theverybigslayer said:And what about nowadays' favourite rpg element? Are there lots of barrels to smash?
Freelance Henchman said:Stereotypical Villain said:One thing that has been bugging me since i started playing: Where the hell can i unlock the arcane warrior (or what ever the hell it's called)?
There's an item in the werewolf lair/ruins that does it.
yes plz said:Also, did I pick an extremely crappy origin (male city elf) or was the entire 'your origin will effect how the world and everybody responds to you!' complete bollocks? Very few NPCS took note of the fact that I was an elf and even fewer cared about it. Even the Dalish Elf clan you help barely said anything about me being an elf. The only thing that really seemed to change was the very small amount of time you spend in the alienage late in the game when it finally opens up in Denerim.
Darth Roxor said:Soooooo... what's the Classic Biowarian Plotwist (TM) in this one?
Grunker said:Probably the fact thatbut that's very early in the game.Loghain betrays the king, which leads to the king's and Duncan's death
Beyond that, there really isn't one.
Drakron said:Grunker said:Probably the fact thatbut that's very early in the game.Loghain betrays the king, which leads to the king's and Duncan's death
Beyond that, there really isn't one.
Well TVTropes have that as The Untwist in the Dragon Age page.
Drakron said:Grunker said:Probably the fact thatbut that's very early in the game.Loghain betrays the king, which leads to the king's and Duncan's death
Beyond that, there really isn't one.
Well TVTropes have that as The Untwist in the Dragon Age page.
Yeah I'm replaying as a Elf Mage hoping to be Blood Mage. I've never really been enthusiastic about replaying an RPG so soon after I finished it, but with a new origin story, different party members, and new combat strategies and tactics I've learned through my first playthrough I'm looking forward to it.Genma:TheDestroyer said:If you're an Elf Mage, pretty much everyone has some form of problem with you. Either you're an inferior being (Damn elves), or something they expect to explode into full-blown demon any second (Mage).
Drakron said:Well I do not think Bioware twists are untwists as they only really got a reputation for twists with KotOR and Revan was well done.
Also it was Jade Empire that followed with a attempt at a twist that simply did not work very well (or at all), Mass Effect did not had any as its pretty straightforward.
Grunker said:Drakron said:Well I do not think Bioware twists are untwists as they only really got a reputation for twists with KotOR and Revan was well done.
Also it was Jade Empire that followed with a attempt at a twist that simply did not work very well (or at all), Mass Effect did not had any as its pretty straightforward.
Erm... Baldur's Gate's "No, Protagonist. I AM YOUR FATHER!" is not plottwist? Baldur's Gate even had two. First, "I AM YOUR FATHER!" (or rather, "he is your father") and then "HE IS YOUR BROTHER!"
They've always had plottwists - and bad ones. People say Revan was good because you didn't expect it, but that's extremely bad logic. It's incredibly easy to pull of that kind of plot twist - if you make no connection to the twist prior to the reveal, how the fuck should the player guess it?
Examples on the above is "OMG GOOD NPC WAS EVUL ALL THE TIME!" or "OMG EVUL GUY WASN'T EVUL AT ALL HE FOUGHT FOR A GREATER GOOD ALL THE TIME!"
The hard plot twists are the twists that have meaning within the context of the game, and that means they have to have meaning throughout all of the story - not only after the reveal of the twist. Doing that is much harder, because you have to establish connections to the twist all the way through the storyline, which in turn means danger of the player guessing it (i.e. large risk of untwist).
And no, three or four visions without context do not count.
An extremely good example is "The Crest," in which a crew on a navy destroyer are terrorized by a paranoid captain. They end up relieving him of command, after which they get prosecuted for disobedience. Through the whole film, you sympathize with these guys, because they are being terrorized. When they win the case and all's well, their advocate arrives at the "we won"-party, shit drunk. He tells them that when he took on the case, he thought he was defending a terrorized crew from an evil captain. But under the course of the trial, he found out just how sick the captain was, and how, instead of helping him, the crew backmouthed him, didn't report his illness, and were generally just assholes. All of this has never been hidden throughout the course of the film, so in the end, the twist leaves you with a bitter taste in your mouth, because you realize that the betrayal wasn't the captain's. It was theirs. And therefore yours, since you sympathized with the crew.
That's how to do a plottwist. Not this "omg u dind't xpect taht lol"-bullshit.
Fuck, what a rant. I need to stop drinking so much coffee.
Grunker said:Erm... Baldur's Gate's "No, Protagonist. I AM YOUR FATHER!" is not plottwist? Baldur's Gate even had two. First, "I AM YOUR FATHER!" (or rather, "he is your father") and then "HE IS YOUR BROTHER!"