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Divinity: Original Sin Pre-Release Thread

felipepepe

Codex's Heretic
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Yeah I like dota, kewl-downs and other non-canon things, but that doesn't mean I'm a "moran".
selo-ronnie-von.png
 

Cowboy Moment

Arcane
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Your posting history pretty much speaks for itself there hon.
Quote 1 post saying I liked any Bioware non-BI game.

Yeah I like dota, kewl-downs and other non-canon things, but that doesn't mean I'm a "moran".

You don't even know what you don't know. Nevertheless, good luck. This is the Codex after all, and noone is beyond redemption.
 

Hobz

Savant
Joined
Apr 17, 2012
Messages
337
Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
Hats off to Larian for self publishing two great-looking games. :love:

I wonder if kick-starting one or both games would be a good idea... After all they have unfinished games they want to develop and publish, plenty of actual content to show and a solid background. They don't have even have to use Indegogo if they don't want to give them a cut, they could handle pledges on their own site like Star Citizen did. In the end it woud just be glorified pre-orders, and I'd be more than willing to give them a hand, especially if that could get me more content.

What about romance between the two PCs as a stretch goal ? :troll:
 

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
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Jan 6, 2012
Messages
3,876
Codex 2013
About Original Sin:

You can either play both characters by yourself or co-op with a friend on a different computer.

The game will feature various little touches such as: break a barrel of water, you can freeze the water with an ice spell. Break a barrel of oil at an enemy's feet you can cast a Fire spell at the oil and make the enemy take burning damage over time.

From what I saw of the game, there will be choices and consequences. For example, there was a quest to help out some guards take care of something at a lighthouse. You finish the quest and then you report to their superior and you can tell him that those two guards are great heroes and not take credit OR you can take the credit for yourself. They'll either get promoted on the spot OR discharged. Later on, you'll find out how they bungle some major operation or you find out that they hold a grudge against you and try to kill you.

If you play by yourself then you can talk to the other character about various things.

The teleport pyramids are in the game and you can use them in interesting ways.

I also helped present Dragon Commander by playing the game on stage while one of the Larian guys talked about the various features.

Source: I was at the Larian presentation of Dragon Commander and Original Sin when theyh came to Warsaw :D

Feel free to ask me anything :D

Sweet. Thanks for posting the info here.

Ok, so is the system class based, or skill based? Can you customize your 2 startup characters? What can you customize, if so? Do you have to play magic users, or can you go straight warrior without magic?

What kind of skills, feats/talents/traits are there for characters on level up?

How common or rare are magic items?

What is the world like? Are monsters and shit common? I know they were common in Divine Divinity, but this game is said to be set earlier...

I saw that you could summon elementals. What else can you summon? Demons? Monsters?

What races are available for play? Are the races of your premade characters fixed? What about companions...any non humans?

Thanks bro! :bro:
 

JudasIscariot

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Serpent in the Staglands Codex USB, 2014
Mother Russia

(Please keep in mind that this happened a few weeks ago and some of my information may be a bit hazy so I'll apologize ahead of time for any inaccuracies that may or may not appear :D)

Based on what I saw, you are going to play two humans: one female and one male. This was also present on the cover art and posters plastered all over :D I didn't get to play Original Sin and I didn't get a chance to really explore the main menu and such so I cannot tell as of right now whether you'll have the chance to customize the two main characters. I *think* one of the characters will be a magic user and other a fighter but at the time of the demonstration both characters had all the spells since this was to show off the various capabilities of the game and the engine.

IIRC, there are skills and I *think* you can also raise stats. AFAIK, some of the mechanics from DivDiv are going to be in the game i.e. the cross-class skills such as magic and ranger abilities. I'll have more on this later as I recall more (sorry again but like I said this happened a while back :D)

We didn't get to see too many magic items due to the short length of the demo.

About monsters: during the demo, the dev and another player fought some zombies at a lighthouse. That was about the only combat during the demo so not sure how common in terms of numbers or in terms of variety of creatures the monsters will be.

From what I gathered, the world is at war with the Orcs as evidenced by a quest where you get to decide whether to let a female Orc, who had a love spell used on her by a soldier, live or die (yes, there are consequences to this one too :D)

I didn't get to see any summoning parts.

If I recall anything else, I'll add to it :D

Edit:

About the DivDiv mechanics: I'll have to retract some of that statement for now due to the fact that I was playing Divinity 2, which featured the various skills and abilities I mentioned and thus my recollection got mixed up with that. So sorry, bros!

Rest assured that this will not be a popamole RPG.

Also, if you are playing with another person, when having a conversation with their character in-game, you won't see what they have to say UNTIL they make a choice in their dialogue. So yes, dialogue choices exist even between the two player characters :D.
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
What meme?

EDIT: Oh, "Discuss". That may pretty possibly be just an accident. It's a pretty normal term that can be used this way and is only memetic round here because Andhaira is a spamming tard.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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May 29, 2010
Messages
36,709
If only they had included a "Which one is better and why?" before the "Discuss!"

Larian's been making sexist armors since day one. Their iconic image for Dragon Commander is the topless reflection of a skeleton woman. So much insincerity.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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Mar 10, 2003
Messages
24,986
"What about romance between the two PCs as a stretch goal ?"

Who says that isn't already panned?


"Larian's been making sexist armors since day one. Their iconic image for Dragon Commander is the topless reflection of a skeleton woman. So much insincerity."

Oh, FFS, STFU.
 

Roguey

Codex Staff
Staff Member
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Messages
36,709
Succubus_1200.jpg

Pretty sure that's not the word I want to use. Hope they sent this artist to a fucking anatomy class.
 

Black

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Messages
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"Madness" or "insanity" are just another words for "genius" :lanza:
 

Kem0sabe

Arcane
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Mar 7, 2011
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Location
Azores Islands
I played Divinity 1 but was turned off by the mind numbing boring dungeon design, but the game was ok for the time. Divinity 2 on the other hand, complete crap story and gameplay wise, couldn´t understand what they intended with the game. Same for Divinity 3... large world but probably one of the worse combat systems i have experienced... jerky, awful animations, and very poor pacing of the story... plus the use of the dragon form amounted to little more than a gimmick, a poorly designed one at that.

From what i´ve seen of Divinity 4, i´m interested in at least giving the demo a go, the combat looks poor as it stands, but the world design seems to be interesting. If they can populate the world with interesting quests i think they could have a a winner.

On another note, who the fuck names these games? i couldn´t come up with this shit if i was high.
 

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