idonthavetimeforthiscrap said:
things i learned from this thread: VD is probably going to get paid for the review or something, so he went all politically correct.
I'm reviewing the game for the Codex. 'nuff said?
Stauff said:
I wonder whether DA is mostly the sandbox for playing the toolset created modules i.e. NWN.. Still I don't quite yet grasp the hivemind as of now - Risen is pretty solid game with flaws yet the discussion on Risen on Codex was how to say mediocre at best.. Here with DA we instantly have posts waterfall..
P.S. As a side-note do we have VD'd Risen review somewhere or he now resorts to hyped games only?
I was asked to review DA. As for Risen it's a pretty good game. Everything until you officially join a faction is superb and deserves the highest praise. Then the game turns into action RPG on rails, which is disappointing but as predictable as meaningless, flavor-only dialogue options in Bioware games, because that's the PB formula. Still, overall it's a very enjoyable game. I posted my impressions on the Codex, btw.
Arcanoix said:
Vault Dweller said:
circ said:
Vault Dweller said:
baronjohn said:
What kind of details do you want?
Anything is better than:
My Dragon Age Impressions:
Graphics: SHIT!
Gameplay: SHIT!
Writing: SHIT!
I only played to about the part where that 20 minute video play, posted a while back, began.
In other words, you haven't seen enough and aren't in any position to judge the game yet, but you wanted to make "I HATE!!!" thread to be like everyone else. I understand.
As opposed to
Graphics: GOTY!
Gameplay: GOTY!
Writing: GOTY!
Yeah, that's exactly what I meant.
I think that review told me plenty about a POS that I'm convinced I'll hate anyway.
*rolls eyes
VD, if I may, the game isn't as bad as you think.
I didn't say anything about the game. The highlighted quote above wasn't mine. All I know about the game is that:
- the setting isn't original, which is a shame
- it's been a long time in development, which is good
- Dave Gaider posted a lot of interesting things about the game, which raised my interest significantly
- the marketing campaign was idiotic, but it has little to do with the actual game
- a lot of evidence suggests that the combat is actually challenging and tactics will be required
- it's a Bioware game, so flavor-only dialogue options are expected and bitching about them is silly. It's whether or not the game has
only flavor options that counts.
- I didn't read every preview/interview, but what I did read didn't contain any obvious "bad design" clues, which is a good sign.
- not crazy about auto-regen, but it's a mandatory feature these days, much like RT combat. Is anyone bitching that DA is not turn-based?