Marobug
Newbie
- Joined
- Sep 2, 2010
- Messages
- 565
villain of the story said:There's a certain feel of plastic artificiality overcoming all the art in most Unreal games. Things look like sterile tech demonstrations. It's either that it's extra hard to make the assets look right in UE3 engine or that the licensee has so far been rather inapt at handling a "next-gen" engine. Perhaps the truth is somewhere in the middle.
That's entirely the artists fault, not the engine.