Gay-Lussac
Arcane
Mangoose said:Huh? How do you switch party members without camping?
There are 10 spell combos.
finally, thanks
Mangoose said:Huh? How do you switch party members without camping?
There are 10 spell combos.
Nael said:Mangoose said:Huh? How do you switch party members without camping?
If you're in a town you can click on one of the buttons at the top of the screen and it will open up the party selection screen.
Sovard said:It's about 40-50 hours a playthrough
Stereotypical Villain said:I've played it for five hours and i must say that the game's combat is on the mass effect scale of boredom. .
Serious_Business said:Stereotypical Villain said:I've played it for five hours and i must say that the game's combat is on the mass effect scale of boredom. .
This. I've barely played it but I can't see myself going through hours of this shit. Terribly tedious, waste of time, banal shit boring, you're better off reading a novel, etc.
bonch said:Mikayel said:i scrolled my browser to have the first non-sticky thread of GRPGD on the top and counted all the DA threads (didn't even cover the first full page of the subforum) and counted 9 dragon age topics.
Thanks for letting us know that you sat there counting Dragon Age threads.
Biowhore said:We're hunting for the "load times getting longer over time" which would likely indicate a leak, and yes, it will take a while to fix most likely. Memory leaks are insidious because it could be anything, because once it's leaked, it's leaked - it could be the act of transitioning, it could be the act of opening doors or pressing tab to highlight objects - it could, literally, be anything. They also take time to fix + test, because if they are fixed incorrectly, the game will often simply crash instead of leaking.
To be clear, there is at least two seperate problems with "slow load times" - AMD phenom CPUs apparently have some inherent issues (see this thread for how to resolve the problem:
Click Here
Well that's a great memory. Just trust me (and bioware, unless you're playing unpatched for the true experience), the game has retarded fucking difficulty spikes. Additionally, I don't give a shit how hardcore you told me you were, whether you're okay with it or not, encounters should not require this kind of forethought on normal and easy difficulties. I'm glad they fixed easy, though I really think they need to man up and fix the difficulty spikes and memory leaks. They won't though.Overweight Manatee said:I didn't say it was easy, I said it felt well balanced. Hard is decently hard, easy seemed piss easy. I was merely remarking that the endless stream of reviewers who cry that easy isn't easy enough should, as you say, have their fucking teeth knocked out. I remember people crying that the tutorial was too hard on easy. Ridiculous.
You get stuff sure. However the game is meant to be played with at least two mages, since a insane amount of boss encountersThat said, I haven't been finding much of worth in chests anyway. Anyone getting good stuff that makes it worth bringing chest openers?
Mage tower done, red cliffe done, trying to get the ashes and don't feel like back tracking all the way from a boss to get new party members.Granted I haven't played too far, I'm hunting werewolves in the Brecilian forest currently. Where are you?
Satori said:Which party members do you feel offer the best banter?fizzelopeguss said:Just finished, game is pretty awesome.
I wish I had a better reply, but the all caps guy below you said it all. That's great if you happened to start the game with an optimal class/spec. Whatever, though I just know I'm having way more issues, way more often than I have with any other RPG.made said:They should fix these issues first imo before tempering with the difficult settings. Though ofc it's harder to do, and there's nothing wrong with making easy even easier for the super casuals that just want to skip combat and enjoy the story or whatever.
Multi-headed Cow said:Well that is distressingly quick. How many hours does it say it took you?fizzelopeguss said:Just finished, game is pretty awesome.
I like games, but I got fed up with each game I waited for turning out to be the same formulaic crap. I still like games the same, it's just most of games I play now are from '90s and they can really bring challenge and enjoyment as they contain quite a number of really good and varied gameplay ideas not found in present games (like Emperor of Fading Suns which I play right now). Most of the games today are action games with lots of dumbing down and lack of awesome moments like the ones I described that aforementioned BG is full of in this thread. Meh.Vault Dweller said:Then you discovered that being an angry cunt is kinda cool, put on that persona and never stopped bitching and hating. You were a nice guy, skyway. Maybe it's not too late to start liking games again.
As I wrote I don't want to endure a game which is about saving the world again from ancient evil and other "mature" stuff plus regens where my characters even can't die. Like forever. Like it was even in BG. And then there is this level-scaling.Aint it?
I knew that it was fantasy with your typical races, mages, dragons and stuff. I have nothing against that provided that it has an interesting twist to it. But nowhere did it was suggested that it will be a ripoff of most generic parts of those settings on such a scale. Not mentioning that it was going to be a ripoff from Bioware games once again and the aforementioned twist was "omg even rats being made of skin and blood, mature epic buttseks".Bullshit. It was clear from day one that DA is not an original setting and that it won't deviate from the traditional, FR/LotR path. There is no fucking way you didn't know it.
I have yet to see how regen makes a game better especially the one where characters just get knocked out in combat. As BG is a part of the topic I'd like to mention that even though your characters died most of the time it wasn't permanent (like with being hit by a disintegrate spell) - but it still was pretty fun (and hard) trying to survive with crippled party through series of dungeons before finally getting to the temple with resurrection. Way way better than the stupid auto-res, regen and a couple of wounds after each combat.As for the auto-regen, if you kill the hate mode for a second, play the game a bit analyzing how this feature works, you'll see that it's a good fucking feature that makes the game better.
I still don't see how it's relevant to the topic at hand - but oh phhhlease - I wasn't by far not the only one who thought that TG may actually succeed way back.Pulling the "many people" excuse? How very ESF.
Unfortunately I wasn't surprised.Are you surprised? That's the Bio formula.
Haha no. I was even poking fun of BG ripping off stuff even from Star Wars from the start.You liked it in BG, you liked it in BG2, you liked it in the NWN games.
You can do without saving the world from ancient evil. And if you can't you can always pull off Arcanum. Even though I suspected the "twist" with "blam you are not messiah!" it was one of the reasons why Troika did a far better job than Bioware. You wanted the argument - that was one.There is nothing wrong with heroic fantasy as a genre.
Funny thing is that FO3 is a shittier "sandbox" game than even Oblivion - being the next step of Bethesda's decline - because it was the first game to introduce linear corridors and even city streets with artificial obstacles since when?We can't unless you can prove (or at least produce some strong arguments), explaining why FO3 is a shitty sandbox game, because that's what it is.
You are talking exactly like ESF'er here. I hate F3 not only because it is a shitty sequel - I hate it also because it's a game made for retards (have you seen my father? How about you'll blow Megaton up just for lulz? Or how about we welcome the kid who ate his parents alive with open hands into the town and kill you if you try to harm him even before you talked to him?) with a setting full of inconsistencies (like the city of motherfucking unkillable children on top of the orc vault yet the only ones who bother them are raiders living who knows where or BoS not reacting at you bringing in a supermutant with you even though they are dedicated to killing them for some reason), Oblivion-like level scaling where you rape one of the strongest monsters at low levels, quest-compasses, etc.Being angry at Bethesda for raping a dead, already raped twice franchise and hating Fallout 3 by association because your views are so fucking narrow that your hate clouds your reason? No.