DMD is not the first experience, Devil Hunter is. And people will play that and think the game is shallow.
Well, fuck 'em for going into the game uninformed. Imagine having this mindset about, say, a D&D-based RPG. "OMG, this game is garbage, my Wizard can never hit anything with his stick, so stupid and boring!"
The philosophy is garbage, you don't teach people how to use a hammer by making a wall of paper.
You also don't teach a kid how to swim by immediately catapulting it into a freezing river.
This is a not an argument, DMC is about surviving, why does it have health bars if that's the case?
I said it's not
only about surviving.
What do you mean playing it wrong?
I mean that the game is constantly encouraging (but not forcing) you to be Stylish in very obvious ways, and if you still chose to play it like a button masher, well, that's on you.
One part of the game is optional the other is necessary for progression, I wonder what people will prioritize, the superflous or the meaningful!
You're talking about this like it's a job or a chore. The priority is to have fun, and you can't really have all that much fun if you play it like a button masher. The Style meter constantly flashing in your face and the narrator shouting his balls off when you gain points are a pretty clear indicator of that, I think. If you chose to ignore that, well, the game still allows you to progress, but you're literally doing it wrong.
I think if Itsuno had the same uncompromising stance that Itagaki took with Ninja Gaiden, the games would have been better for it.
I too would have preferred a more hardline and uncompromising design, because that's an excellent tool of gatekeeping the normies from the game, but these elements of casualization didn't really hamper my experience of the game, because I chose to ignore them. You don't
have to use Golden Orbs and fuck you if you do, goddamn scrub.
Just cause it exists, it's not the players job to engage with it.
It's also not the developers job to force feed you your vegetables. It's there and if you want to have fun with the game, you'll need to use it. If not, you can still go through the game for the story or whatever (though I honestly don't know anyone who plays DMC games for the story) and if you think it's boring, fuck you, go play something else.
Again, "normies think it's boring because they put the absolute bare minimum effort into it and are ignoring all the things the game does to encourage them to play differently" is not a valid criticism.