InD_ImaginE
Arcane
- Joined
- Aug 23, 2015
- Messages
- 5,957
Unfortunately, something bad happened immediately afterwards.
They are heeding my advice well on sea dwellers. Respekt to the Slingers
Unfortunately, something bad happened immediately afterwards.
In previous games flyers homed in on random group. They could "attack rear", but, IIRC, had to pass morale test to fly over everything inbetween. So they usually failed it and attacked some random heavy inf box.Did summoned air units always default to landing on commanders? That's quite powerful.
You should've brought some indep shield chaff. Or placed fat armored guys forward as arrow catchers. Your troops are notoriously vulnerable to archer spam.we definitely couldn't have won against *checks notes* 7 archers and a light infantry with no commander.
In previous games flyers homed in on random group. They could "attack rear", but, IIRC, had to pass morale test to fly over everything inbetween. So they usually failed it and attacked some random heavy inf box.
In previous games flyers homed in on random group. They could "attack rear", but, IIRC, had to pass morale test to fly over everything inbetween. So they usually failed it and attacked some random heavy inf box.
Ah, I do remember the good old times when mind-controlling the Heroes you could get the famed "attack commanders" (or it was something like that) and copy&paste the order.
Lucky, I haven't found anything good.Ok I don't mind spilling some beans about my nation here, it's for fun anyways. The experiment gone awry (disease spreading) hit a province, which was quite a lucky find for me. ~30k pop. and library site (scholar S1 mage, 17RP), which singelhandedly carries all my research. Now I can picture the situation to the fullest: at the research institute a delicate magical experiment went out of control, everyone screaming and running, but it still works.. only every researcher has a terminal illness a few months after hiring. The RNG giveth, the RNG taketh. AARRGH.
It wasn't even a matter of archer spam really. They got all of 5 kills. It was partly a misplay on my part, giving too many formations to the indie commander resulting in painfully low morale for the militia, and the new morale system, which allow individual units to rout. The mage routed before his troops even got hit really because he saw the indie militia routed from essentially nothing. Pretty sure this wouldn't have happened in the old system. The PD had 17 kills on my army of 98, and half of those were lobo guards that have 50 morale. I would have won the fight if I'd left the indie troops behind.You should've brought some indep shield chaff. Or placed fat armored guys forward as arrow catchers. Your troops are notoriously vulnerable to archer spam.
It's Elves. it's what they do, they elf.
That battle was a thing of beauty. I have never seen such a heavily outnumbered battle won either. I see the fishy people want my mushrooms as well. War it is then!
I have played this shit for years and the sight of a smattering of Lion Tribe PD killing an (admittedly small and with poor morale) Merfolk raiding party was for sure something.
What Pantokrator did you anger for such shit luck, Damned Registrations ?
Also, Pyrene, this time are you going to go in? Don't you fear the Olms, they're cute af
Eh, no lies here, just a few turns of nonaggression followed by mutual understanding that violence is unavoidable. I was actually planning to hit Ulm, as my big stack was right on his border the turn squeecoo informed me that he's itching for a fight.You got sqeecoo'ed, there's no dishonour in that. Always remember not to believe his lies
That what I was interested in finding out! I think that as long as diplomacy is set to binding, you can't move your units into enemy territory (I.e. you can give an order, but it will be ignored). This doesn't seem to apply to scouts or stealthy armies (from what I've been told), so I'm interested in how those interact - would be funny if patrollers politely ignored armies of nations you have NAP with.Can you even break a NAP? I did binding diplomacy mostly for testing purposes, but three turns aren't a lot, maybe the next game we can do the standard non-binding. About another game, maybe when we reach the point that the majority of players want a 48 h turns. We're still managing a brisky 24h-turn, and I honestly fear a lot burning out on lategame.
I see Agartha closing in on Pyrene capital, did the big underground battle happen?
You declared war on me and am salty I am not attacking you? Isn't this supposed to be the other way around? Hehehe I'm too busy chasing mushrooms mannn...I see Agartha closing in on Pyrene capital, did the big underground battle happen?
No
Pyrene has done nothing bar running around in circles for the last 6 turns with a 350+ strong army. I got tired of waiting and started raiding, he pretty much refused to meet my raids head-on, kept running around with his gigastack and I'm raiding his capcircle while his 350+ strong army is still running around in circles. I'm not exactly sure why a hellbless build is giving a scale Agartha time to research and summon shit by the dozens, but there must be a plan, I guess
Yes I'm salty I play this for the joy of smashing huge numbers or pixelmen and I am being refused
I just want to see the pixelmen die
You declared war on me and am salty I am not attacking you? Isn't this supposed to be the other way around? Hehehe I'm too busy chasing mushrooms mannn...I see Agartha closing in on Pyrene capital, did the big underground battle happen?
No
Pyrene has done nothing bar running around in circles for the last 6 turns with a 350+ strong army. I got tired of waiting and started raiding, he pretty much refused to meet my raids head-on, kept running around with his gigastack and I'm raiding his capcircle while his 350+ strong army is still running around in circles. I'm not exactly sure why a hellbless build is giving a scale Agartha time to research and summon shit by the dozens, but there must be a plan, I guess
Yes I'm salty I play this for the joy of smashing huge numbers or pixelmen and I am being refused
I just want to see the pixelmen die
What, to reduce the carnage? Ryleh is selling cheap earth boots and gems!Sooner or later one doom stack will stumble into enemy EQ casters and its going to be over...
On a unrelated note Ulm is selling cheap rings of floating.
This problem would be solved elegantly if there was a way to flood the caves (I think you can do it in CoE actually).Well its actually an interesting match up and dance.
Giants can nuke with EQ without big risk to themselves but they will get paralyzed by olms.
Oracles could perhaps survive an EQ but agarthan troops would get obliterated.
We'll see who outplays who.