet? I need to know.

I think the real question is whether Bio will let players romance their friends. I mean, because nothing says satisfying human interaction like trading scripted lines with another human being, culminating in a cutscene of underwear rubbin'.
 

Telengard

Arcane
Joined
Nov 27, 2011
Messages
1,621
Location
The end of every place
Since all EA games must now be multiplayer, and since the only thing Bioware's got going for it are the romances, you won't just be able to romance your online friends, it will be a necessity to do so. You will have to suck off a certain number of your friends in order to unlock the best ending.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,745
Some people just refuse to listen to me which is so strange since I'm right more often than not, being informed and all.
http://forums.obsidian.net/topic/61839-anti-dragon-age-2/page__st__440#entry1297469
Allan Schumacher said:
Quote
they announced DA3 would be an open world game

We did no such thing.

http://forums.obsidian.net/topic/61839-anti-dragon-age-2/page__st__440#entry1297479
Allan Schumacher said:
Quote
Sure they did. Based on an unreliable 'report' a while back.

Ah, well if people are going to believe any old random comment then.

We're not making an open world game.

We're making a game with much larger levels (in large part thanks to Frostbite), as well as spending more time on areas that are less connected to the crit path of the plot.
Look how fucking right I am. Imagine all the mis- and disinfo that would go unchecked on this forum if not for my informed posts.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom