Spukrian
Savant
Well, I'm replaying this now and I just want to link this:
Shouldn't be a problem if one is replaying the game and wants to min-max for fun. Not everyone has surplus of free time these days.Locating it blindly is part of the fun though. Games like this actively encourage you to look and check everywhere.
By the way, if anyone is curious and will have any problems with this game on a laptop: there is a thing called MUX Switch usually presented on more expensive models.I have no idea what the fuck is wrong with this game.
Okay it didn't run well on my previous hardware and we all know about the optimization, but I managed to get my hands on a new laptop with i7 12700H, 16GB of DDR5 and RTX 3070.
And you know what? The second mission, dips up to 30fps, runs like an absolute ass even at 1080p and doesn't even utilize CPU nor GPU above 50%.
Funny thing, I felt more connection with Thief's characters (even Karras, who, up until the end, always looked like he was trying to compensate for something) even though they tend to appear in cutscenes rather than in-game. I felt when Viktoria died and genuinely bad for Garrett at the end of every game when all he wanted to do was be left alone, only to be pulled into some evil scheme/prophecy. Never really felt the same connection for Corvo or Emily, even though Corvo is like a cooler, edgier version of Garrett.
It's amazing how LGS managed to present dry exposition in such a captivating manner.
Funny thing, I felt more connection with Thief's characters (even Karras, who, up until the end, always looked like he was trying to compensate for something) even though they tend to appear in cutscenes rather than in-game. I felt when Viktoria died and genuinely bad for Garrett at the end of every game when all he wanted to do was be left alone, only to be pulled into some evil scheme/prophecy. Never really felt the same connection for Corvo or Emily, even though Corvo is like a cooler, edgier version of Garrett.
It's amazing how LGS managed to present dry exposition in such a captivating manner.
Thief's minimalist briefing cutscenes have an amazing mood to them, which really helps you get into the world and story.
savescummers who try to get the Ghost checkmark on every mission
rolling with the punches
What I found in Dishonored 1 was that failing forward wasn't real fun either as the seams really become visible outside of stealth. One of the later levels was kind of hard to ghost and I was getting bored with the game so I after an alarm went off I just stood in a doorway and shot guys in the face one by one as they all raced to the scene. Then that section was empty of threats so I just openly walked to the next area.I don't Ghost, because I don't think it's fun. If I get discovered, I just run and hide and wait untill things have calmed down. But I've found that a vast majority people instead choose to fight. Presumably they think running and hiding is boring, but I still find that a bit odd...
Was a long time ago. I usually play games on "above average".I'm curious, what difficulty where you playing on?
I feel like fags who enjoy this game are just savescummers who try to get the Ghost checkmark on every mission
Lol, poorfag.Coming back to this after a few years and greatly enjoying it now that it doesn't run like a dog anymore.
Eh, I don't get it. I think he sucks in this game. One of his first lines is that utterly cringe "what will I have to become?" Corvo just sucks as a character, and Russell's voice doesn't save him. Makes him worse, even, because it reminds me of Garrett, a far, far superior character. Except Russell didn't sound like a sleepy old man when voicing Garrett.Stephen Russell is the icing on the cake.