Baron Tahn
Scholar
- Joined
- Aug 1, 2018
- Messages
- 668
The brutal Jotun are the enemy of old! There is no more fitting enemy (except for the sly Vanir)! For glory! For honour! Truth, justice, freedom, reasonably priced love and a hard-boiled egg!!!
I want to actually feel the meme for real
So InD_ImaginE, burned any undead? Feeling the memes yet?@InD_ImaginE , you’ve found your meme target.
Anti elf racism? In my plane of reality?The brutal Jotun are the enemy of old! There is no more fitting enemy (except for the sly Vanir)! For glory! For honour! Truth, justice, freedom, reasonably priced love and a hard-boiled egg!!!
I want to actually feel the meme for realSo InD_ImaginE, burned any undead? Feeling the memes yet?@InD_ImaginE , you’ve found your meme target.
Hit me up at Hot Vanheims near you. I will make good use of them.Who wants my gems and gold? Lizards and seafarers of color do not need to apply.
And yes, I’m in. First one to die gets the glory they say, hope I won’t get too much glory.
Looks like I won't get all the glory, my salutations to the brave warriors of UrukWho wants my gems and gold? Lizards and seafarers of color do not need to apply.
They have poor attack and defence skills though, any decent thug or sacred with magic weapons will dumpster them, no?Balanced bro.
I hate Ubar and Na'Ba with passion. OP levels on par with mod nations. This is not the game I came to love...
To kil djinn you need magic weapons and true sight, if you can guarantee neighboring them and specialize in killing them it is very much doable. But this is a MP game and you can not build to kill a nation in particular unless you are playing a map with preset starts.They have poor attack and defence skills though, any decent thug or sacred with magic weapons will dumpster them, no?Balanced bro.
I hate Ubar and Na'Ba with passion. OP levels on par with mod nations. This is not the game I came to love...
Mod inspector shows them as costing 675g and being cap only, are you refering to how they were in Dom 5? But yeah, point taken about them being very strong and resilient mages either way.Na'Ba pays 475g for a recruit anywhere sacred mage
No I meant the OTHER mage thats recruit anywhere.Mod inspector shows them as costing 675g and being cap only, are you refering to how they were in Dom 5? But yeah, point taken about them being very strong and resilient mages either way.Na'Ba pays 475g for a recruit anywhere sacred mage
Right right, hadn't noticed those Sahirs.No I meant the OTHER mage thats recruit anywhere.
I hate Ubar and Na'Ba with passion. OP levels on par with mod nations. This is not the game I came to love...
I am not a hater, I like well designed nations with plenty of summons and unique mechanics.I hate Ubar and Na'Ba with passion. OP levels on par with mod nations. This is not the game I came to love...
I mean I downloaded and look at a lot of mods for Dom6 right now... most of them are not as powerful as Ubar or Na'Ba which is hilarious
For me its a general discussion not related to any Codex games. A general stance on design of some nations.Lol didn't know the random nation I picked could cause so much butthurt. Should have just told me to take something else, I really don't care for whom to play.
To be honest in case of those battles the result would be the same with any other nation with the same bless. Asph despite knowing enemies' bless organizes banzai charges of manikins against fire shields. Malikah was not present in the first battle and her contribution in the second is close to zero.I've managed to see the heroic attempts by Asph to repel the Nabaite incursion. I pretty much stopped playing Dom5 before Naba and their ilk were introduced so I'm not particularly schooled in their details.... but....
Holy fucking shit what the fucking fuck
I love brown middle-Eastern djinn tiddies as the next man but holy fucking shit Illwinter what the fuck