Congratulations!
We've been keeping an eye on our
paypal counter today, and together with the Kickstarter total, it looks like stretch goal 2 was just unlocked!!!
Personality traits & talents are now confirmed, and it'll come as no surprise that we're extremely happy that we can add the traits & talents gameplay system to Divinity: Original Sin. It wouldn't have been the RPG we wanted to make without them, and we're very grateful that you made this possible.
To celebrate, here's a video showing how we'll go about including traits and talents. To be specific, it's a video about a prototype for the trait
curiosity and the
sixth sense talent, and while the actual implementation may vary, it should give you a good idea of how it'll improve the gameplay and bring more depth to character customization.
It's going to be awesome!
New Stretch Goal Announced
So many people were touched by Kirill's magical performance that we wanted to do something special. Therefore, without affecting any of the other stretch goals, we'd like to give Kirill something he's also wanted i.e. a live orchestra for him to fool around with and record the game music with.
So, at 700K, there is now a stretch goal that unlocks a live orchestra for this man:
You want this. You really want this. It seriously will be awesome!
The Next Stretch Goals
Obviously with a stretch goal unlocked, it follows that we start looking at what the next stretch goal is going to be.
At 666K already, we'll reach a new secret stretch goal in which we'll lift a tiny bit of the veil that covers a well-kept secret.
Don't expect big announcements, but do expect some of the lore surrounding this particular secret to be released. You can also expect more on THE HINT.
At 700K, there's of course our newly announced stretch goal, in which Kirill gets an orchestra, and then at 800K, there's a very big one:
Henchmen become companions.
While our henchmen will have more background than what you've seen in the gameplay videos so far, upon unlocking the 800K stretch goal full blown companions will be unlocked, featuring complex storylines and adding gameplay to our gameworld. This is a pretty important stretch goal, so we'll soon do an update to illustrate exactly what it is we want to achieve.
Stay tuned!
Ohmwrecker Plays Divinity:Original Sin
More youtube goodness. Ohmwrecker did two videos of a playthrough with none other than David, our singing producer and you can follow all of their adventures!
Have a look at part 2 of their walkthrough (here's
part 1 if you missed it)
REDDIT AMA in a few hours!
You can ask anything you want about Divinity:Original Sin and even get an answer on our
Reddit Ask Me Anything, at 18:00 GMT, 19:00 CEST, 10:00 PST, 13:00 EDT. That's in just a couple of hours. Your correspondents will be these nice people:
They promised to type as fast they can
We will post the exact link in one hour.
New Reward Tier
The $500 and $550 tier are sold out, so we introduced a new limited $600 tier.
In Closing
I don't know, but for some reason I now have to
link to this. It may have something to do with the above picture. Listen to it. Because...