Kem0sabe
Arcane
Codex should do its own long play video instead of the standard written preview, that would be fun to watch.
You can play both as man, for a true bro-on-bro RPG experience.
Alpha date - December 17th: http://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/690135
I found the character models to be much better than what we saw previously.The animations and character models for the main characters tho, i hope they improve upon that, they look truly out of place in that good looking environment.
How will the KS fundraiser done here at codex get their Alpha keys if they did not support the actual KS?
Zep--
Also, I'm seeing a lot of skills listed, I hope they all feel rewarding enough to invest in. Divine Divinity had far too many skills which did almost nothing. If this is the case, at least we have two characters this time to diversify somewhat into useless, but fluffy interesting skills.
How will the KS fundraiser done here at codex get their Alpha keys if they did not support the actual KS?
Zep--
DarkUnderlord will have to arrange it.
I follow a lot of developers.Also Roguey, are you trying to make Sawyer jealous by stalking other people?