Great Deceiver
Arcane
- Joined
- Aug 10, 2012
- Messages
- 5,904
I can't believe people are talking about comebacks and yet don't mention the single most important item for that purpose - Smoke of Deceit.
Vision is ubiquitous in LoL, people spam wards everywhere and there's no way to move undetected, so the element of surprise is almost nullified. In Dota, sight wards have a cooldown, and the very existence of Smoke of Deceit (which was recently buffed to be undetectable to wards period, even sentries) makes it so it's entirely possible to make a comeback play and turn the game around even if you're at a gold/item disadvantage.
To say Dota comebacks are simply a result of random shit is ridiculous, and denounce complete ignorance about the game. There are a lot of random elements in Dota, yes, but I personally feel they add to the competitive aspect, rather than detracting from it, but that's another discussion altogether.
Also, being out of position and getting fucked means you lose in LoL, but not in Dota - contrary to what's being expressed in this thread - because there are Buybacks in Dota. If you have enough reliable gold (another distinction people tend to gloss over - reliable vs unreliable gold is an important difference in Dota, and simply does not exist in LoL), you can buyback on a 3 min cooldown and turn the fight back around, or defend your base.
Vision is ubiquitous in LoL, people spam wards everywhere and there's no way to move undetected, so the element of surprise is almost nullified. In Dota, sight wards have a cooldown, and the very existence of Smoke of Deceit (which was recently buffed to be undetectable to wards period, even sentries) makes it so it's entirely possible to make a comeback play and turn the game around even if you're at a gold/item disadvantage.
To say Dota comebacks are simply a result of random shit is ridiculous, and denounce complete ignorance about the game. There are a lot of random elements in Dota, yes, but I personally feel they add to the competitive aspect, rather than detracting from it, but that's another discussion altogether.
Also, being out of position and getting fucked means you lose in LoL, but not in Dota - contrary to what's being expressed in this thread - because there are Buybacks in Dota. If you have enough reliable gold (another distinction people tend to gloss over - reliable vs unreliable gold is an important difference in Dota, and simply does not exist in LoL), you can buyback on a 3 min cooldown and turn the fight back around, or defend your base.